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Sports Entertainment Gaming Global Corporation (SEGG) Revenue by Year

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Sports Entertainment Gaming Global Corporation generated $560K in revenue in fiscal year 2025. This represents a decrease of 41.6% from the prior fiscal year. Over the trailing 12 months, Q3 FY2025 through Q2 FY2026, the same line adds up to $4.6M in revenue. The table below carries 9 fiscal years, from 2017 to 2025, and the quarters Sports Entertainment Gaming Global Corporation has filed alongside them.

FY2025 annual
Revenue $560K
YoY -41.6%
5Y CAGR -40.4%

Ticker history: LTRY became SEGG (Sports Entertainment Gaming Global Corporation) on . Earlier news and filings retain their original names and dates. View LTRY history.

Source SEC Filings (10-K/10-Q) Latest period Q2 FY2026, ended Jun 30, 2026 Reported Currency USD

Annual figures, oldest first. Point at a bar to read its period.

SEGG Revenue by Fiscal Year

Figures are as reported in USD. Each change compares the year with the year before it, and each column links to the filing it was taken from.

MetricTTMFY2510-KFY2410-KFY2310-KFY2210-KFY2110-KFY2010-KFY1910-KFY1810-KFY1710-K
Revenue$4.6M$560K-41.6%$959K-86.3%$7.0M+3.5%$6.8M-58.7%$16.4M+120.0%$7.5MN/AN/AN/A

TTM is the trailing twelve months, Q3 FY2025 through Q2 FY2026, summed from the four most recent quarterly filings.

SEGG Revenue by Quarter

Figures are as reported in USD. Each change compares the quarter with the same quarter a year earlier.

MetricQ2'2610-QQ1'2610-QQ4'2510-KQ3'2510-QQ2'2510-QQ1'2510-QQ4'2410-KQ3'2410-QQ2'2410-QQ1'2410-QQ4'2310-KQ3'2310-Q
Revenue$3.2M+1583.9%$1.2M+436.5%$6K-98.2%$138K-31.4%$192K-25.4%$224K-13.7%$349K-93.6%$201K-29.7%$257K-60.8%$259K-58.2%$5.5M+889.2%$286K-59.9%

What revenue means

Revenue is everything the company billed its customers over the period, counted before any cost of running the business comes out of it.

More Sports Entertainment Gaming Global Corporation financials

Frequently Asked Questions

Sports Entertainment Gaming Global Corporation generated $560K in revenue in fiscal year 2025.

Sports Entertainment Gaming Global Corporation (SEGG) revenue fell by 41.6% year over year, from $959K to $560K in fiscal year 2025.

Sports Entertainment Gaming Global Corporation (SEGG) reported $4.6M in revenue over the trailing 12 months, Q3 FY2025 through Q2 FY2026, summed from the four most recent quarterly filings.

Sports Entertainment Gaming Global Corporation (SEGG) reported $3.2M in revenue in Q2 2026. This represents an increase of 1583.9% from the same quarter a year earlier.

Revenue is everything the company billed its customers over the period, counted before any cost of running the business comes out of it. This page lists what Sports Entertainment Gaming Global Corporation (SEGG) reported on that line in every period on record.