Company Description
POP MART International Group (traded in the U.S. as POP MART INTL UNSP/ADR under the symbol PMRTY) is a consumer company in the leisure segment of the consumer cyclical sector. According to company disclosures, POP MART focuses on pop culture and entertainment through designer toys, intellectual property (IP) operations, and related experiences.
The company describes itself as a global force in pop culture, with a purpose of celebrating daily moments and inspiring consumers through designer toys and what it calls fun experiences. Its activities center on IP incubation and operations, designer toys and retail, theme parks and experiences, and digital entertainment. POP MART manages and represents artists from around the world and operates a roster of IP characters that includes names such as MOLLY, DIMOO, SKULLPANDA, THE MONSTERS, HIRONO, CRYBABY, Zsiga, HACIPUPU, Nyota, inosoul and others, as described in its public communications.
POP MART reports that it has built a global footprint through physical stores, automated retail and online channels. The company states that it has over 500 stores in more than 30 countries and regions and more than 2,300 ROBOSHOPs (blind box vending machines). Through these channels and cross-border e‑commerce platforms, POP MART indicates that it reaches consumers in dozens of countries and regions worldwide.
In its description of the business, POP MART emphasizes the development and operation of character-based IP. The company highlights several key IPs—such as THE MONSTERS, MOLLY, SKULLPANDA and CRYBABY—that have become core to its portfolio. It also points to original IPs developed by its Pop Design Center (PDC), including HIRONO, Zsiga, Nyota and inosoul, and mentions collaboration with external artists, for example the Peach Riot IP by a North American artist and Twinkle Twinkle as a newly signed IP.
POP MART’s public financial disclosures for 2024 describe activity across multiple product categories. The company reports revenue contributions from figures, plush toys, MEGA COLLECTION products and derivatives and other products. Figures are identified as a major category, while plush toys, MEGA COLLECTION items and derivatives are also highlighted as important parts of the product lineup. POP MART states that it reorganized its product lineup into four categories and has been refining development strategies tailored to different IPs.
Geographically, POP MART reports substantial business in Mainland China and markets outside Mainland China, including Hong Kong, Macao, Taiwan and other international regions. The company notes that it has opened brick‑and‑mortar outlets in locations such as Vietnam, Indonesia, the Philippines, Italy and Spain, and that its business footprint has expanded to nearly 100 countries and regions since it began a globalization roadmap in 2018. POP MART also highlights specific European markets, mentioning stores in London and Paris and later openings in Milan and Amsterdam.
The company’s communications describe a retail network that includes flagship stores, smaller outlets and ROBOSHOPs. POP MART notes that it has opened stores in high‑profile locations, including inside the Carrousel du Louvre in Paris and on major shopping streets in European capitals. It characterizes some of these locations as important steps in its European expansion and as a way to enhance brand recognition and influence among local and international visitors.
POP MART also emphasizes its presence on social media and online platforms. It states that strong visibility on social media and a growing number of physical and online outlets have helped it build a global fan base of collectors and enthusiasts. The company positions its stores and product launches as experiences for fans, often tied to exclusive or limited‑edition items and collaborations with artists or cultural institutions.
In its 2024 financial communication, POP MART highlights improvements in operational metrics such as gross profit margin and inventory turnover days, presenting these as indicators of operational efficiency and profitability. It also notes what it describes as substantial organic growth in its brick‑and‑mortar business and expansion in its online segment, without providing detailed breakdowns in the summary information.
POP MART’s own description of its mission is to “light up passion & bring joy around the world,” and it refers to itself as “a galaxy of creative possibilities” built around IP characters, cross‑overs and entertainment‑oriented retail formats.
Business model and revenue focus
Based on the company’s public statements, POP MART’s business model centers on creating, acquiring and operating character IP and monetizing that IP through designer toys, collectibles and related products sold via physical stores, automated retail (ROBOSHOPs) and online channels. The company also references theme parks and experiences and digital entertainment as areas of focus, though the provided information primarily details designer toys, figures, plush products and MEGA COLLECTION items.
POP MART’s 2024 financial report summary describes revenue by geography (Mainland China and markets outside Mainland China) and by product category (figures, plush toys, MEGA COLLECTION, derivatives and other products). It also highlights revenue contributions from specific IPs, indicating that certain characters and IP families have become significant drivers of sales.
International expansion and retail presence
POP MART reports that it has pursued a globalization roadmap since 2018, expanding beyond Mainland China into international markets. The company notes that it has opened stores in cities such as London, Paris, Amsterdam and Milan, and that it operates in major markets in the UK, France, Italy and the Netherlands, among others. It also indicates that it has opened its first brick‑and‑mortar outlets in markets including Vietnam, Indonesia and the Philippines, and that it has a presence in various iconic locations worldwide.
The company’s communications about its Louvre store describe an art gallery‑style retail format that blends classical and contemporary art influences, with exclusive product releases tied to that location. Similar announcements for European stores mention exclusive launches and limited‑edition items associated with specific openings, reflecting POP MART’s emphasis on location‑based experiences for collectors.
Intellectual property and artist collaborations
POP MART’s business communications place significant emphasis on IP incubation and artist collaboration. The company states that it manages and represents artists from around the world, and that its IP roster spans dozens of characters. It highlights original IPs developed by its Pop Design Center and collaborations with external artists, including North American and other international creators.
Within this framework, POP MART describes how certain IPs have achieved notable revenue performance and international recognition. It also notes that it creates cross‑overs between its IP characters and other brands or cultural institutions, positioning these cross‑overs as part of its creative and commercial strategy.
Position within the leisure and consumer cyclical sector
Within the broader consumer cyclical sector, POP MART operates in the leisure industry with a focus on collectibles, designer toys and character‑based entertainment products. Its disclosures emphasize the combination of retail, entertainment and IP management, rather than traditional mass‑market toys alone. The company’s communications underline its role in pop culture and its aim to build long‑term value around character IP and fan communities.
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