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Fluttr Entrtnmnt 10-Q Filings

FLUT NYSE

Every 10-Q that Fluttr Entrtnmnt (FLUT) has filed with the SEC in the last 24 months is listed below, newest first, and each one links through to the document itself with the summary and the scores our analysis gives it.

A 10-Q covers the quarterly report filed between annual reports, so if you follow FLUT and want that one kind of document rather than the whole filing history, this is the page to keep. The company's other filings, of every form, are on the full FLUT filings page.

Rhea-AI Summary

Flutter Entertainment reported Q2 2026 revenue of $4,326 million, up slightly from $4,187 million a year earlier, but recorded a net loss of $296 million versus $37 million of net income. For the first half, revenue was $8,630 million and the net loss was $87 million compared with $372 million of income in 2025.

Operating performance weakened: Q2 operating result moved from a $389 million profit to a $144 million loss as cost of sales, technology, and sales and marketing expenses increased and the company recognized $80 million of restructuring and integration costs and $95 million of legal loss contingencies, including accruals for historical U.S. sales and use tax and the Indian GST matter. Total reportable segment Adjusted EBITDA declined to $595 million from $991 million, with U.S. Adjusted EBITDA at $119 million and International at $476 million.

Net results also reflected higher net interest expense of $162 million, partially offset by a $40 million fair value gain on the Fox Option liability, reducing that liability to $220 million. Cash generation remained solid, with $693 million of net cash from operating activities in the first half, supporting $28,210 million of total assets, $12,060 million of debt principal, and $3,621 million of cash, restricted cash and player deposits. The company also outlines significant ongoing tax and regulatory matters in India, Australia, Austria, Germany and the U.S.

Rhea-AI Summary

Flutter Entertainment plc reported strong top-line growth but lower profit for the three months ended March 31, 2026. Revenue rose to $4,304 million from $3,665 million, driven by both U.S. and International operations.

Net income attributable to Flutter shareholders declined to $218 million from $283 million, as operating profit fell to $79 million from $223 million amid higher sales, marketing and administrative costs and increased interest expense. Diluted earnings per share were $1.23, down from $1.57.

The U.S. segment generated revenue of $1,763 million and Adjusted EBITDA of $119 million, while International revenue grew to $2,541 million with Adjusted EBITDA of $587 million. Net cash from operating activities improved to $330 million, supporting significant debt repayments, though long-term debt remained high at $11,794 million.

Rhea-AI Summary

Flutter Entertainment (FLUT) reported Q3 2025 results showing strong top-line growth but a swing to loss driven by non-cash charges and deal costs. Revenue rose to $3,794 million from $3,248 million. Segment Adjusted EBITDA was $556 million (U.S. $51 million; International $505 million), the company’s internal profit metric.

Operating results were hit by a $517 million goodwill impairment and related charges within a $559 million impairment mainly tied to Junglee after India’s new online real money gaming ban. Transaction costs were $204 million in the quarter, primarily the Boyd market access payment. Net loss attributable to shareholders was $(690) million (basic and diluted EPS $(3.91)).

Year-to-date, net cash from operating activities was $756 million. Investing cash outflows were $(3,135) million largely for acquisitions (including Snai and NSX). Financing provided $2,517 million, reflecting new long-term debt of $10,084 million and repayments of $5,054 million, plus $844 million in share repurchases and $1,620 million for acquiring redeemable non‑controlling interests. Long‑term debt increased to $11,953 million. Shares outstanding were 175,274,718 as of October 30, 2025.