Welcome to our dedicated page for GCL Global Holdings SEC filings (Ticker: GCL), a comprehensive resource for investors and traders seeking official regulatory documents including 10-K annual reports, 10-Q quarterly earnings, 8-K material events, and insider trading forms.
The SEC filings page for GCL Global Holdings Ltd (Nasdaq: GCL) provides access to the company’s regulatory disclosures as a foreign private issuer in the games and entertainment sector. GCL files annual reports on Form 20-F and current reports on Form 6-K under the Securities Exchange Act of 1934, offering insight into its operations, financial performance, and corporate actions.
Recent Form 6-K filings referenced in the provided materials include press releases on fiscal year 2025 financial results, management’s expectations for fiscal year 2026 revenue and gross profit, investor presentations, and transaction updates. Other 6-Ks describe financing arrangements such as warrants issued in connection with a credit facility for Epicsoft Asia Pte. Ltd., amendments to those warrants, and announcements related to the cash offer and compulsory acquisition of Ban Leong Technologies Limited shares by an indirect wholly owned subsidiary.
Filings also attach press releases covering non-binding memoranda of understanding for acquisitions and strategic agreements, including proposed acquisitions of Alliance-Star International and Madeviral, and the non-binding term sheet with Harmony Capital to establish the GCL Game and Cultural Industry Fund. Additional 6-Ks furnish press releases about new game titles and publishing agreements, such as “Island of Hearts,” “The Defiant,” and “Kingdom Under Fire: The Civil War.”
On Stock Titan, these SEC filings are updated in line with EDGAR and can be reviewed alongside AI-powered summaries that explain key terms, highlight material changes, and help readers understand the implications of items such as financing structures, warrant terms, acquisition announcements, and earnings-related disclosures. Users can quickly locate specific GCL filings, including Form 20-F annual reports and Form 6-K current reports, and use the platform’s tools to interpret complex regulatory documents more efficiently.
GCL Global Holdings Ltd filed a prospectus supplement registering the resale of up to 83,456,793 ordinary shares and the potential issuance from time to time of up to 16,500,000 ordinary shares underlying warrants. In a related Form 6-K, the company also furnished a press release outlining management’s revenue and gross profit expectations for fiscal year 2026, highlighting ongoing integration of Ban Leong Technologies and the development of key game franchises such as Showa American Story and The Defiant as part of a broader games and entertainment ecosystem strategy.
GCL Global Holdings Ltd filed a prospectus supplement covering the issuance and resale from time to time of up to 15,105,000 Ordinary Shares by selling shareholders. The company also furnished a Form 6-K highlighting management’s expectations for revenue and gross profit for fiscal year 2026, ending March 31, 2026.
Management describes FY 2026 as a critical year as it develops key game intellectual properties such as Showa American Story and The Defiant, which it believes have blockbuster potential in later years. GCL emphasizes the integration of Ban Leong Technologies to combine game IP with a full suite of gaming hardware and peripherals, and its focus on the rapidly expanding Asian gaming market. The company plans to release financial results for the first half of FY 2026 in December and to host an investor conference call.
GCL Global Holdings Ltd submitted a Form 6-K as a foreign private issuer, noting that it issued a press release on November 25, 2025 relating to its Fiscal Year 2026 revenue and gross profit expectations. The press release is provided as Exhibit 99.1 to this report, allowing investors to review the company’s forward-looking expectations for its upcoming fiscal year. The filing is signed on behalf of the company by Group CEO Sebastian Toke.
GCL Global Holdings Ltd furnished a Form 6-K noting it issued a press release about a non-binding memorandum of understanding with a Singapore-based marketing agency. The press release, dated October 16, 2025, is furnished as Exhibit 99.1.
This update shares the existence of the MOU but does not include terms, financial details, or commitments beyond its non-binding status.
GCL Global Holdings Ltd, a foreign private issuer based in Singapore, furnished a report noting it has issued a press release about a new game title.
The new game is scheduled to launch in Spring 2026, indicating the company is expanding its product lineup. The press release, dated October 8, 2025, is attached to the report as Exhibit 99.1 for investors seeking more detail on the upcoming game.
ATW-affiliated investors disclosed a passive 9.9% stake in GCL Global Holdings, Ltd. The filing reports that ATW Interactive Ventures, LLC and related entities and individuals collectively hold or can acquire 13,539,366 ordinary shares of GCL, representing 9.9% of the class on a converted basis.
The holding is partly through convertible debenture subject to a conversion blocker that prevents conversion to the extent it would push ownership above 9.99%. The percent calculation references the issuer's Form F-1/A stating 122,572,978 shares outstanding. The filing is submitted on a Schedule 13G basis and certifies the position is not held to change or influence control of the issuer.
GCL Global Holdings Ltd. filed its inaugural Form 20-F for FY ended 31 Mar 2025 following its 13 Feb 2025 SPAC merger. The Cayman-incorporated, Singapore-based video-game distributor and publisher lists Ordinary Shares (GCL) on Nasdaq Global Select and Warrants (GCLWW) on Nasdaq Capital Market. Issued/ outstanding shares at year-end were 126.3 m / 121.9 m. The company reports under U.S. GAAP, is a non-accelerated filer and retains emerging-growth-company status.
Business remains highly concentrated: game distribution generated 86.8 % of FY 2025 revenue (93.3 % FY24; 87.9 % FY23) and sales to the four largest customers accounted for >50 % of total revenue. Key operational risks highlighted include:
- Dependence on “hit” titles, minimum-order commitments and unpredictable consumer demand.
- Reliance on third-party platforms (e.g., Steam, PlayStation, Xbox) and retailers, which control fee structures and visibility.
- Customer concentration, supply-chain and digital-store “shelf-space” competition.
- Execution, integration and financing risks tied to ongoing acquisition strategy (e.g., Ban Leong).
- Exposure to cyber-security, IT outages and global regulatory regimes across Asia, UK, Brazil and UAE.
- Limited public-company experience; material weaknesses identified in ICFR.
No income statement, cash-flow or balance-sheet figures appear in the excerpt; the filing largely comprises definitions, forward-looking statements and detailed risk factors.