Every 10-Q that Gamestop Corp (GME) has filed with the SEC in the last 24 months is listed below, newest first, and each one links through to the document itself with the summary and the scores our analysis gives it.
A 10-Q covers the quarterly report filed between annual reports, so if you follow GME and want that one kind of document rather than the whole filing history, this is the page to keep. The company's other filings, of every form, are on the full GME filings page.
GameStop Corp. (GME) reported sharply higher profitability for the quarter ended August 1, 2026, driven by mix shift and large investment gains, despite lower sales. Net sales fell to $790.2 million, down 18.7% year over year, but gross margin improved to 43.7% as Collectibles became 45.1% of sales while lower‑margin Video Games dropped to 33.3%.
Operating income rose to $160.2 million from $66.4 million on higher margins and a 14.5% reduction in SG&A. Net income increased to $298.7 million (basic EPS $0.67, diluted $0.51) from $168.6 million, aided by a $166.3 million gain on a derivative tied to eBay shares and a $72.1 million unrealized gain on the resulting $4.9 billion eBay equity stake, partly offset by a $75.0 million Bitcoin‑related loss.
GameStop ended the quarter with $5.06 billion in cash, cash equivalents and marketable securities plus $294.1 million in digital assets and related receivables, against $4.17 billion of convertible debt. The company exited France, secured a new $2.0 billion share repurchase authorization, and later agreed to exchange $1.4 billion of convertible notes for about 55.5 million shares and $358.4 million in cash, expecting a non‑cash accounting charge.
GameStop reported a sharply stronger first quarter of fiscal 2026, driven largely by investment activity and a stronger retail mix. Net sales rose to $835.3 million, up 14.0% from a year earlier, as collectibles revenue jumped 65.0% to $348.9 million and reached 41.8% of total sales. Gross margin improved to 40.7% from 34.5%, while selling, general and administrative costs fell 11.6%, reflecting store closures and cost discipline.
Net income surged to $389.6 million from $44.8 million, helped by a $268.4 million unrealized gain on a new derivative asset tied to eBay stock and $83.7 million of net interest income from large cash and securities balances. GameStop ended the quarter with $7,397.6 million in cash and equivalents and $970.5 million in marketable securities, alongside $4,166.1 million of convertible debt and $983.3 million of cash collateral pledged for the eBay option position.
The company also holds Bitcoin as a treasury reserve, with related receivables and derivatives around this position. Subsequent to quarter-end, GameStop made and had rejected a non-binding proposal to acquire eBay for $125 per share, increased its economic exposure to eBay through additional option pairs, and authorized a new discretionary $2.0 billion share repurchase program, underscoring a strategy focused on capital allocation and potential acquisitions alongside its core retail operations.
GameStop Corp. reported a sharp profit improvement for the quarter and year-to-date while reshaping its balance sheet and business mix. For the quarter ended November 1, 2025, net sales slipped to $821.0 million from $860.3 million, but net income rose to $77.1 million from $17.4 million as gross margin expanded and selling, general and administrative costs fell.
For the first nine months of fiscal 2025, net income reached $290.5 million on net sales of $2,525.6 million, compared with essentially breakeven results a year earlier. Cash and cash equivalents increased to $7,842.7 million, supported by $4,200.0 million of new zero‑coupon convertible notes due 2030 and 2032, which lifted total debt to $4,162.6 million. The company also adopted a broader investment policy, including holding 4,710 Bitcoin with a fair value of $519.4 million, and distributed equity-classified warrants valued at $173.9 million, while continuing to exit underperforming international operations such as Canada and planning a sale of France.
GameStop Corp. reports interim financials reflecting strategic portfolio shifts and liquidity decisions. The company operates in three geographic segments after divesting Canada and is pursuing divestiture of France with related assets reclassified as held for sale. Management recorded asset impairments of $33.4 million year-to-date related to Canada and France, with a $2.1 million impairment reversal in Q2 for France. The Company purchased 4,710 Bitcoin (~$500 million) and recognized an unrealized digital asset gain of $28.6 million for the period. Unrestricted cash and cash equivalents were $8,694.4 million. Total outstanding debt was $4,160.9 million, primarily convertible notes issued in April and June 2025. Income tax expense was $6.0 million (3.4%) for the quarter and $9.5 million (4.3%) year-to-date. The Board approved an Investment Policy permitting Bitcoin as a treasury reserve asset and later declared a warrant distribution to holders of Common Stock.