Welcome to our dedicated page for Good Gaming SEC filings (Ticker: GMER), a comprehensive resource for investors and traders seeking official regulatory documents including 10-K annual reports, 10-Q quarterly earnings, 8-K material events, and insider trading forms.
Tracking a fast-moving esports innovator like Good Gaming means more than skimming headlines. Investors typically want to know when a new play-to-earn title launches, how digital asset revenue is recognized, or whether insiders are buying shares before the next tournament season. That information lives inside SEC documents, but even a slim 10-K can feel dense. This page collects every Good Gaming SEC filing explained simply, from S-1 registration statements to the latest 8-K material events explained, so you never miss a disclosure.
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Good Gaming, Inc. (GMER) filed its Q3 2025 report showing minimal operations and ongoing liquidity pressure. Revenue was $0 for the quarter, down from $174 a year ago, as the company halted prior gaming projects. Operating expenses fell to $49,669 from $171,833, narrowing the quarterly net loss to $50,675 from $178,269. For the nine months, the net loss was $184,957, improved from $853,317.
Cash was $22,798 and current liabilities were $1,101,153, resulting in a working capital deficit of $1,056,974 as of September 30, 2025. The company disclosed “substantial doubt” about its ability to continue as a going concern and plans to rely on equity financing. Accounts payable and accrued expenses due to related party ViaOne Services totaled $1,085,268. Warrants outstanding were 22,392,004 at a weighted average exercise price of $0.1963. Common shares outstanding were 129,117,273 as of November 14, 2025. Management reported a material weakness in internal controls due to lack of segregation of duties, with plans for financial leadership by a CPA.