Every 10-Q that WEBTOON Entertainment Inc. (WBTN) has filed with the SEC in the last 24 months is listed below, newest first, and each one links through to the document itself with the summary and the scores our analysis gives it.
A 10-Q covers the quarterly report filed between annual reports, so if you follow WBTN and want that one kind of document rather than the whole filing history, this is the page to keep. The company's other filings, of every form, are on the full WBTN filings page.
WEBTOON Entertainment Inc. reported Q2 2026 revenue of $338.5 million, down slightly from $348.3 million a year earlier, as Paid Content, advertising and IP Adaptations all saw modest year-over-year declines. Cost controls reduced cost of revenue and general and administrative expenses, but marketing spend increased.
The company posted a net loss of $14.6 million for the quarter, compared with a $3.9 million loss in Q2 2025, driven in part by a higher income tax expense. For the first six months of 2026, operating loss improved to $23.6 million from $35.4 million a year earlier, reflecting better underlying operating performance. Cash and cash equivalents were $583.1 million at June 30, 2026, with total assets of $1.59 billion and no material financial debt on the balance sheet.
Global monthly active users were approximately 156.9 million, up 0.5% year over year, while monthly paying users grew 1.8% to 7.5 million, lifting the paying ratio to 4.8%. Subsequent to quarter end, WEBTOON committed $40 million as a 40% limited partner in NW Webcomic Adaptation Fund, L.P., and agreed to acquire up to a 60% stake in RI Games Holdings Inc. for approximately $100 million, with additional capital subscription and contingent purchase obligations tied to future performance.
WEBTOON Entertainment Inc. reported higher revenue but a quarterly loss. Revenue for Q3 2025 was $378,041 thousand, up from $347,915 thousand a year ago, driven by stronger IP Adaptations ($51,860 thousand vs $19,303 thousand) while Paid Content was roughly flat ($286,814 thousand vs $285,228 thousand) and Advertising eased ($39,367 thousand vs $43,384 thousand).
The company posted a net loss of $11,050 thousand versus net income of $19,986 thousand in the prior-year quarter, with basic and diluted loss per share of $0.09. Cost of revenue rose to $295,267 thousand, and other income swung to a loss. For the nine months, revenue reached $1,052,019 thousand and net loss was $36,902 thousand, with general and administrative expenses notably lower year over year.
WEBTOON ended the quarter with cash and cash equivalents of $584,575 thousand and total stockholders’ equity of $1,487,725 thousand. Operating cash flow for the nine months was $3,578 thousand. Revenue by geography in Q3 was led by Japan ($179,624 thousand) and Korea ($152,827 thousand), with Rest of World at $45,590 thousand.
WEBTOON Entertainment Inc. reported quarter revenue of $348.3 million and six‑month revenue of $674.0 million, up 8.5% and 4.1% versus the prior-year periods, driven by Paid Content, Advertising, and IP Adaptations. Operating loss narrowed sharply to $8.8 million for the quarter from a loss of $79.1 million a year earlier, helped by lower general and administrative expenses and higher interest income. ARPPU rose to $12.4, an 11.1% year-over-year improvement, while cash and equivalents totaled $581.5 million.
Despite these improvements, the company remained net loss attributable to WEBTOON of $4.3 million for the quarter and reported a $533.9 million accumulated deficit. Monthly active users declined to 156.1 million year-over-year, with MAU decreases in Korea and Rest of World noted. The filing discloses ongoing securities and derivative litigation and significant related-party transactions and receivable concentrations. Contract liabilities increased to $103.7 million and are expected to be recognized within one year.