Indicate by check mark whether the registrant files or will file annual
reports under cover of Form 20-F or Form 40-F.
This report on Form 6-K (the “Report”) shall be deemed
to be incorporated by reference into the registration statements on Form
S-8 (File No. 333-291960 and Form F-3 (File Nos. 333-294373
and 333-295457) of the Company,
including any prospectuses forming a part of such registration statements, and to be a part thereof from the date on which this Report
is filed with the U.S. Securities and Exchange Commission (the “SEC”), to the extent not superseded by documents or reports
subsequently filed or furnished.
As previously announced on May 1, 2026, Wetour Robotics Limited (the
“Company”) held its Orchestra launch event on May 28, 2026.
Statements made during the event regarding future plans, expectations
and prospects, as well as any other statements that are not historical facts, may constitute “forward-looking statements”
within the meaning of the Private Securities Litigation Reform Act of 1995. These forward-looking statements are based on the Company’s
current expectations and assumptions and are subject to risks, uncertainties and other factors that could cause actual results to differ
materially from those expressed or implied by such statements. For more information regarding factors that could cause actual results
to differ materially, please refer to the Company’s filings with the U.S. Securities and Exchange Commission, which are available
at www.sec.gov.
The presentation materials and speakers’ scripts used in connection
with the event are furnished as exhibits to this Report on Form 6-K. A replay of the event and the presentation materials will also be
available on the Company’s website at https://wetourrobotics.com.
Pursuant to the requirements of the Securities Exchange Act of 1934,
the registrant has duly caused this report to be signed on its behalf by the undersigned, thereunto duly authorized.
Exhibit 99.2
OPENING
Good evening everyone. I’m Lilian, CMO of Wetour Robotics. Thank
you for being here.
There are many different people in this room tonight. Some of you build
companies. Some of you build systems. Some of you invest in what comes next. Some of you are researchers, engineers, students, operators,
writers, friends.
But tonight, I want to ask everyone to set those titles aside for a
moment. Whatever you build, whatever you fund, whatever you study. Let’s come back to one identity we all share.
A person living through a real moment of change.
When something new starts to emerge, we usually try to understand it
through what we already know. We ask: is this a new computer, a new phone, a robot, another app?
Every once in a while, something comes along that asks us to change
the frame itself. Tonight is about one of those moments.
You are going to see something live tonight that we have never shown
publicly before. But before we show it, I want to give you the frame for why it matters.
AI IS STILL WAITING INSIDE THE SCREEN
For the last few years, AI has learned to do something extraordinary.
It can read, write, reason, plan, and surprise us in ways that would
have sounded ridiculous only a few years ago. But for most of us, AI still lives in one place. Inside a screen. You open a laptop. You
type a prompt. You get an answer. Then you close the laptop, and the physical world around you stays exactly the same. That is the part
that is beginning to change.
The next question is not only how smart AI can become. It’s what
happens when intelligence enters the physical world?
And I don’t mean AI as another chat window. I mean intelligence
that can understand the slope in front of you, the object you are looking at, the way your hand is preparing to move, and the action you
are trying to take before you have to explain it.
That is where this next era starts to feel very different.
HARDWARE STAGING
Let’s look at how computing has moved over time.
Twenty years ago, this is what you needed to run a serious AI model.
A room full of machines.
Then it fit in here. More capability than that entire room, and you
could carry it.
Then here. A computer in your pocket.
Each generation brought computing closer to us. From rooms, to desks,
to pockets. But closeness is not the same as understanding. This one is different.
It does not ask for a screen. It does not wait for a typed prompt.
It listens in a different way. I’m not going to tell you what it is yet. That would be too easy.
I’m going to give it to Bin. He will reveal it later.
Hardware kept getting closer. But the deeper question has always been
communication. How do we talk to machines? And how do machines understand us?
THE TRANSLATION BURDEN
Every interface we have ever used has asked us to translate ourselves.
If you want to use a computer, you learn how it wants to be used.
You learn its interface, its buttons, the ctrl c ctrl v, and how to
make your intention legible to the system. And if you want real control. You learn code.
That is an incredible thing humans do. We take something fluid, messy,
intuitive, and internal, and compress it into something a machine can accept. We have done it for so long that it feels natural. But it
is still translation. The machine has not really learned our language yet.
That is the reversal that matters.
THE BODY AS LANGUAGE
When people hear “human-machine interaction,” they usually
think of an interface. A screen. A button. A menu. A prompt. A command.Something between you and the machine. But before words, before
language, before even conscious thought, the body is already communicating.
When you reach for something, your muscles begin before you finish
thinking. When your eyes land on an object, your attention is already visible. When your body leans, hesitates, turns, reaches, stops,
or prepares to move, there is information there.
Not abstract information. Physical information.
The body is constantly expressing intent, often before we have words
for it. The old interface asked the human to translate. The next interface begins when machines can listen to signals the human body already
produces.
Not because technology needs to become more complicated. Actually,
the opposite. The best technology usually feels like less technology. It meets people where they already are.
BIOLOGICAL INTELLIGENCE
There is another part of this that matters. Human beings are not just
brains sitting inside bodies. The body itself is intelligent.
You pick up a glass of water. If the surface is slippery, your fingers
adjust before you consciously decide to adjust them. You walk across uneven ground, and your balance changes faster than language could
describe. You catch something falling, and your body moves before your mind has time to explain why.
That is biological intelligence. Millions of years of evolution built
a physical reasoning system that works below conscious thought, in real time, in situations it has never encountered before. It is fast,
embodied, contextual. Machine intelligence is powerful in a very different way. Neither is sufficient alone. A machine without human judgment
fails at the novel. A human without machine coordination is limited to what one body can do.
One will not replace the other. The real power is in both, performing
in concert.
HUMANICS
Most of the visible conversation in robotics today is about humanoids.
And that matters. Humanoids ask an important question: What can a machine do instead of a human?
But there is another question we care about. What can a human become
when machines work with them?
What new boundaries open up? What limitations dissolve? What does a
person look like when their biological intelligence and a machine’s intelligence work as one system?
We call it Humanics. Human plus robotics. Human capability that does
not stop where biology does.
That is the world we are building toward.
WHO WE ARE
We are Wetour Robotics. We are an Austin-based Physical AI company
building around this new world we call Humanics. A world where AI does not remove the human from the loop. It makes the human more capable
inside it.
And to build that future, there is one problem that has to be solved
first. When sensors on the body, cameras in the environment, wearables on the person, physical devices in the room, and AI models are
all trying to work together in real time, something has to coordinate the relationship between them. Something has to understand intent,
context, and action together. That is the problem our team has been building toward. We call it Orchestra.
Tonight, we are not going to explain all of it with slides. We are
going to show you what it can make possible.
DEMO TRANSITION
The next part is where this becomes visible.
First, you will see a short film: a person moving through real space
with our perception system and an exoskeleton working around them. Then Bin will come on stage for the live demo, where a human signal
becomes real-time coordination across the room.
Different forms, same direction: a new way for humans and machines
to work together through the body.
Let’s begin.
[Vision Link video begins]
Chief Technology Officer – Lian Bin
SLIDE 1 — Title: ORCHESTRA wordmark
What you just watched in the video — the chest camera detecting
the person walking up behind you, the exoskeleton speed shifting on a finger count, the dashboard rendering eight channels of muscle signal
at thirty hertz —that was VisionLink.
What you just watched me do on this stage — pointing, snapping,
locking devices, flying the Tello, handing one of you a wristband — that was Conductor.
Both of them are nerve systems. Conductor is the nerve that reads me.
VisionLink is the nerve that reads what I see.
SLIDE 2 — Hero shot of Orchestra Gen 2 card
Every signal that just fired, every prediction that just rendered on
the screen behind me, every command that just hit a device in this room — all of them live here.
This is the Orchestra hub. One hundred ten by fifty-six by sixteen-point-eight
millimeters. One hundred seventy-five grams. CNC-machined aluminum unibody. Sixty-seven TOPS of NVIDIA edge compute. Sitting in a shirt
pocket. Right now sitting against my left rib, behind the fabric, with nothing tethered to it.
SLIDE 3 — Diagram
It is what the rest of the system is plugged into. The wristband —
that’s a sensor. The chest camera on this exoskeleton — that’s a sensor. The exoskeleton itself — that’s
an effector. The drone is an effector. The smart lights are effectors.
And these — the AR glasses I’m wearing tonight —
are still a research prototype. I’ll come back to them later. For now, just notice that they are here, and the dashboard I’m
reading off of them is coming from the same card.
The card is not a hub. It is a brain. The sensors are not inputs
— they are nerves. The exoskeleton, the lights, the drone are not outputs — they are actuators. Hold those three
words. I will use them for the rest of this talk.
I’m going to spend the next eighteen minutes on what is inside
this brain, what we had to build to get it here, and what it does next.
SLIDE 4 — One-line definition centered on dark slide
Let me define it cleanly. Orchestra is a portable external brain
for the human body. Not a hub. Not a phone replacement. Not a wearable companion. A second brain — outside the skull, wearable,
computationally honest about what brains do. Three words in that sentence are doing work.
Portable — it lives on the body. Not in a server room.
Not in a backpack tethered to a laptop. Not in a cloud region you have to trust. It is sized to be carried by a person who has forgotten
they are carrying it.
External — outside your skull. Your biological brain is
busy with the body it grew up in. This one is dedicated to the body you grew into — the exoskeleton, the wristband, the camera,
the eyes that aren’t yours, the limbs that aren’t yours yet.
Brain — not in the metaphorical sense. In the structural
one. It does what brains do. It takes input from afferent nerves. It builds a model of the world it lives in. It sends motor commands
out through efferent ones.
The two nerves you have already seen — Conductor and VisionLink
— are afferent. They carry signal in. The exoskeleton, the lights, the drone, the speaker — those are actuators. They
carry action out. The card in between is the brain.
SLIDE 5 — Why “Orchestra”: conductor + players metaphor
We chose the name Orchestra on purpose. In a symphony, the conductor
does not play an instrument. The conductor holds time and decides which voice speaks when. The card holds time. The card decides which
nerve speaks now. The card is the conductor. The nerves are the players. The room is the symphony.
A second brain, in a shirt pocket, holding time for a body it was not
born into.
SLIDE 6 — Exploded view of Gen 2: PCBA / SoM / VC / battery /
chassis / belt clip
What is in here.
From the inside out — main board, NVIDIA Jetson Orin Super module
in a SO-DIMM socket, vapor chamber and graphite spreader, two-cell lithium polymer battery, 6063-T5 anodized aluminum unibody chassis,
belt clip on the back, USB-C and pogo magnetic ports on the side.
I’ll take each of those in turn.
Orin Super — the portable powerhouse
SLIDE 7 — Orin Super spec block + list of models running locally
The compute is an NVIDIA Jetson Orin Nano Super module. Sixty-seven
TOPS, seven to twenty-five watts of configurable power envelope, sixty-nine by forty-five millimeters of footprint, paired with an integrated
CUDA stack and TensorRT. I want to tell you what we run on it, because the spec sheet number doesn’t mean anything without the workload.
Concurrent, on the same module, in real time:
| - | YOLOv8 at thirty frames per second for VisionLink object detection |
| - | A CNN + LSTM stack on the eight-channel sEMG stream from Conductor — that’s the model that detects “are you
snapping right now” |
| - | A CNN + Mamba sequence model for the L2 gesture classifiers — Mamba’s state-space backbone is what lets us hit
sub-thirty-five millisecond inference on long-context wrist motion without the memory footprint of a transformer |
| - | And, when we want it, an eight-billion-parameter language model, locally, for natural-language device control |
Four models. One module. Zero cloud calls. We benchmarked this on the
same hardware that is on the table behind me.
This is why we picked Orin. The previous generation of edge-AI wearables,
including the products that did not survive last year, had two to six TOPS of compute on the wearer. They could not do this. The discontinuity
is not incremental — it’s an order of magnitude.
SLIDE 8 — Stock dev kit vs. our custom carrier board, side-by-side
And we did not take Orin off the shelf.
The stock NVIDIA developer kit is one hundred millimeters by eighty
millimeters of carrier board with a heatsink and a fan, designed for a desktop. We re-engineered the carrier — a custom four-layer
PCB at half the footprint, the cooling moved into the chassis, the SO-DIMM exposed as a serviceable module, and the I/O wired out to three
USB-C ports plus a magnetic pogo bus on the bottom edge for peripherals. What that means in practice: the wristband, the chest camera,
the exoskeleton drive board, and the drone radio — every one of them plugs into a different port on this card without a dongle.
Connectivity — four languages to the world
SLIDE 9 — Connectivity diagram: Wi-Fi / BLE / UWB / USB-C / pogo
Four protocols, in order of how often we use them. Wi-Fi 6 for
the drone and the smart lights. Bluetooth LE for the speaker and any low-power link to the wristband. Ultra-Wideband for
three-dimensional wrist position — forty hertz, sub-ten-centimeter, the reason “point at the lamp” actually means a
lamp. USB-C and pogo magnetic for the exoskeleton and the cameras — higher bandwidth, and the wire can carry power back into
the card when we want it to.
Battery — long enough to matter
SLIDE 10 — Battery numbers in a single big stat block
Thirty-two-point-six watt-hours of two-cell lithium polymer, BMS-managed,
USB-C PD at thirty watts. Three numbers: five hours continuous active load, eight hours realistic mixed load, sixteen
hours standby with radios up and the L1 classifier listening. And one bonus number — the exoskeleton has a charging port that
feeds the card back. Integrated wear time stretches past a normal workday.
Thermal — quiet and unfelt
SLIDE 11 — Thermal cross-section
You cannot wear something that sounds like a laptop. We abandoned active
cooling early. What we settled on: a copper vapor chamber under the SoM, pyrolytic graphite spreading heat across the inside of the front
face, and the chassis itself as the radiator. Twenty-five-watt peaks produce a surface rise of under twelve Kelvin against ambient. You
can feel the card is warm. You cannot feel that it is hot. Mechanical engineering doing AI-model engineering’s job.
The agent on top — what makes this a platform
SLIDE 12 — AI Agent + 3-part open protocol
One more thing about the software stack, because it is the part that
turns this from a product into a platform. Above the four inference models I just described, Orchestra runs a fifth thing. Not a perception
model. An orchestration agent. Its job is not to recognize anything. Its job is to know what every connected nerve is producing,
what every connected actuator is willing to consume, and to route between them in real time — semantically, not just electrically.
This is the part of the system that lets us make an honest promise to a developer outside this company. If you have built a wearable,
and you want it on Orchestra, we ask for three things. Three.
One — the interface. Channels, sample rate, units. What
does the data look like coming off your sensor.
Two — the connection. BLE characteristic. Wi-Fi endpoint.
USB CDC. Pogo bus. How does Orchestra physically reach you.
Three — the semantics. Heart rate in beats per minute.
Hand position in centimeters. Oxygen saturation in percent. What does the data mean.
That is the whole protocol. Three contracts. No SDK to learn. No app
to ship. No cloud to register against.
Three works because the data classes a wearable produces are not infinite.
Physiological signals are time-series with a sampling rate and a unit. Kinematic signals are six-degree-of-freedom poses. Environmental
signals are positions in space. The agent on the card already knows what those shapes look like — because Conductor and VisionLink
already produce them.
Concrete example. A third party builds a blood-oxygen wristband. Interface
— one channel of SpO2 at one hertz. Connection — BLE with a published characteristic. Semantics — saturation,
seventy to one hundred percent. They publish those three. They ship.
The day after the SpO2 nerve attaches, on a job site, when a worker’s
saturation drops below ninety-two percent, the exoskeleton slows down. Then it stops. Nobody wrote application code. The agent recognized
a physiological signal class it already knew, and routed it to an actuator that was already listening.
You bring the wearable. We bring the brain that knows what to do
with it.
SLIDE 13 — Conductor + VisionLink side-by-side
I want to be careful about how I describe what we built. Conductor
and VisionLink are not “our two products” in the way that phrase usually lands in a launch presentation. They are reference
implementations. They are the two nerves we built first, in-house, end-to-end, so we could prove the protocol on hardware we control
before we asked anyone else to plug theirs in. Conductor is the reference nerve for muscle-and-motion. VisionLink is the reference nerve
for vision-and-proximity. Both ship tonight. Both teach the next person who builds a nerve what the connector looks like. You have already
seen both of them work — Conductor on this wrist, VisionLink on this chest. So I won’t re-explain what they do. Ninety seconds
on each, on what’s under the surface.
Conductor — the nerve that reads you
SLIDE 14 — Conductor stack diagram
Eight surface EMG channels at one kilohertz. Six-axis IMU at two hundred.
UWB ranging at forty. On a wristband that runs four hours between charges. The signal is the easy part. The model is the hard part. A
two-layer classifier — a small always-on stage that detects activation and exit, and a per-device stage that loads on point-and-lock.
Ten-second on-device adaptation — a short calibration, a fine-tune in place, no server in the loop.
Twitch-to-fired-command latency: thirty-three milliseconds.
You watched this number tick on the dashboard while I was flying the drone. I am not arguing it from a slide.
VisionLink — the nerve that reads what you see
SLIDE 15 — VisionLink stack diagram
Chest-mounted camera at thirty frames per second. YOLOv8 on the Orin
module. Per-frame classifier branch. Temporal smoother. Two modes — both in the reel. Active: finger count drives exoskeleton
speed. Body to machine. Ambient: proximity and bearing of an approaching person drive graded haptic on the frame. Machine to body.
Orchestra is the first portable platform we know of that closes
the body-machine loop on a single edge brain. Other camera wearables stop at a notification. Other exoskeletons stop at a control
input. Orchestra does both directions, locally, on the person. If you know of another — find me after.
That is where we are tonight. Two nerves shipped. The platform under
them ready for the next ones.
SLIDE 16 — 2×3 grid of future nerves, color-coded toC /
toB
Now I want to look forward. Three time horizons, in the order we think
about them. I’ll name them out loud so you can hold them in your head.
Horizon One — tonight, 2026.
One brain on the body. Two nerves attached. A handful of actuators
in the room. The card is on my left rib. The system works. You have already seen it.
Horizon Two — two to three years.
Other people’s nerves attach.
The slide behind me has the five we are tracking most actively. I’ll
go through them fast, because the pattern is what matters, not the list.
One. Eye tracking. Gaze + EMG + camera, stitched by the agent.
The thing you look at is the thing your snap fires on.
Two. AR glasses — consumer. These. The prototype I have
been wearing for the last twenty minutes. The dashboard you watched on the back wall has been rendering in front of my right eye the whole
time. Same card. Same thirty-three milliseconds. The optics in this pair are not ours — we are the company that the optics plug
into. The moment consumer AR glasses ship at scale, Conductor and VisionLink already render to them, because they were architected to.
Today on a wall. Tomorrow on a retina. We’ve proved it works — it is on my face.
Three. Smart home — consumer. Conductor’s vocabulary,
extended to thermostats, locks, blinds. One adapter per class.
Four. Robotics data — enterprise. Every wearer produces
labeled áintent, motion, perception, outcomeñ. We license the pipeline.
Five. Drone operations — enterprise. One Tello on this
table → coordinated fleet over a job site. The dispatcher does not care about count.
The point is not the five. None of those will be built by us. Every
one attaches with the same three contracts — interface, connection, semantics. The agent does the rest.
Horizon Three — further out.
This is the part I am going to be most careful with, because the room
has academics in it. The data Orchestra collects, while it is augmenting the wearer, is a continuous multi-modal record of you.
Your kinematics. Your muscle activity. Your visual field. Your spatial position. The commands you intended. The outcomes you got. Time-aligned.
Structured. Grounded in a known world model. Stored on the card, with the option of an encrypted twin in the cloud. That record, accumulating
year over year, is a computational twin of the wearer. Let me be precise about what it is and isn’t. It is not consciousness.
It is not personality. It is not anything science cannot define. It is a high-resolution, time-aligned approximation of what a particular
human body does, sees, and wants — in a structured form that other intelligent systems can read.
Here is what the twin becomes useful for. When a humanoid in your kitchen
needs to know what you mean by “put the plates away”, it does not need to call you. It queries your twin. When a fleet
of drones over a worksite needs to verify whose authority a command was issued under, they check it against your twin.
When a remote actuator in another city wants to do work for
you, the work is done against the interface your twin presents to it. You become the address. The work flows to it.
SLIDE 17 — VLA quadruplet diagram: vision + intent + action +
state
A footnote for the academics, because the data shape I just described
has a name in your literature. The field is converging on what’s called Vision-Language-Action models — VLAs —
for embodied robotics. The bottleneck is not vision and it is not language. The bottleneck is action paired with the perception that
caused it.
Look at what Orchestra produces every second a person wears it. Vision
— the chest camera stream. Intent — the muscle signal, the closest thing we have to a user’s pre-motor command,
ten milliseconds ahead of the actual movement. Action — the dispatched command, with timestamp and outcome. World state
— the position of every actuator in the room, before and after.
Time-aligned. Structured. Grounded in a world model — because
the dispatcher already knows what every command did, and the UWB layer already knows where everything was.
SLIDE 18 — World model: device map + person trajectory
Orchestra is, in the most literal sense, a world model with the
human in it. The room is a graph. The actuators are nodes. The wearer is a moving anchor. Every gesture event is an edge. We do not
have to label this data — the system labels itself as the wearer lives in it.
We are not racing to build the VLA. We are racing to build the data
factory it has to learn from. The twin from Horizon Three is the same dataset, accumulated for one person, addressed by that person.
ACT 7 · Carbon and Silicon (1:45)
Three sentences, before the slide changes.
Today, the brain is on the body.
Tomorrow, the brain on the body and the brain in the cloud become
continuous — same data, same agent, same protocol on both sides.
The day after that, your twin is the interface card the
other intelligent systems use to find you.
SLIDE 19 — Carbon ⇄ Silicon
transition
Twenty years from now there will be silicon-bodied creatures in your
house. Not necessarily humanoid. Some will be. Some will be limbs. Some will be vehicles. Some will be drones over the field. All of them
will be smart enough to act, and none of them — none of them — will understand a human being well enough to coexist
gracefully without something in between. The thing in between is what we are building.
SLIDE 20 — Symphony metaphor
Carbon-based life — you, me, the wearer — emits intent
through nerves we evolved over six hundred million years. Silicon-based machines emit action through nerves we have been building for
eighty. The two nerve systems do not yet speak the same language. They will not, on their own.
A conductor is what turns independent voices into music.
SLIDE 21 — Orchestra wordmark + Move, the world follows.
We chose the name on purpose.
Tonight we have shown you the conductor and two of its players. The
orchestra is what comes next — the players we have not built yet, and the music that gets made when carbon and silicon learn to
keep time with each other.
Thank you.
Chief
Executive Officer – Nan Zheng
01
. Opening
ON
SCREEN — SLIDE 1 | MAY 28, 2026 — AUSTIN | You just saw it work. | Now let’s build it together.
Thank
you, Bin. And thank you all for being here.
You
just saw Orchestra working live — together with VisionLink and Conductor.
Today,
I want to do two things.
Tell
you who we want to build with.
And
show you how builders can start working with us — today.
This
is a product launch. It is also an invitation.
02
. Industries
ON
SCREEN — SLIDE 2 | Industries we want to partner with.
So
— who is this invitation for?
This
opportunity is not limited to one category. These are the industries where Orchestra can create value.
If
you are building in industrial automation, defense, smart home, or drones — we should talk. If you are working on AR/VR, automotive
cockpits, service robotics, or humanoids — we should talk. If your company is in prosthetics, exoskeletons, rehabilitation, or
Physical AI agents — we should definitely talk.
These
are starting points, not boundaries. If your category is not on this slide, we are still welcomed to talk.
03
. Partnership
ON
SCREEN — SLIDE 3 | PARTNERSHIP | What Orchestra adds to your product. | Efficiency · User Experience · Creativity
Now
— if you’re in one of those industries, how would we actually work together?
For
mature companies, Orchestra adds value in three ways.
Efficiency.
Faster
workflows. Fewer mistakes. Less time managing screens. More time doing the work.
User
experience.
Beyond
buttons, menus, and touchscreens. Through gesture, movement, and intent. Your product understands your user better — and even responds
before users have to ask.
Creativity.
The
product ideas you couldn’t build before — because the interface wasn’t ready, the latency was too high, the devices
couldn’t talk to each other, or the hardware was too clunky or too bulky — Now they can ship.
For
partners, we’re not asking you to rebuild. We’re adding a layer — on top of what already works.
There
are four ways to work with us.
Build
on Orchestra — use our SDK and ship under your brand.
Build
with us — joint development, shared roadmap.
Ship
together — one product, both our names on it.
Create
new categories — build something that one built yet.
Four
ways to work with us. One principle: we’d rather be your partner than your vendor.
04
. Early Access Program
ON
SCREEN — SLIDE 4 | ANNOUNCING TODAY | Orchestra Early Access. | Free. No equity. No exclusivity. No catch.
Partnership
is one path. Early access is another.
Today,
we are opening the Orchestra Early Access Program. It is built for startups, builders, small teams, and product creators working on what
comes next. Selected teams will receive three things:
Hardware
— our powerful Orchestra hub,
Software
— Vision Link and Conductor pipeline, with the full SDK and engineering support.
Launch
support — help you bringing the product story to market.
During
early access, this is free. No equity. No exclusivity. No catch.
We
want builders to explore what Orchestra can become in the real world.
The
QR code on screen is the application page. Applications open today. We’re not selling Orchestra to you — we’re hoping
to discover Orchestra with you.
05
. Closing
ON
SCREEN — SLIDE 5 | In the mobile era, you looked down at the screen. | In this era, you look up at the world.
Let
me close with this. In the mobile era, you looked down at the screen. In this era, you look up at the world.
That
is the shift Orchestra is built for. From devices waiting for input — to systems that understand what people are trying to do.
If
Orchestra fits what you are building — apply today. If you know someone we should talk to — make the introduction. The contact
info is on the screen — info@wetourrobotics.com
Thank
you for being here tonight — for witnessing this milestone with us.
Tonight,
the door is open.
Let’s
build what comes next — together.
Thank
you.