GCL Announces ‘JDM: Japanese Drift Master’ Worldwide Launch
GCL Global Holdings (NASDAQ: GCL) has launched "JDM: Japanese Drift Master", a new racing game developed by Gaming Factory and published by GCL's subsidiary 4Divinity. The game is now available on Steam, GOG, and Epic Games Store for $34.99, with a 15% launch discount for the first two weeks.
The game features an open world set in fictional Guntama, Japan, with officially licensed cars from Honda, Mazda, Nissan, and Subaru. Players can experience a manga-style story mode, comprehensive tuning systems, and various driving events. CEO Sebastian Toke highlighted the game's potential for strong community retention and announced plans for post-launch content including new cars and feature updates.
GCL Global Holdings (NASDAQ: GCL) ha lanciato "JDM: Japanese Drift Master", un nuovo gioco di corse sviluppato da Gaming Factory e pubblicato dalla controllata di GCL, 4Divinity. Il gioco è ora disponibile su Steam, GOG e Epic Games Store al prezzo di 34,99$, con uno sconto del 15% per le prime due settimane.
Il gioco presenta un mondo aperto ambientato nella fittizia Guntama, in Giappone, con auto ufficialmente licenziate da Honda, Mazda, Nissan e Subaru. I giocatori possono vivere una modalità storia in stile manga, sistemi di tuning completi e vari eventi di guida. Il CEO Sebastian Toke ha sottolineato il potenziale del gioco nel mantenere una forte comunità e ha annunciato piani per contenuti post-lancio, inclusi nuovi veicoli e aggiornamenti delle funzionalità.
GCL Global Holdings (NASDAQ: GCL) ha lanzado "JDM: Japanese Drift Master", un nuevo juego de carreras desarrollado por Gaming Factory y publicado por la subsidiaria de GCL, 4Divinity. El juego ya está disponible en Steam, GOG y Epic Games Store por 34,99$, con un 15% de descuento de lanzamiento durante las primeras dos semanas.
El juego presenta un mundo abierto ambientado en la ficticia Guntama, Japón, con autos con licencia oficial de Honda, Mazda, Nissan y Subaru. Los jugadores pueden disfrutar de un modo historia estilo manga, sistemas completos de tuning y diversos eventos de conducción. El CEO Sebastian Toke destacó el potencial del juego para mantener una comunidad sólida y anunció planes para contenido post-lanzamiento, incluyendo nuevos autos y actualizaciones de funciones.
GCL Global Holdings(NASDAQ: GCL)는 Gaming Factory가 개발하고 GCL의 자회사 4Divinity가 배급하는 새로운 레이싱 게임 "JDM: Japanese Drift Master"를 출시했습니다. 이 게임은 현재 Steam, GOG, Epic Games Store에서 34.99달러에 구매할 수 있으며, 출시 첫 2주간 15% 할인 혜택이 제공됩니다.
게임은 가상의 일본 군타마를 배경으로 한 오픈 월드로, 혼다, 마쓰다, 닛산, 스바루의 공식 라이선스 차량을 포함하고 있습니다. 플레이어는 만화 스타일의 스토리 모드, 다양한 튜닝 시스템, 여러 드라이빙 이벤트를 경험할 수 있습니다. CEO 세바스찬 토케는 게임이 강력한 커뮤니티 유지에 큰 잠재력이 있다고 강조하며, 출시 후 새로운 차량과 기능 업데이트를 포함한 콘텐츠 계획을 발표했습니다.
GCL Global Holdings (NASDAQ : GCL) a lancé "JDM : Japanese Drift Master", un nouveau jeu de course développé par Gaming Factory et publié par la filiale de GCL, 4Divinity. Le jeu est désormais disponible sur Steam, GOG et Epic Games Store au prix de 34,99$, avec une remise de lancement de 15 % pendant les deux premières semaines.
Le jeu propose un monde ouvert situé dans la fictive Guntama, au Japon, avec des voitures sous licence officielle de Honda, Mazda, Nissan et Subaru. Les joueurs peuvent profiter d’un mode histoire à la manière d’un manga, de systèmes de tuning complets et de divers événements de conduite. Le PDG Sebastian Toke a souligné le potentiel du jeu pour fidéliser une communauté solide et a annoncé des plans de contenus post-lancement, incluant de nouvelles voitures et des mises à jour de fonctionnalités.
GCL Global Holdings (NASDAQ: GCL) hat "JDM: Japanese Drift Master", ein neues Rennspiel, das von Gaming Factory entwickelt und von der Tochtergesellschaft 4Divinity von GCL veröffentlicht wurde, auf den Markt gebracht. Das Spiel ist jetzt auf Steam, GOG und Epic Games Store für 34,99$ erhältlich, mit einem 15%igen Einführungsrabatt in den ersten zwei Wochen.
Das Spiel bietet eine offene Welt, die im fiktiven Guntama, Japan, angesiedelt ist, mit offiziell lizenzierten Autos von Honda, Mazda, Nissan und Subaru. Spieler können einen Manga-Stil Storymodus, umfassende Tuning-Systeme und verschiedene Fahr-Events erleben. CEO Sebastian Toke hob das Potenzial des Spiels zur starken Community-Bindung hervor und kündigte Pläne für Inhalte nach dem Start an, darunter neue Autos und Feature-Updates.
- Launch across multiple major gaming platforms (Steam, GOG, Epic) expands market reach
- Partnerships with major Japanese automakers (Honda, Mazda, Nissan, Subaru) for licensed content
- Comprehensive tuning system and planned post-launch content suggest potential for long-term revenue streams
- 15% launch discount strategy to drive initial sales and player base
- Several years of development costs already invested
- Competitive gaming market with established racing game franchises
- Success dependent on initial player reception and community building
Insights
GCL's launch of "JDM: Japanese Drift Master" represents a potentially meaningful revenue driver with strong monetization potential.
GCL's subsidiary 4Divinity has officially launched "JDM: Japanese Drift Master" at a
First, the licensing agreements with major Japanese automakers (Honda, Mazda, Nissan, and Subaru) represent valuable IP partnerships that both enhance authenticity and create barriers to entry for competitors. The comprehensive tuning system mentioned by CEO Sebastian Toke is particularly noteworthy as such mechanics typically drive significant player engagement and retention metrics in the racing genre.
The post-launch roadmap reference signals a live service business model with potential for recurring revenue streams through DLC sales. This approach has proven successful in extending the commercial lifecycle of driving games beyond initial sales. The
The manga-inspired narrative differentiates this title from purely simulation-focused competitors, potentially broadening market appeal. While the press release doesn't include projected sales figures or development costs, the multi-year development cycle suggests substantial investment that will require strong initial sales performance to recoup.
SINGAPORE, May 21, 2025 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd. (NASDAQ: GCL) (“GCL” or the “Company”), a leading provider of games and entertainment, today announced the highly anticipated launch of “JDM: Japanese Drift Master” that is regionally published and distributed in Asia by GCL’s game publishing subsidiary 4Divinity.
After several years in active development by Polish development studio and publisher Gaming Factory, “JDM: Japanese Drift Master,” is now available on Steam, GOG, and Epic Games Store for
Explore the Soul of Japan Through a Manga Story Mode That Shifts Gears
From buzzing city centers to remote mountain passes, “JDM: Japanese Drift Master” invites players into an open world inspired by Japan’s iconic scenery and underground racing culture. Cruise freely, participate in exciting driving events, or simply take in the view – every road tells a story.
Featuring officially licensed cars from top Japanese automakers like Honda, Mazda, Nissan, and Subaru, each vehicle is modeled with stunning detail and different handling for a truly authentic ride. Experience the fictionalized world of Guntama through a narrative that blends fast-paced racing with emotional storytelling – all brought to life through fully illustrated manga panels. Rise through the ranks, meet unforgettable characters, and carve out your legacy in the underground drift scene.
"Today marks an exciting milestone for Gaming Factory, our team at 4Divinity, and for fans of high-performance driving around the world. Built around one of the most comprehensive tuning systems in the genre, ‘Japanese Drift Master’ empowers players with unparalleled control over both performance and style—driving deep engagement and strong community retention,” said Sebastian Toke, Group CEO of GCL.
“With a robust post-launch roadmap featuring new content, cars, and ongoing feature updates, we’re positioned to support sustained growth and long-term player investment. We're excited about the momentum this sets for the future, and we can’t wait for you to see what’s next."
About GCL Global Holdings
GCL Global Holdings Ltd. unites people through immersive games and entertainment experiences, enabling creators to deliver engaging content and fun gameplay experiences to gaming communities worldwide with a strategic focus on the rapidly expanding Asian gaming market.
Drawing on a deep understanding of gaming trends and market dynamics, GCL Group leverages its diverse portfolio of digital and physical content to bridge cultures and audiences by introducing Asian-developed IP to a global audience across consoles, PCs, and streaming platforms.
Learn more at http://www.gclglobalholdings.com.
About 4Divinity
4Divinity is a digital and retail games publishing company and a wholly owned subsidiary of GCL, focused on bringing exciting game content from around the world to Asia and introducing Asian content to a global market. Along with its sister company, Epicsoft Asia, 4Divinity is partnering with publishers and development studios to introduce brand-new IP to the region.
About Gaming Factory
Founded in 2017, Gaming Factory is a Polish game development studio and publisher dedicated to delivering engaging and innovative gaming experiences. As both a creator and distributor, the company focuses on crafting high-quality titles across various genres. Gaming Factory’s flagship project, JDM: Japanese Drift Master, is an open-world drifting simulation that captures the spirit of Japanese car culture. With a passion for immersive gameplay and a commitment to excellence, Gaming Factory continues to expand its portfolio while bringing unique gaming experiences to gamers worldwide.
Learn more at https://gamingfactory.pl.
Forward-Looking Statements
This press release includes “forward-looking statements” made under the “safe harbor” provisions of the U.S. Private Securities Litigation Reform Act of 1995, and may be identified by the use of words such as “estimate,” “plan,” “project,” “forecast,” “intend,” “will,” “expect,” “anticipate,” “believe,” “seek,” “target” or other similar expressions that predict or indicate future events or trends or that are not statements of historical matters. These forward-looking statements may also include, but are not limited to, statements regarding projections, estimates and forecasts of revenue and other financial and performance metrics, projections of market opportunity and expectations, the estimated implied enterprise value of the Company, GCL’s ability to scale and grow its business, the advantages and expected growth of the Company, and the Company’s ability to source and retain talent. These statements are based on various assumptions, whether or not identified in this press release, and on the current expectations of GCL’s management and are not predictions of actual performance.
These statements involve risks, uncertainties and other factors that may cause actual results, levels of activity, performance, or achievements to be materially different from those expressed or implied by these forward-looking statements. Although GCL believes that it has a reasonable basis for each forward-looking statement contained in this press release, GCL cautions you that these statements are based on a combination of facts and factors currently known and projections of the future, which are inherently uncertain. In addition, there are risks and uncertainties described in the proxy statement/prospectus included in the Registration Statement relating to the recent business combination, filed by the Company with the SEC on December 31, 2024 and other documents which will be filed by the Company from time to time with the SEC. These filings may identify and address other important risks and uncertainties that could cause actual events and results to differ materially from those contained in the forward-looking statements. GCL cannot assure you that the forward-looking statements in this press release will prove to be accurate. There may be additional risks that GCL presently knows or that GCL currently believes are immaterial that could also cause actual results to differ from those contained in the forward-looking statements. In light of the significant uncertainties in these forward-looking statements, nothing in this press release should be regarded as a representation by any person that the forward-looking statements set forth herein will be achieved or that any of the contemplated results of such forward-looking statements will be achieved. The forward-looking statements in this press release represent the views of GCL as of the date of this press release. Subsequent events and developments may cause those views to change. However, while GCL may update these forward-looking statements in the future, there is no current intention to do so, except to the extent required by applicable law. You should, therefore, not rely on these forward-looking statements as representing the views of GCL as of any date subsequent to the date of this press release. Except as may be required by law, GCL does not undertake any duty to update these forward-looking statements.
GCL Investor Relations:
Crocker Coulson
crocker.coulson@aummedia.org
(646) 652-7185
A photo accompanying this announcement is available at https://www.globenewswire.com/NewsRoom/AttachmentNg/aab73763-3c4b-46bf-8fe8-a41e3d5ce0f7
