‘Realm of Ink’《墨境》Obtains Prestigious Certificate of Merit at the 4th Hong Kong Game Enhancement and Development Scheme
GCL Global Holdings (NASDAQ: GCL) announced that its subsidiary 4Divinity's published game 'Realm of Ink' has received a Certificate of Merit at the 4th Hong Kong Game Enhancement and Development Scheme (GEPS). The game, developed by LEAP Studio, was selected from hundreds of applicants for its creativity, design, and innovation.
As part of the 2024 GEPS recognition, LEAP Studio will receive up to HKD 550,000 (approximately SGD 94,000 or USD $70,000) in subsidies, expert industry guidance, and had the opportunity to showcase the game at the 2024 Tokyo Game Show. The game, a 2.5D roguelike action title featuring an ink-inspired art style, is scheduled for launch on Steam in November 2025.
GCL Global Holdings (NASDAQ: GCL) ha annunciato che la sua controllata 4Divinity ha ricevuto un Certificato di Merito al 4° Hong Kong Game Enhancement and Development Scheme (GEPS) per il gioco pubblicato 'Realm of Ink'. Il gioco, sviluppato da LEAP Studio, è stato selezionato tra centinaia di candidati per la sua creatività, design e innovazione.
Come parte del riconoscimento GEPS 2024, LEAP Studio riceverà fino a HKD 550.000 (circa SGD 94.000 o USD $70.000) in sovvenzioni, consulenza da esperti del settore e avrà l'opportunità di presentare il gioco al Tokyo Game Show 2024. Il gioco, un titolo d'azione roguelike in 2.5D con uno stile artistico ispirato all'inchiostro, è previsto per il lancio su Steam a novembre 2025.
GCL Global Holdings (NASDAQ: GCL) anunció que su subsidiaria 4Divinity ha recibido un Certificado de Mérito en el 4° Hong Kong Game Enhancement and Development Scheme (GEPS) por el juego publicado 'Realm of Ink'. El juego, desarrollado por LEAP Studio, fue seleccionado entre cientos de solicitantes por su creatividad, diseño e innovación.
Como parte del reconocimiento GEPS 2024, LEAP Studio recibirá hasta HKD 550,000 (aproximadamente SGD 94,000 o USD $70,000) en subsidios, orientación de expertos de la industria y tuvo la oportunidad de exhibir el juego en el Tokyo Game Show 2024. El juego, un título de acción roguelike en 2.5D con un estilo artístico inspirado en la tinta, está programado para lanzarse en Steam en noviembre de 2025.
GCL Global Holdings (NASDAQ: GCL)은 자회사 4Divinity의 게임 'Realm of Ink'가 제4회 홍콩 게임 향상 및 개발 계획 (GEPS)에서 공로 인증서를 수상했다고 발표했습니다. 이 게임은 LEAP Studio에서 개발하였으며, 창의성, 디자인 및 혁신성으로 수백 명의 지원자 중에서 선정되었습니다.
2024 GEPS 인정의 일환으로 LEAP Studio는 최대 HKD 550,000 (약 SGD 94,000 또는 USD $70,000)의 보조금과 산업 전문가의 지도를 받게 되며, 2024 도쿄 게임쇼에서 게임을 선보일 기회를 가질 것입니다. 이 게임은 잉크에서 영감을 받은 아트 스타일을 특징으로 하는 2.5D 로그라이크 액션 타이틀로, 2025년 11월에 Steam에서 출시될 예정입니다.
GCL Global Holdings (NASDAQ: GCL) a annoncé que sa filiale 4Divinity a reçu un Certificat de Mérite lors du 4ème Hong Kong Game Enhancement and Development Scheme (GEPS) pour le jeu publié 'Realm of Ink'. Le jeu, développé par LEAP Studio, a été sélectionné parmi des centaines de candidats pour sa créativité, son design et son innovation.
Dans le cadre de la reconnaissance GEPS 2024, LEAP Studio recevra jusqu'à HKD 550,000 (environ SGD 94,000 ou USD $70,000) en subventions, des conseils d'experts de l'industrie et a eu l'opportunité de présenter le jeu au Tokyo Game Show 2024. Le jeu, un titre d'action roguelike en 2.5D avec un style artistique inspiré de l'encre, est prévu pour un lancement sur Steam en novembre 2025.
GCL Global Holdings (NASDAQ: GCL) hat angekündigt, dass ihre Tochtergesellschaft 4Divinity für das veröffentlichte Spiel 'Realm of Ink' ein Anerkennungsschreiben beim 4. Hong Kong Game Enhancement and Development Scheme (GEPS) erhalten hat. Das Spiel, das von LEAP Studio entwickelt wurde, wurde aus Hunderten von Bewerbungen aufgrund seiner Kreativität, seines Designs und seiner Innovation ausgewählt.
Im Rahmen der GEPS-Auszeichnung 2024 wird LEAP Studio bis zu HKD 550.000 (ca. SGD 94.000 oder USD $70.000) an Subventionen, fachkundige Branchenberatung erhalten und hatte die Möglichkeit, das Spiel auf der Tokyo Game Show 2024 zu präsentieren. Das Spiel, ein 2.5D Roguelike-Actiontitel mit einem von Tinte inspirierten Kunststil, soll im November 2025 auf Steam veröffentlicht werden.
- Recognition through prestigious GEPS Certificate of Merit enhances game visibility and market potential
- Secured HKD 550,000 (USD $70,000) in development funding
- Strategic partnership with LEAP Studio expands GCL's game portfolio
- Game revenue impact won't be realized until November 2025 launch
SINGAPORE, April 02, 2025 (GLOBE NEWSWIRE) -- GCL Global Holdings Ltd (NASDAQ: GCL) (“GCL” or the “Company”), a leading provider of games and entertainment, today announced that one of the games in its publishing portfolio through its wholly-owned subsidiary, 4Divinity, “Realm of Ink” 《墨境》, a visually stunning and immersive game from LEAP Studio, has earned a prestigious Certificate of Merit in the 4th Hong Kong Game Enhancement and Development Scheme (“GEPS”). This recognition places “Realm of Ink” among one of the most outstanding games of the year, as it stood out from hundreds of applicants for its exceptional creativity, design, and innovation.
The prestigious Certificate of Merit under GEPS is awarded by the Hong Kong Digital Entertainment Association (“HKDEA”) to assist local studios in developing and promoting top-notch games. As one of the game developers selected for the 2024 GEPS subsidy and a proud recipient of this prestigious award, LEAP Studio was able to present the game at the 2024 Tokyo Game Show and is entitled to receive up to HKD 550,000 (approximately SGD 94,000 or USD
“We are incredibly proud to see ‘Realm of Ink’ receive the recognition it deserves through the GEPS Certificate of Merit,” said Sebastian Toke, Group CEO of GCL. “This milestone is not only a testament to the creativity and dedication of LEAP Studio but also a reflection of the passion and commitment of our entire team. We believe that this game, combining traditional art with innovative mechanics, will offer a new gaming experience and we are excited for the journey ahead. GCL remains committed to supporting ‘Realm of Ink’ as it continues to develop aiming to capture the hearts of players worldwide.”
“We are deeply honored and excited to be recognized with this award and are immensely grateful to the HKDEA for its ongoing support of local game developers,” said Ningkun Dai, Founder and CEO of LEAP Studio Limited. “Beyond the recognition, LEAP Studio is also empowered by its strategic partnership with GCL. This collaboration provides invaluable resources including access to GCL’s vast network, setting the stage for global success. We are confident that this partnership, along with the GEPS award recognition, will help solidify LEAP Studio’s position as a rising force in the global gaming industry.”
“Realm of Ink” is an exciting 2.5D roguelike action game with an innovative ink-inspired art style and mechanics. The game is set to launch in November 2025 on Steam.
Download “Realm of Ink” here:
https://store.steampowered.com/app/2597080/Realm_of_Ink/
About GCL Global Holdings Ltd
GCL Global Holdings Ltd. unites people through immersive games and entertainment experiences, enabling creators to deliver engaging content and fun gameplay experiences to gaming communities worldwide with a strategic focus on the rapidly expanding Asian gaming market.
Drawing on a deep understanding of gaming trends and market dynamics, GCL Group leverages its diverse portfolio of digital and physical content to bridge cultures and audiences by introducing Asian-developed IP to a global audience across consoles, PCs, and streaming platforms.
Learn more at http://www.gclglobalholdings.com.
About 4Divinity
4Divinity is a digital and retail games publishing company and a wholly owned subsidiary of GCL, focused on bringing exciting game content from around the world to Asia and introducing Asian content to a global market. Along with its sister company, Epicsoft Asia, 4Divinity is partnering with publishers and development studios to introduce brand-new IP to the region.
About LEAP Studio Limited
Leap Studio Limited, a Hong Kong-based game developer, is dedicated to creating innovative PC and console games. With research and development hubs in Beijing, Xi’an, and Hefei, the company thrives on youthful passion—over
Forward-Looking Statements
This press release includes “forward-looking statements” made under the “safe harbor” provisions of the U.S. Private Securities Litigation Reform Act of 1995, and may be identified by the use of words such as “estimate,” “plan,” “project,” “forecast,” “intend,” “will,” “expect,” “anticipate,” “believe,” “seek,” “target” or other similar expressions that predict or indicate future events or trends or that are not statements of historical matters. These forward-looking statements may also include, but are not limited to, statements regarding projections, estimates and forecasts of revenue and other financial and performance metrics, projections of market opportunity and expectations, the estimated implied enterprise value of the Company, GCL’s ability to scale and grow its business, the advantages and expected growth of the Company, and the Company’s ability to source and retain talent. These statements are based on various assumptions, whether or not identified in this press release, and on the current expectations of GCL’s management and are not predictions of actual performance.
These statements involve risks, uncertainties and other factors that may cause actual results, levels of activity, performance, or achievements to be materially different from those expressed or implied by these forward-looking statements. Although GCL believes that it has a reasonable basis for each forward-looking statement contained in this press release, GCL cautions you that these statements are based on a combination of facts and factors currently known and projections of the future, which are inherently uncertain. In addition, there are risks and uncertainties described in the proxy statement/prospectus included in the Registration Statement relating to the recent business combination, filed by the Company with the SEC on December 31, 2024 and other documents which will be filed by the Company from time to time with the SEC. These filings may identify and address other important risks and uncertainties that could cause actual events and results to differ materially from those contained in the forward-looking statements. GCL cannot assure you that the forward-looking statements in this press release will prove to be accurate. There may be additional risks that GCL presently knows or that GCL currently believes are immaterial that could also cause actual results to differ from those contained in the forward-looking statements. In light of the significant uncertainties in these forward-looking statements, nothing in this press release should be regarded as a representation by any person that the forward-looking statements set forth herein will be achieved or that any of the contemplated results of such forward-looking statements will be achieved. The forward-looking statements in this press release represent the views of GCL as of the date of this press release. Subsequent events and developments may cause those views to change. However, while GCL may update these forward-looking statements in the future, there is no current intention to do so, except to the extent required by applicable law. You should, therefore, not rely on these forward-looking statements as representing the views of GCL as of any date subsequent to the date of this press release. Except as may be required by law, GCL does not undertake any duty to update these forward-looking statements.
GCL Investor Relations:
Crocker Coulson
crocker.coulson@aummedia.org
(646) 652-7185
A photo accompanying this announcement is available at https://www.globenewswire.com/NewsRoom/AttachmentNg/96e17842-364f-4e65-9dc4-27d23c176a75
