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China Reactcs to Ragnarok Origin Launch

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GRAVITY Co., announced the launch of Ragnarok Origin in China, generating global attention. The game ranked first in Free Downloads and Most Popular Free Game in the Apple App Store, showcasing its popularity. Gravity's pre-event attracted 3.8 million viewers, highlighting the anticipation for the game's launch.
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The entry of Ragnarok Origin into the Chinese market represents a significant milestone for Gravity Co., Ltd. The Chinese gaming market is one of the largest in the world and a successful launch in this region can have substantial implications for a company's revenue and market share. The reported high rankings in the Apple App Store and local app markets such as TapTap and bilibili indicate a strong market reception. This is indicative of effective market penetration strategies and could translate into higher user acquisition rates.

It is important to note that such initial success can have a positive feedback loop, increasing visibility and attracting more users. However, the sustainability of these rankings and the game's ability to monetize its user base in the long-term are critical factors that will determine the actual impact on Gravity's financial performance. The gaming industry is notoriously volatile, with consumer preferences shifting rapidly, which means ongoing innovation and marketing efforts will be key to retaining player interest.

Gravity's launch of Ragnarok Origin in China and the subsequent high rankings in various app stores present potential for revenue growth. The performance in the top-grossing category of the Apple App Store is particularly telling, as it reflects actual spending by players, which is directly correlated to the company's top-line growth. The Chinese gaming market's scale provides a lucrative opportunity for in-app purchases and advertising revenues.

Investors should monitor user retention metrics and average revenue per user (ARPU) in the coming quarters to gauge the game's financial impact. While the initial rankings are promising, the long-term financial contribution will depend on the game's ability to maintain a high level of user engagement and spending. The costs associated with marketing and continuous development will also affect the net profitability of this venture.

The cultural resonance of Ragnarok Origin with players in China could be a contributing factor to its success. The game's original storyline and enhanced features may align well with local tastes and preferences, which are important for adoption in the gaming community. Understanding and catering to these cultural nuances is essential for any content publisher aiming to capture market share in China.

Furthermore, the pre-launch event's viewership numbers suggest a strong brand presence and effective community engagement strategies. For a game to sustain its popularity, it must foster a dedicated community and continuously engage with its user base through events, updates and responsive customer service. The ability of Gravity to maintain this momentum will be a determining factor in the game's long-term success in the Chinese market.

Seoul, South Korea, March 27, 2024 (GLOBE NEWSWIRE) -- GRAVITY Co., Ltd. (NasdaqGM: GRVY) (“Gravity” or “Company”), a developer and publisher of online and mobile games, announced that Ragnarok Origin launched in China on March 26, 2024 at 8:00 AM Chinese Standard Time (CST). The game’s publisher in China is Beijing Ruyi Jingxiu Network Technology Co., Ltd, and Chinese players can download the game through major local application markets and Apple’s App Store.

Ragnarok Origin has generated attention worldwide across Korea, Japan, Southeast Asia, Taiwan, Hong Kong, and Macau. Its original storyline, enhanced graphics and background music, and upgraded systems have contributed to its appeal to the players.

After launching in China, the game proved its intensity by ranking first in both the Free Download in All Applications and the Most Popular Free Game and thirteenth in the Top-Grossing of All Games in the Apple App Store. Also, it ranked high places in the Most Popular Game of local app markets, such as second in TapTap and third in bilibili.

Leading up to the launch, Gravity hosted a pre-event on March 16 to unveil the launch date of Ragnarok Origin, introduce key features, and outline service plans to engage with players. The event was broadcast live across multiple live platforms, attracting an impressive 3.8 million viewers through nine media outlets.

Gravity said, “We are pleased by the enthusiasm and anticipation shown by the Chinese players leading up to the Ragnarok Origin launch. We remain committed to delivering the best possible experience to our players in China and beyond.”

[Ragnarok Origin_China Official Website] https://ro.ruyi.cn/

[Gravity Official Website] http://www.gravity.co.kr

About GRAVITY Co., Ltd. ---------------------------------------------------

Gravity is a developer and publisher of online and mobile games. Gravity’s principal product, Ragnarok Online, is a popular online game in many markets, including Japan and Taiwan, and is currently commercially offered in 91 markets and countries. For more information about Gravity, please visit http://www.gravity.co.kr.

Contact:

Mr. Heung Gon Kim
Chief Financial Officer
Gravity Co., Ltd.
Email: kheung@gravity.co.kr

Ms. Jin Lee
Ms. Shin Choi
IR Unit
Gravity Co., Ltd.
Email: ir@gravity.co.kr
Telephone: +82-2-2132-7800


Ragnarok Origin launched in China on March 26, 2024, at 8:00 AM Chinese Standard Time (CST).

Beijing Ruyi Jingxiu Network Technology Co., is the game's publisher in China.

Chinese players can download Ragnarok Origin through major local application markets and Apple's App Store.

After launching in China, Ragnarok Origin ranked first in Free Download in All Applications, Most Popular Free Game, and thirteenth in Top-Grossing of All Games in the Apple App Store.

Gravity's pre-event for Ragnarok Origin attracted an impressive 3.8 million viewers through nine media outlets.
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About GRVY

is a leading game developing, servicing and publishing company with broad experiences in worldwide network cooperation' systems. big 3 title - ragnarok , ragnarok ii, requiem online game development business gravity successfully developed the world renowned mmorpg title. ragnarok online, which appeals to the widest range of gaming groups in the world. gravity is now focused on devel- oping and servicing competitive games with various genres and unique features such as ragnarok online ii, requiem online and pucca racing. game publishing business gravity is implementing a wide variety of one source multi use strategy which is based on high quality global contents and character related with gravity games that seeks to expand the current business into publishing, music, merchandising, animation, also we expand our business to worldwide. mobile business in the process of developing new mobile technologies by first producing mobile game based on ragnarok online. gravity currently offers rpg.