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Ragnarok Online Received a ISBN Code by Chinese Government

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GRAVITY Co., Ltd. announced that Ragnarok Online, a famous MMORPG PC game, received an ISBN code from the Chinese government. The game, launched in 2002, has been successful globally, with over 50 titles released.
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The announcement that Gravity Co., Ltd. has obtained an ISBN code for Ragnarok Online is a significant development for the company's market expansion strategy. The ISBN serves as a green light for the game's distribution within China, a market known for its stringent regulatory environment for digital content. Considering the size and growth potential of the Chinese gaming market, this approval could lead to a substantial increase in user base and, consequently, revenue streams for Gravity.

From a market research perspective, it's essential to analyze the competitive landscape in China. The Chinese gaming market is dominated by heavyweights like Tencent and NetEase, which means Gravity's entry will not be without challenges. However, the long-standing popularity of Ragnarok Online and its established global presence might give it a competitive edge in capturing a niche audience that has a preference for MMORPGs with a rich history and a loyal fan base.

It's also worth noting that the approval for Ragnarok Online comes after successful ISBN acquisitions for other titles from Gravity, suggesting a growing relationship with Chinese regulators. This could imply smoother future launches and a strengthening of Gravity's brand in the region.

Gravity's receipt of an ISBN code for Ragnarok Online in China is a pivotal financial event for the company. The move is likely to be viewed favorably by investors as it opens up a revenue channel in one of the world's largest gaming markets. Historically, international gaming companies have struggled with the regulatory hurdles in China, so Gravity's success here is noteworthy.

Financially, the entry into China could have a significant impact on Gravity's top-line growth. The Chinese gaming market is not only massive but also highly lucrative, with a strong propensity for in-game spending. The monetization opportunities for a well-established game like Ragnarok Online could be substantial, given the right marketing and localization strategies.

Investors will be keen on monitoring user acquisition costs, retention rates and average revenue per user (ARPU) in the Chinese market, as these metrics will be critical in assessing the financial success of the game's launch. The timing of the announcement could also play a role in short-term stock price movements as markets react to the potential growth implications.

Gravity Co.'s strategic move to bring Ragnarok Online to the Chinese market is a testament to the enduring appeal of first-generation MMORPGs. The game's rich narrative and expansive universe have contributed to its longevity and international success. The ISBN code acquisition is a key regulatory milestone that could significantly bolster Gravity's intellectual property (IP) portfolio.

In the gaming industry, IP strength is a critical factor in driving long-term revenue. With over 50 titles released globally under the Ragnarok banner, Gravity has demonstrated the ability to leverage its IP effectively. The introduction of Ragnarok Online to the Chinese audience could also pave the way for cross-promotional opportunities with other titles and merchandise, further capitalizing on the Ragnarok brand equity.

Moreover, the success of this launch could influence industry trends, as other developers might look to revive or maintain their classic games to tap into nostalgia and the extensive MMORPG player base in China. The success of this endeavor will be closely watched by industry players and could potentially lead to a resurgence of similar genre games in the market.

Seoul, Feb. 29, 2024 (GLOBE NEWSWIRE) -- GRAVITY Co., Ltd. (NasdaqGM: GRVY) (“Gravity” or “Company”), a developer and publisher of online and mobile games, today announced that Ragnarok Online, MMORPG PC game, received a ISBN code by Chinese government disclosed on February 26, 2024.

Ragnarok Online is a first-generation MMORPG online game which is famous for a vast universe and unique content in the cartoon Ragnarok. The game initially launched in August 2002 in Korea and has been serviced over 91 countries worldwide, including Japan, North and South America, Europe, Southeast Asia, and Taiwan.

Based on these successful services of Ragnarok Online, Ragnarok has been grown strong IP and released over 50 titles globally.  

Gravity previously obtained the ISBNs from Chinese government for Ragnarok Origin and Ragnarok X: Next Generation in August 2023 and in December 2023, respectively.

Gravity said that “We are happy to introduce Ragnarok Online, which is being loved all over the world, so that Chinese users can enjoy it”

About GRAVITY Co., Ltd. ---------------------------------------------------

Gravity is a developer and publisher of online and mobile games. Gravity’s principal product, Ragnarok Online, is a popular online game in many markets, including Japan and Taiwan, and is currently commercially offered in 91 markets and countries. For more information about Gravity, please visit http://www.gravity.co.kr.

Contact:

Mr. Heung Gon Kim
Chief Financial Officer
Gravity Co., Ltd.
Email: kheung@gravity.co.kr

Ms. Jin Lee
Ms. Shin Choi
IR Unit
Gravity Co., Ltd.
Email: ir@gravity.co.kr
Telephone: +82-2-2132-7800


GRAVITY Co., Ltd. announced that Ragnarok Online received an ISBN code from the Chinese government.

Ragnarok Online was initially launched in August 2002 in Korea.

Ragnarok Online has been serviced in over 91 countries worldwide.

Gravity has released over 50 titles globally based on the success of Ragnarok Online.

Ragnarok Origin and Ragnarok X: Next Generation received ISBNs from the Chinese government in August 2023 and December 2023, respectively.
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About GRVY

is a leading game developing, servicing and publishing company with broad experiences in worldwide network cooperation' systems. big 3 title - ragnarok , ragnarok ii, requiem online game development business gravity successfully developed the world renowned mmorpg title. ragnarok online, which appeals to the widest range of gaming groups in the world. gravity is now focused on devel- oping and servicing competitive games with various genres and unique features such as ragnarok online ii, requiem online and pucca racing. game publishing business gravity is implementing a wide variety of one source multi use strategy which is based on high quality global contents and character related with gravity games that seeks to expand the current business into publishing, music, merchandising, animation, also we expand our business to worldwide. mobile business in the process of developing new mobile technologies by first producing mobile game based on ragnarok online. gravity currently offers rpg.