Welcome to our dedicated page for Roblox news (Ticker: RBLX), a resource for investors and traders seeking the latest updates and insights on Roblox stock.
Roblox Corporation (RBLX) operates a leading platform for immersive 3D experiences powered by user-generated content and a sustainable virtual economy. This page aggregates official announcements and verified news about the company's financial performance, platform innovations, and strategic partnerships.
Investors and industry observers will find curated updates on key developments including quarterly earnings results, Robux economy trends, and creator ecosystem expansions. All content is organized to help stakeholders track the company's progress in shaping the future of interactive entertainment.
The news collection covers essential categories such as product launch details, developer incentive programs, and cross-platform engagement metrics. Each update is selected for its relevance to understanding Roblox's unique position at the intersection of gaming, social connectivity, and digital commerce.
Bookmark this page for streamlined access to RBLX's latest corporate communications and third-party analysis. Check regularly for updates that matter to participants in the evolving metaverse economy.
Roblox Corporation (NYSE: RBLX) reported its Q3 2022 results, showcasing a 2% revenue increase year over year to $517.7 million. The company generated $67.1 million in net cash from operating activities, but faced a free cash flow loss of $(67.7) million. Bookings rose by 10% to $701.7 million, with Average Daily Active Users (DAUs) at 58.8 million, up 24%. However, Average Bookings per DAU (ABPDAU) decreased by 11% to $11.94. The company aims for long-term shareholder value through disciplined capital allocation.
Parsons School of Design and Roblox Corporation have announced a partnership aimed at educating students on digital fashion design. The collaboration includes a course for students to create hyper-realistic 3D digital apparel and the release of the 2022 Metaverse Fashion Trends report, which analyzes Gen Z's digital fashion preferences. The course, launching in Spring 2023, will cover the intersection of digital and physical fashion, encouraging students to prototype innovative designs for immersive environments.
Roblox Corporation (NYSE: RBLX) will report its third quarter 2022 financial results and key metrics for October 2022 before U.S. markets open on November 9, 2022. The company will also host a conference call at 5:30 AM PT / 8:30 AM ET on the same day to discuss these results. Interested parties can access the live webcast on the Roblox Investor Relations website. An online replay and transcript will be available post-call for at least 12 months.
Roblox Corporation (NYSE:RBLX) released its key metrics for September 2022.
- 57.8 million daily active users (DAUs), up 23% year-over-year.
- 4.0 billion hours engaged, up 16% year-over-year.
- Estimated bookings between $212 million and $219 million, up 11% - 15% year-over-year.
- Estimated average bookings per DAU between $3.67 and $3.79, down 7% - 10% year-over-year.
- Estimated revenue between $171 million and $180 million, a year-over-year change of -2% - +3%.
Roundhill Investments announces significant updates to its NERD ETF, which is now named the Roundhill Video Games ETF. Effective September 26, 2022, the ETF adopts the Nasdaq CTA Global Video Games Software Index™ (PLAYR2™), enhancing its focus on pure-play gaming software. Research predicts global gaming revenues to reach $219 billion by 2024, with mobile gaming leading at $103.5 billion. The ETF’s top holdings include Nintendo (18.3%), Electronic Arts (10.6%), and Roblox (6.6%). This transition aims to capitalize on the fast-growing gaming sector, while excluding companies from China and Russia to mitigate geopolitical risks.
Roblox Corporation (NYSE: RBLX) reported key performance metrics for August 2022, showcasing strong growth. Daily active users reached 59.9 million, an increase of 24% year-over-year. Engagement saw 4.7 billion hours, up 18%. Estimated bookings ranged from $233 million to $237 million, reflecting a 5% - 7% increase. Revenue estimates were between $208 million and $211 million, marking a 22% - 24% rise. However, average bookings per user fell by 14% - 16% year-over-year due to currency fluctuations.
Roblox Corporation (NYSE: RBLX) will host an Investor Day on September 15, 2022, at 9:00 a.m. Pacific Time, for institutional investors and financial analysts. CEO David Baszucki and the leadership team will present the company's long-term vision and updates on key product innovations. CFO Michael Guthrie will provide a financial overview, including August metrics, followed by a live Q&A session. The event will be webcast live on Roblox's YouTube channel and available for replay on the investor relations website.
Roblox Corporation reported a 30% year-over-year increase in revenue, reaching $591.2 million in Q2 2022. The platform saw significant growth in Daily Active Users (DAUs) and Hours Engaged, rising by 21% and 16%, respectively. However, Bookings decreased by 4% to $639.9 million. July estimates indicate continued growth, with revenue projected between $205 million and $208 million—a 25%-27% increase year-over-year. Despite these positive metrics, Average Bookings per DAU (ABPDAU) fell by 21% year-over-year to $12.25.
Roblox Corporation (NYSE: RBLX) will announce its second quarter 2022 financial results and July 2022 metrics after market close on August 9, 2022. A conference call is scheduled for August 10, 2022, at 5:30 AM PT / 8:30 AM ET to discuss the results. The call will be available via webcast on the Roblox investor relations website, with a replay and transcript accessible for at least 12 months. Roblox focuses on creating immersive digital experiences and aims to connect billions through creativity and community.
Roblox Corporation (NYSE: RBLX) has announced key metrics for