Square Enix Holdings Co., Ltd. Announces Financial Results for the Three-month Period Ended June 30, 2022
(millions of yen, except percentages and per share data) |
|||||||
3 mos. ended 6/22 |
3 mos. ended 6/21 |
YoY change |
|||||
Net sales |
74,876 |
88,604 |
-15.5 |
% |
|||
Operating income |
14,430 |
17,316 |
-16.7 |
% |
|||
Ordinary income |
26,255 |
17,661 |
+48.7 |
% |
|||
Profit attributable to owners of parent |
18,355 |
12,655 |
+45.0 |
% |
|||
EPS, basic |
|
|
- |
|
|||
For additional information, please refer to the full-length Consolidated Financial Results document at: https://www.hd.square-enix.com/eng/23q1earnings.pdf, or the Company’s IR website: https://www.hd.square-enix.com/eng/ir/. |
Due to decreased earnings from new titles, the HD (High-Definition) Game sub-segment’s net sales for the three-month period ended
In the MMO (Massively Multiplayer Online) Game sub-segment, net sales rose versus the same period of the previous fiscal year due to growth in the number of monthly paying subscribers for “FINAL FANTASY XIV.”
While “ECHOES of MANA” got off to a solid start following its April launch, net sales in the Games for Smart Devices/PC Browser sub-segment declined compared to the same period of the previous fiscal year, in part because of weak performances from existing titles.
In the Amusement segment, net sales and operating income for the three-month period ended
In the Publication segment, net sales and operating income for the three-month period ended
In the Merchandising segment, sales of new merchandise based on key intellectual properties were brisk, but the sales mix changed. This and other factors resulted in a year-on-year rise in net sales but a decline in operating income.
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*Unit sales are the total number of cumulative package shipment and digital sales. Digital sales are the cumulative unit number in and after
Disclaimer
The forward-looking statements in this document are based upon the information currently available, and necessarily include elements that are not entirely predictable. Actual results may differ from the forward-looking statements in this document.
View source version on businesswire.com: https://www.businesswire.com/news/home/20220804005455/en/
Kiyono MARIKO - Corporate Communications,
PR-HD@square-enix.com
Source: