Company Description
Skillz Inc. (SKLZ) operates in the information sector within the data processing, hosting, and related services industry, with a focus on mobile gaming. According to company disclosures and regulatory filings, Skillz is a mobile games platform that emphasizes fair, skill-based competition for players worldwide and supports game developers through its technology and programs.
The company’s Class A common stock is listed on the New York Stock Exchange under the ticker SKLZ. Skillz describes itself as a mobile games platform dedicated to bringing out the best in everyone through competition. Its platform enables developers to add social competition to their games and aims to help them create multi-million dollar franchises. The company reports that it hosts billions of casual esports tournaments for millions of mobile players worldwide, positioning its platform as a home for competitive mobile gaming.
Business Model and Platform Focus
Skillz states that it operates a two-sided platform connecting mobile game developers with competitive players. Based on the Polygon description, the company reports two business segments: the Skillz segment and the Aarki segment. The Skillz segment is described as focusing on monetizing games through competitions, player matching, cross-platform support, analytics, and a focus on game development. The Aarki segment is described as an artificial intelligence company that delivers advertising solutions.
The company indicates that the majority of its revenue is generated from the Skillz segment. It also notes that its platform supports casual esports tournaments and that it leverages patented technology to enable social competition. The company highlights that it brings fair competition to players worldwide, and its disclosures repeatedly emphasize skill-based, rather than chance-based, gameplay.
Geographic Reach and Industry Positioning
According to the Polygon description, Skillz derives key revenue from the United States and additional revenue from Israel, China, Malta, and other countries. This indicates that while the company is U.S.-focused in terms of revenue, it also has an international footprint.
Skillz has reported in multiple news releases that it has received recognition from media and business outlets, including Fast Company’s Best Workplaces for Innovators, CNBC’s Disruptor 50, Forbes’ Next Billion-Dollar Startups, Fast Company’s Most Innovative Companies, and the Inc. 5000 list, where it was cited as the number-one fastest-growing company in America. These recognitions are presented by the company as evidence of its profile within the mobile gaming and technology space.
Segments: Skillz and Aarki
In the company’s own description and the Polygon summary, the Skillz segment is associated with:
- Monetizing games through competitions
- Player matching
- Cross-platform support
- Analytics for developers
- A focus on enabling game development
The Aarki segment is described as an artificial intelligence-driven advertising business that delivers advertising solutions. Company news releases also refer to Aarki as an “ad tech engine” and discuss combining strengths in gaming and AI-driven ad tech. This indicates that Skillz views Aarki as a complementary business that supports performance marketing and monetization.
Skill-Based Competition and Developer Support
Skillz repeatedly emphasizes that it is a mobile games platform bringing fair competition to players worldwide and that it focuses on casual esports tournaments. The company states that it hosts billions of such tournaments and that its goal is to build a “home of competition for all.” It also reports that its platform helps developers create multi-million dollar franchises by enabling social competition within their games.
In a detailed program announcement, Skillz introduced the Skillz Developer Accelerator, which it describes as a strategic initiative to grow monetization in the mobile gaming ecosystem by providing financial resources and operational support to game developers. The company states that under this accelerator it intends to allocate up to $75 million of cash on hand over three years to support the development, promotion, and marketing of new skill-based games. Skillz explains that it aims to support at least 25 high-potential games, with flexibility depending on opportunities that align with its vision.
As part of this accelerator, Skillz reports that selected developers may receive working capital and access to:
- Skillz’s internal team of experts
- A proprietary software development kit (SDK)
- Data tools
- User acquisition support
- Technical and operational support
This program is presented by the company as a way to encourage new skill-based games that are easy to learn, have high competitive potential, and demonstrate strong retention, monetization, or live-operations strategies.
Financial Reporting and Regulatory Context
Skillz files periodic reports with the U.S. Securities and Exchange Commission (SEC), including annual reports on Form 10-K, quarterly reports on Form 10-Q, and current reports on Form 8-K. In multiple recent press releases furnished on Form 8-K, the company has provided preliminary financial results for quarters in 2025 and for the full year 2024. These releases discuss metrics such as revenue, net loss, adjusted EBITDA, paying monthly active users (PMAUs), and average revenue per paying monthly active user (ARPPU). The company defines these non-GAAP measures and explains why management uses them, although investors should refer to the company’s SEC filings for reconciliations and full context.
Skillz has also disclosed delays in filing its 2024 Form 10-K and certain 2025 Form 10-Qs. In April 2025, the company reported receiving a notice from the New York Stock Exchange (NYSE) that it was not in compliance with timely filing requirements under Section 802.01E of the NYSE Listed Company Manual due to the late Form 10-K. Subsequent filings explain that the NYSE granted an initial cure period and later an additional cure period through December 17, 2025, subject to the company becoming current with its SEC filings. The company has stated that it is working diligently to complete and file these reports and has described its intent to regain compliance with NYSE listing standards.
Corporate Governance and Shareholder Matters
In its definitive proxy statement (DEF 14A) and related 8-K filings, Skillz provides information about its board of directors, committee structure, and shareholder voting. The company held its 2025 Annual Meeting of Stockholders on December 29, 2025, as disclosed in an 8-K filing summarizing voting results. Proposals included the election of directors, ratification of the independent registered public accounting firm for the fiscal year ending December 31, 2025, and an advisory vote on executive compensation.
The proxy statement notes that the company’s Chief Executive Officer and Chairman beneficially owns all of the company’s Class B common stock and controls a majority of the voting power of outstanding capital stock. As a result, this stockholder has the power to elect director nominees and influence other matters requiring shareholder approval, as described in the proxy materials.
Skillz has also disclosed changes in its independent registered public accounting firm. In December 2025, the company filed an 8-K stating that the audit committee dismissed Grant Thornton LLP as its independent registered public accounting firm and approved Deloitte & Touche LLP as the new independent registered public accounting firm for the fiscal year ending December 31, 2025. The filing discusses material weaknesses in internal control over financial reporting that were previously disclosed in the company’s Form 10-Ks and Form 10-Qs, and notes that these matters were discussed with the prior auditor.
Executive Compensation and Leadership Changes
Skillz’s filings describe aspects of executive compensation, including long-term equity incentive awards and performance stock units for its Chief Executive Officer, which are tied to performance goals and stock price milestones. The company has also reported changes in its Chief Financial Officer position, including a transition and separation agreement with the then-CFO and an offer letter for a planned successor, followed by a subsequent 8-K noting that the successor withdrew acceptance of the role and that the existing CFO’s term was extended while the company conducts a search.
Examples of Games and Content
The Polygon description lists several games that are available on the Skillz platform, including Dominoes Gold, Blackout Bingo, 21 Blitz, and Solitaire Cube. These examples illustrate the company’s focus on casual, skill-based mobile games that can be adapted to competitive tournament formats on the platform.
Use of Non-GAAP Metrics
In multiple press releases, Skillz explains that it uses non-GAAP measures such as Adjusted EBITDA and non-GAAP operating expenses to supplement its GAAP results. The company states that management believes these measures are useful for evaluating operating performance and that they are commonly used by analysts and investors. It also notes that these non-GAAP measures are not intended as substitutes for GAAP measures and may not be comparable to similarly titled measures used by other companies. Reconciliations to the most directly comparable GAAP measures are provided in the company’s releases and SEC filings.
Risk and Control Considerations
Through its 8-K filings relating to its independent auditors, Skillz has disclosed material weaknesses in internal control over financial reporting. These weaknesses relate to risk assessment, information technology general controls, and internal control over financial reporting, including documentation and review of reconciliations and complex accounting assumptions. The company’s filings state that these matters were discussed with the audit committee and the prior auditor, and that the new independent registered public accounting firm has been engaged for subsequent periods.
Summary
Overall, Skillz Inc. presents itself as a mobile games platform company in the data processing and hosting space, with a business built around skill-based competition, developer enablement, and AI-driven advertising through its Aarki segment. Its public disclosures highlight its tournament hosting capabilities, developer-focused tools and programs, and recognition from various media and business outlets. At the same time, its SEC filings and NYSE notices provide important context about its financial reporting timelines, internal control environment, and governance structure, which are key considerations for investors analyzing SKLZ stock.
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Short Interest History
Short interest in Skillz (SKLZ) currently stands at 1.4 million shares, up 0.4% from the previous reporting period, representing 9.6% of the float. Over the past 12 months, short interest has decreased by 12.1%. With 15.3 days to cover, it would take significant time for short sellers to close their positions based on average trading volume.
Days to Cover History
Days to cover for Skillz (SKLZ) currently stands at 15.3 days, down 39.1% from the previous period. This elevated days-to-cover ratio indicates it would take over two weeks of average trading volume for short sellers to exit their positions, suggesting potential for a short squeeze if positive news emerges. The days to cover has decreased 31.1% over the past year, suggesting improved liquidity for short covering. The ratio has shown significant volatility over the period, ranging from 8.2 to 39.6 days.