Company Description
Wearable Devices Ltd. (Nasdaq: WLDS, WLDSW) is a technology growth company that focuses on human-computer interaction through AI-powered neural input touchless technology. According to the company’s disclosures, it develops and sells touchless sensing wearables that enable gesture-based control of digital devices. Its consumer products, the Mudra Band and Mudra Link, are described as defining a neural input category for wrist‑worn devices and for brain-computer interfaces, allowing users to control compatible devices through neural intent and hand gestures across multiple operating systems.
While classified under the broader manufacturing and computer-related hardware space, Wearable Devices positions itself around neural wristbands and neuromuscular signal processing rather than traditional storage or computing equipment. The company states that it leverages proprietary sensors, software and advanced AI algorithms to capture surface neural and electromyography (EMG) signals at the wrist and translate them into control inputs. These capabilities are presented as the basis for touch-free, intuitive interaction with digital environments.
Business model and revenue channels
Wearable Devices reports that it operates through a dual-channel model:
- Direct-to-consumer sales of its Mudra Band and Mudra Link neural wristbands, which are described as stylish, functional wearables designed to enhance experiences in gaming, productivity and extended reality (XR).
- Enterprise licensing and collaborations, where the company provides partners with advanced input solutions for immersive and interactive environments, including augmented reality (AR), virtual reality (VR), XR and smart environments.
In addition to consumer sales and enterprise collaborations, the company’s SEC filings describe capital-raising activities through registered direct offerings, private placements, warrants and an at-the-market (ATM) sales agreement, which support working capital and general corporate purposes. These filings also reference distribution and collaboration agreements that can influence how its products are marketed and sold in different regions.
Core products and technology focus
Across its press releases, Wearable Devices consistently highlights two main consumer products:
- Mudra Band – a neural input wristband referenced as a consumer product that has received industry recognition, including a CES "Best of CES Innovation Award" in the Best Wearable Category.
- Mudra Link – a neural wristband and associated application that provides gesture control and neural input across multiple platforms. The company describes Mudra Link as an input method for smart glasses, large screens, smart TVs and other Bluetooth devices, with capabilities such as gesture mapping, customized presets and neural intent visualization.
The company states that these products enable touch-free, intuitive control of digital devices using gestures, and that they are designed to work across multiple operating systems, including desktop and mobile platforms. Press releases describe features such as guided onboarding flows, gesture customization, command mapping and compatibility with select smart-glasses models.
Position in the XR and smart-glasses ecosystem
Wearable Devices’ communications emphasize its role within the extended reality (XR) and smart-glasses ecosystem. The company describes its Mudra platform as a neural input layer for AR, VR and XR environments, and its press releases detail collaborations and demonstrations with smart-glasses manufacturers. For example, the company has announced compatibility between Mudra Link and certain AI and AR glasses, joint marketing and consumer bundle planning, and live demonstrations at CES events.
In its own words, Wearable Devices aims to provide an input method that reduces friction in common, repeatable actions and allows users to interact with smart-glasses and screens through subtle, wrist-based control. Demonstrations described by the company include neural-click timing comparisons, neural gesture creation, live neural intent visualization, and smart-screen and smart-glasses control using Mudra Link as an alternative to traditional input devices.
Research, neuromuscular computing and clinical pilots
Beyond consumer and XR use cases, the company reports ongoing research and development in neuromuscular computing. It has disclosed a pre‑commercial EMG‑driven weight‑estimation capability running on Mudra Link, based on a U.S. patent covering neural-based measurement of weight, torque and applied force from the wrist. This capability is described as being used for internal testing, benchmarking and proof‑of‑concept demonstrations, with potential applicability across areas such as robotics, sports technology, healthcare and XR.
Wearable Devices has also announced a clinical pilot program with Soroka University Medical Center, supported by a grant from the Israel Innovation Authority. The pilot is intended to validate Mudra Link as a rehabilitation tool for patients with impaired grip-force control following motor-cortex brain injuries. The company describes the system as using surface EMG technology to provide real-time, objective biofeedback for training grip-force modulation, anticipation and correction.
Geographic footprint and capital markets
According to its SEC filings, Wearable Devices Ltd. is organized as a foreign private issuer with its principal offices in Yokneam Illit, Israel. The company’s ordinary shares and warrants trade on the Nasdaq Capital Market under the symbols WLDS and WLDSW. Filings on Form 6‑K describe activities such as annual and special general meetings, amendments to its compensation policy and articles of association, and the use of registration statements on Form F‑3 and Form S‑8.
The company has also reported distribution and collaboration arrangements in certain Asian markets. For example, it has disclosed an exclusive distribution agreement with a partner in South Korea for Mudra Band and Mudra Link neural input wristbands, and has described technical roadshows and engagement with smart‑glasses manufacturers in regions such as China. These activities are presented as part of a broader effort to expand the commercial reach of its neural input technology.
Use cases and target segments
In its own descriptions, Wearable Devices highlights several usage domains for its technology:
- Gaming and productivity – using Mudra devices as alternative input methods for controlling games and desktop applications.
- Extended reality (XR) – providing neural input for AR, VR and XR devices, including smart glasses and other head‑worn displays.
- Smart environments – enabling gesture-based control in interactive and immersive environments described as smart environments.
- Neurorehabilitation – exploring Mudra Link as a tool for grip-force rehabilitation in clinical settings as part of a pilot program.
These use cases reflect the company’s stated goal of shaping more seamless and natural user experiences by capturing neural intent at the wrist and translating it into digital actions.
Regulatory and corporate governance context
As a Nasdaq‑listed foreign private issuer, Wearable Devices provides periodic reports on Form 6‑K that include information about securities offerings, warrant terms, sales agreements and shareholder approvals. Recent filings describe registered direct offerings of ordinary shares and pre‑funded warrants, concurrent private placements of ordinary warrants, and an at‑the‑market facility for ordinary shares. The company has also reported shareholder approval of amendments to its compensation policy and an increase in authorized share capital.
These filings give investors insight into the company’s financing structure, capital-raising activities and governance decisions, which complement its narrative around product development and market positioning in neural input wearables.