Every 10-Q that GOOD GAMING INC (GMER) has filed with the SEC in the last 24 months is listed below, newest first, and each one links through to the document itself with the summary and the scores our analysis gives it.
A 10-Q covers the quarterly report filed between annual reports, so if you follow GMER and want that one kind of document rather than the whole filing history, this is the page to keep. The company's other filings, of every form, are on the full GMER filings page.
Good Gaming, Inc. reported no revenue for the quarter and six months ended June 30, 2026 and continued to operate at a loss. Net loss was $45,039 for the quarter and $108,056 for the first half, modestly lower than the prior-year periods due to reduced general and administrative and professional fees.
As of June 30, 2026, cash was $25,042 and total assets were $54,495 against current liabilities of $1,270,242, resulting in a working capital deficit of $1,215,747 and an accumulated deficit of $11,918,532. The company disclosed substantial doubt about its ability to continue as a going concern and expects to rely on additional equity financing, particularly preferred stock, to fund operations.
Capital structure is highly leveraged to preferred stock and warrants. There were 129,117,273 common shares outstanding, with 84,064,205 potentially dilutive shares from preferred stock and warrants. A related party, ViaOne Services, was owed $1,238,309. Internal controls over financial reporting were deemed ineffective due to a material weakness, though management plans for a certified public accountant to lead financial management.
Good Gaming, Inc. reported another quarter with no revenue and a net loss of $63,017 for the three months ended March 31, 2026, slightly improved from a loss of $81,000 a year earlier as operating expenses fell about 29.46%.
The company remains in severe financial distress, with a working capital deficit of $1,170,708, an accumulated deficit of $11,873,493, and cash of only $24,802. Management and auditors state there is substantial doubt about its ability to continue as a going concern without new financing.
The business has shifted to distributing mobile games pre-installed on devices via partnerships such as ViaOne Services, to which it owes $1,187,463. As of May 15, 2026, there were 129,117,273 common shares outstanding, alongside multiple series of convertible preferred stock and 22,392,004 outstanding warrants that could significantly increase share count if exercised or converted.
Good Gaming, Inc. (GMER) filed its Q3 2025 report showing minimal operations and ongoing liquidity pressure. Revenue was $0 for the quarter, down from $174 a year ago, as the company halted prior gaming projects. Operating expenses fell to $49,669 from $171,833, narrowing the quarterly net loss to $50,675 from $178,269. For the nine months, the net loss was $184,957, improved from $853,317.
Cash was $22,798 and current liabilities were $1,101,153, resulting in a working capital deficit of $1,056,974 as of September 30, 2025. The company disclosed “substantial doubt” about its ability to continue as a going concern and plans to rely on equity financing. Accounts payable and accrued expenses due to related party ViaOne Services totaled $1,085,268. Warrants outstanding were 22,392,004 at a weighted average exercise price of $0.1963. Common shares outstanding were 129,117,273 as of November 14, 2025. Management reported a material weakness in internal controls due to lack of segregation of duties, with plans for financial leadership by a CPA.