Every 10-Q that Hasbro, Inc. (HAS) has filed with the SEC in the last 24 months is listed below, newest first, and each one links through to the document itself with the summary and the scores our analysis gives it.
A 10-Q covers the quarterly report filed between annual reports, so if you follow HAS and want that one kind of document rather than the whole filing history, this is the page to keep. The company's other filings, of every form, are on the full HAS filings page.
Hasbro, Inc. reported significantly improved results for the quarter ended June 28, 2026, with net revenues of $1,139.6 million and operating profit of $252.5 million, compared with a prior-year operating loss of $798.2 million that included a $1,021.9 million non-cash goodwill impairment in the Consumer Products segment. Net earnings attributable to Hasbro were $160.9 million, or $1.12 per diluted share, versus a loss of $855.8 million, or $(6.10) per share, a year earlier.
Growth came mainly from the Wizards of the Coast and Digital Gaming segment, where net revenues rose to $663.8 million, led by Magic: The Gathering and related tabletop releases, while Consumer Products revenues increased to $463.0 million but the segment recorded an operating loss and Entertainment revenues declined to $12.8 million. For the first half of 2026, net revenues reached $2,139.8 million and operating profit was $522.8 million, with net earnings attributable to Hasbro of $359.3 million.
Operating cash flow strengthened to $604.4 million, funding $197.6 million of dividends and $41.5 million of share repurchases, and quarter-end liquidity included $880.5 million of cash and cash equivalents plus $497.7 million of short-term investments. Results were affected by late-March unauthorized network access that disrupted ordering, shipping and invoicing, particularly in Consumer Products, and generated $10.8 million of incremental costs, although operations had returned to pre-incident levels by June 28, 2026. Hasbro also recorded a $56.4 million non-cash impairment of capitalized software development costs tied to cancelling certain long-dated digital game titles. Long-term debt totaled $3,556.9 million, including newly issued 4.65% Notes due 2031, and the company had an undrawn $1.1 billion revolving credit facility.
Hasbro reported stronger results for the quarter ended March 29, 2026. Net revenues rose to $1,000.2 million from $887.1 million, led by Wizards of the Coast and Digital Gaming, where tabletop and digital titles like MAGIC: THE GATHERING and MONOPOLY GO! performed well.
Operating profit increased to $270.3 million from $170.7 million, lifting operating margin to 27.0%. Net earnings attributable to Hasbro more than doubled to $198.4 million, or $1.39 diluted EPS, helped by cost savings and a lower effective tax rate. Consumer Products remained slightly loss-making, and tariffs and rising royalties added costs.
Hasbro reported Q3 2025 results with net revenues of $1,387.5 million, up year over year, and diluted EPS of $1.64. Operating profit reached $341.1 million as higher sales in Wizards of the Coast and Digital Gaming offset weaker Consumer Products.
For the nine months, Hasbro recorded a non-cash goodwill impairment of $1,021.9 million in Consumer Products and a $25.0 million charge tied to the eOne Film & TV sale, driving a net loss attributable to Hasbro of $(524.0) million. Operating cash flow was solid at $490.0 million. Segment revenue mix shifted: Wizards rose to $572.0 million in the quarter, while Consumer Products declined to $796.9 million; Entertainment was $18.6 million.
Total shareholders’ equity stood at $433.8 million and long-term debt at $3,318.8 million. Shares outstanding were 140,337,023 as of October 31, 2025.