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DarkIris Inc. Reports 27.3% Revenue Growth and Positive Operating Cash Flow for Fiscal Year 2025

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DarkIris (Nasdaq: DKI) reported fiscal 2025 revenue of $10.08 million, up 27.3% year-over-year, with gross profit of $2.50 million and gross margin of 24.8%. The company posted a net loss of $8.64 million and basic loss per share of $0.52.

Operating expenses rose sharply to $11.10 million, driven by $8.81 million of share-based compensation for post-IPO equity incentives; cash was $1.80 million as of September 30, 2025.

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Positive

  • Revenue +27.3% to $10.08M year-over-year
  • Operating cash flow remained near breakeven with $0.46M net cash used in operations
  • Post-IPO financing generated $5.37M net cash from financing activities

Negative

  • Net loss of $8.64M in FY2025 versus net income of $1.10M in FY2024
  • Operating expenses surged 499.3% to $11.10M, driven by $8.81M share-based compensation
  • Gross margin compressed to 24.8% from 38.0% due to higher platform handling fees

Market Reaction

+151.71% $0.84 485.9x vol
15m delay 59 alerts
+151.71% Since News
+354.5% Peak in 34 min
$0.84 Last Price
$0.32 $1.85 Day Range
+$4M Valuation Impact
$7M Market Cap
485.9x Rel. Volume

Following this news, DKI has gained 151.71%, reflecting a significant positive market reaction. Argus tracked a peak move of +354.5% during the session. Our momentum scanner has triggered 59 alerts so far, indicating high trading interest and price volatility. The stock is currently trading at $0.84. This price movement has added approximately $4M to the company's valuation. Trading volume is exceptionally heavy at 485.9x the average, suggesting very strong buying interest.

Data tracked by StockTitan Argus (15 min delayed). Upgrade to Silver for real-time data.

Key Figures

Revenue FY2025: $10.08 million Revenue growth: 27.3% Gross margin FY2025: 24.8% +5 more
8 metrics
Revenue FY2025 $10.08 million Fiscal year 2025 revenue vs $7.92 million in fiscal year 2024
Revenue growth 27.3% Year-over-year increase in revenue for fiscal year 2025
Gross margin FY2025 24.8% Fiscal year 2025 vs 38.0% in fiscal year 2024
Net loss FY2025 $8.64 million Compared to net income of $1.10 million in fiscal year 2024
Loss per share FY2025 $0.52 Basic and diluted loss per share vs $0.07 EPS in fiscal year 2024
Cash balance $1.80 million As of September 30, 2025 (vs $0.31 million a year earlier)
IPO gross proceeds $6.90 million Initial public offering completed August 11, 2025
IPO shares issued 1,725,000 shares Class A ordinary shares at $4.00 per share in IPO

Market Reality Check

Price: $0.3330 Vol: Volume 38,402 is 0.33x th...
low vol
$0.3330 Last Close
Volume Volume 38,402 is 0.33x the 20-day average of 116,734, indicating subdued trading ahead of the report. low
Technical Shares at $0.3609 are trading below the $2.24 200-day moving average and 97.59% below the 52-week high of $15.00.

Peers on Argus

Sector peers show mixed moves, with some gains and some declines; for example, G...
1 Up

Sector peers show mixed moves, with some gains and some declines; for example, GDC is up 8.54% while SKLZ and CTW are modestly negative. This pattern points to stock-specific factors rather than a coordinated sector move for DKI.

Historical Context

2 past events · Latest: Nov 21 (Negative)
Pattern 2 events
Date Event Sentiment Move Catalyst
Nov 21 Listing deficiency notice Negative +0.6% Nasdaq minimum bid price deficiency notice and cure period disclosure.
Aug 11 Initial public offering Positive +2.0% Completion of IPO at $4.00 per share raising $6.90 million.
Pattern Detected

Limited history shows one positive reaction to the IPO and a mild upside move despite negative Nasdaq deficiency news, indicating mixed alignment between news tone and price moves.

Recent Company History

Over the past year, DarkIris moved from its August 11, 2025 IPO, raising $6.90 million, to receiving a Nasdaq minimum bid price deficiency notice on November 21, 2025. The IPO news saw a modest positive reaction, while the deficiency letter also coincided with a slight gain, suggesting some resilience despite listing pressures. Today’s full-year 2025 results, highlighting 27.3% revenue growth and a shift to net loss, follow this backdrop of rapid public listing and compliance challenges.

Market Pulse Summary

The stock is surging +151.7% following this news. A strong positive reaction aligns with the report’...
Analysis

The stock is surging +151.7% following this news. A strong positive reaction aligns with the report’s solid top-line expansion, including 27.3% revenue growth to $10.08 million, despite compressed margins and a $8.64 million net loss. Historically, DarkIris saw constructive responses to its $6.90 million IPO and even to a Nasdaq deficiency notice. Investors could later reassess valuation against persistent losses and heavy share-based compensation as initial enthusiasm normalizes.

Key Terms

initial public offering, class a ordinary shares, share-based compensation
3 terms
initial public offering financial
"On August 11, 2025, the Company completed its initial public offering"
An initial public offering (IPO) is when a private company first sells its shares to the public and becomes a stock-listed company. It matters because it allows the company to raise money from a wide range of investors, helping it grow, while giving early shareholders a way to sell some of their ownership.
class a ordinary shares financial
"1,725,000 Class A ordinary shares at a public offering price of $4.00"
Class A ordinary shares are a type of ownership stake in a company that typically grants voting rights to shareholders, allowing them to have a say in important company decisions. They often come with priority in receiving dividends or profits, making them attractive to investors seeking influence and potential income. These shares help distinguish different levels of ownership and rights within a company's stock structure.
share-based compensation financial
"The increase was mainly attributable to share-based compensation of approximately $8.81 million"
Share-based compensation is when a company pays employees, executives or directors with its own stock or rights to buy stock instead of, or in addition to, cash. Think of it like receiving store gift cards instead of extra paycheck — it can motivate staff to boost the company’s value, but it also increases the number of shares outstanding and can shrink each existing owner’s slice of profits and voting power. Investors watch it because it affects reported earnings, share count and the alignment between management and shareholders.

AI-generated analysis. Not financial advice.

HONG KONG, Jan. 30, 2026 (GLOBE NEWSWIRE) -- DarkIris Inc. (Nasdaq: DKI) (the “Company” or “DarkIris”), a comprehensive technology enterprise engaged in the development, publishing and operating of mobile digital games through various third-party digital storefronts, today announced its financial results for the fiscal year ended September 30, 2025.

Mr. Zhifang Hong, Chief Executive Officer and Chairman of DarkIris, commented, “Fiscal year 2025 was a transformative year for DarkIris as we continued to develop, refine and iterate our games, successfully renewing and expanding our product portfolio. We delivered solid operating performance, with full-year revenue reaching $10.08 million, representing a year-over-year increase of 27.3%. This growth was primarily driven by sustained contributions from games launched in 2024, as well as the successful rollout of new titles in 2025. Despite higher costs associated with promotional activities and third-party revenue sharing, our core operating metrics maintained on a positive trajectory. We strengthened our base of Monthly Paying Users (MPUs) and recorded a meaningful increase in Average Revenue per Paying User (ARPPU), reflecting enhanced monetization capability and deeper engagement from mid- to high-value users.

During the year, we proactively increased investments in marketing, platform partnerships and talent incentives to support our long-term growth. Notably, we continued to enhance our equity-based incentive programs to attract, motivate and retain key talents, and boosted product research and development investment to approximately $0.90 million to enrich our game portfolio and enhance gameplay quality. Excluding the impact of non-recurring equity incentives, the Company actually generated an operating profit of approximately $0.17 million. These initiatives further reinforced our product pipeline and strengthened our competitive positioning. While such investments exerted short-term pressure on profitability, the launch of new games and intensified operational activities drove a notable rebound in Daily Active Users (DAUs) and Monthly Download Users (MDUs) in the fourth quarter, underscoring our strong resilience in user acquisition and positive momentum in both user scale and engagement.

Looking ahead, we remain committed to investing in creative and innovative game development while optimizing user operations and engagement strategies to further enhance user attraction and retention. In parallel, we will continue diversifying and expanding our marketing and distribution channels. Supported by an increasingly diversified product matrix and a growing base of high-value users, we believe DarkIris is well positioned to deliver sustainable growth and gradually unlock long-term operating leverage.”

Fiscal Year 2025 Financial Summary

  • Revenue was $10.08 million in fiscal year 2025, an increase of 27.3% from $7.92 million in fiscal year 2024.
  • Gross profit was $2.50 million in fiscal year 2025, compared to $3.01 million in fiscal year 2024.
  • Gross margin was 24.8% in fiscal year 2025, compared to 38.0% in fiscal year 2024.
  • Net loss was $8.64 million in fiscal year 2025, compared to net income of $1.10 million in fiscal year 2024.
  • Basic and diluted loss per share were $0.52 in fiscal year 2025, compared to basic and diluted earnings per share of $0.07 in fiscal year 2024.

Fiscal Year 2025 Financial Results

Revenues

Revenue was $10.08 million in fiscal year 2025, an increase of 27.3% from $7.92 million in fiscal year 2024. The increase was mainly attributable to continuing revenue contribution from five games launched in March 2024 which increased revenue by approximately $5.04 million and the launch of a new game in 2025 which increased revenue by $0.25 million. The increase was partially offset by a decrease in contribution of $2.92 million of six old games. In fiscal year 2025, the Company continued to engage with two third-party digital platforms. These third-party digital platforms assisted the Company in promoting the games, encouraging gamers to make in-game purchases, therefore, contributing to the increase in revenues by approximately $5.04 million.

Cost of Revenues

Cost of revenue was $7.58 million in fiscal year 2025, an increase of 54.2% from $4.91 million in fiscal year 2024.

The following table sets forth the breakdown of cost of revenues for fiscal year 2025 and fiscal year 2024, respectively:

  For the Years Ended
September 30,
  Variance 
  2025  2024  Amount  % 
Platform handling fees $6,191,175  $3,517,961  $2,673,214   76.0%
Revenue sharing with game developers  1,328,701   1,267,754   60,947   4.8%
Cloud server costs  56,033   126,296   (70,263)  (55.6)%
Stamp duty and value-added tax surcharge  140   270   (130)  (48.1)%
Total cost of revenues $7,576,049  $4,912,281  $2,663,768   54.2%


Platform Handling Fees

Platform handling fees were $6.19 million in fiscal year 2025, an increase of 76.0% from $3.52 million in fiscal year 2024. The increase was primarily attributable to the revenue contribution from two platforms and, as a result, revenue sharing with these two platforms synchronous increased. In fiscal year 2024 and fiscal year 2025, the Company continued to engage with two third-party digital platforms which assist the Company in promoting the games. Revenue generated from game players are shared between the platforms and the Company, typically ranging from 15% to 60%. These third-party digital platforms have been successful in promoting the games, attracting gamer to make in-game purchase and game revenues increased from approximately $7.92 million in fiscal year 2024 to approximately $10.08 million in fiscal year 2025, resulting in a synchronous increase in revenue sharing with these platforms.

Revenue Sharing with Game Developers

Revenue sharing with game developers was $1.33 million in fiscal year 2025, an increase of 4.8% from $1.27 million in fiscal year 2024. Revenue sharing with game developers was typically ranging from 10% to 20% of the revenue generated from their licensed games. The increase in revenue sharing with game developers was minimal as revenue from self-developed games increased significantly while the increase in revenue from licensed games by the game developers was minimal.

Cloud Server Costs

Cloud server costs were $0.06 million in fiscal year 2025, a decrease of 55.6% from $0.13 million in fiscal year 2024. The decrease in cloud server costs was primarily attributable to the increase in using above-mentioned third-party digital platforms. Certain third-party digital platforms absorbed cloud server costs for the Company.

Gross Profit and Gross Margin

Gross profit was $2.50 million in fiscal year 2025, compared to $3.01 million in fiscal year 2024.

Gross margin was 24.8% in fiscal year 2025, compared to 38.0% in fiscal year 2024. The decrease in gross profit margin was mainly attributable to the significant increase in platform handling fees.

Operating Expenses

Total operating expenses were $11.10 million in fiscal year 2025, an increase of 499.3% from $1.85 million in fiscal year 2024.

  • Selling expenses were $9.30 million in fiscal year 2025, an increase of 797.9% from $1.04 million in fiscal year 2024. The increase was mainly attributable to share-based compensation of approximately $8.81 million related to post-IPO equity incentive programs designed to attract and retain key talents.
  • Research and development expenses were $0.90 million in fiscal year 2025, an increase of 100% from nil in fiscal year 2024. The increase was primarily attributable to art production costs for a mobile digital game “Alchemy and Magic” which should be expensed.
  • General and administrative expenses were $0.90 million in fiscal year 2025, an increase of 9.7% from $0.82 million in fiscal year 2024. The increase was mainly attributed to professional service fees incurred for the initial public offerings.

Net (loss) Income

Net loss was $8.64 million in fiscal year 2025, compared to net income of $1.10 million in fiscal year 2024.

Basic and Diluted Loss per Share

Basic and diluted loss per share were $0.52 in fiscal year 2025, compared to basic and diluted earnings per share of $0.07 in fiscal year 2024.

Financial Condition

As of September 30, 2025, the Company had cash of $1.80 million, compared to $0.31 million as of September 30, 2024.

Net cash used in operating activities was $0.46 million in fiscal year 2025, compared to net cash provided by operating activities of $0.05 million in fiscal year 2024.

Net cash used in investing activities was $3.42 million in fiscal year 2025, compared to $0.01 million in fiscal year 2024.

Net cash provided by financing activities was $5.37 million in fiscal year 2025, compared to net cash used in financing activities of $0.20 million in fiscal year 2024.

Recent Development

On August 11, 2025, the Company completed its initial public offering (the “Offering”) of 1,725,000 Class A ordinary shares at a public offering price of $4.00 per share. The gross proceeds were $6.90 million, before deducting underwriting discounts and commissions, and other expenses. The Company’s Class A ordinary shares began trading on the Nasdaq Capital Market on August 8, 2025, under the ticker symbol “DKI.”

About DarkIris Inc.

DarkIris Inc. is a comprehensive technology enterprise based in Hong Kong, engaged in the development, publishing and operating of mobile digital games through various third-party digital storefronts. The Company conducts its business through its subsidiaries, Quantum Arts Co., Limited and Hongkong Stellar Wisdom Co., Limited. The Company’s activities include game design, programming and graphics, as well as the distribution and operation of mobile games across multiple platforms. DarkIris leverages (i) the innovative, creative and technical expertise of Hong Kong’s gaming industry community, and (ii) the multicultural environment and diverse interests of mobile game players in the regions. The Company’s goal is to create and promote a broader array of engaging, immersive, and captivating mobile game genres for a global audience. The Company is committed to consistently showcasing exceptional strength and unique allure across diverse gaming sectors, leading the way in pioneering advancements within the industry. For more information, please visit the Company’s website: www.darkiris.com.

Forward-Looking Statements

Certain statements in this announcement are forward-looking statements. These forward-looking statements involve known and unknown risks and uncertainties and are based on the Company's current expectations and projections about future events that the Company believes may affect its financial condition, results of operations, business strategy and financial needs. Investors can find many (but not all) of these statements by the use of words such as "believe," "may," "will," "estimate," "continue," "anticipate," "intend," "expect," or other similar expressions in this prospectus. The Company undertakes no obligation to update or revise publicly any forward-looking statements to reflect subsequent occurring events or circumstances, or changes in its expectations, except as may be required by law. Although the Company believes that the expectations expressed in these forward-looking statements are reasonable, it cannot assure you that such expectations will turn out to be correct, and the Company cautions investors that actual results may differ materially from the anticipated results and encourages investors to review other factors that may affect its future results in the Company's registration statement and other filings with the U.S. Securities and Exchange Commission ("SEC").

For investor and media inquiries, please contact:

DarkIris Inc.

Investor Relations Department
Email: dki@darkiris.com

Ascent Investor Relations LLC
Tina Xiao
Phone: +1-646-932-7242
Email: investors@ascent-ir.com

  
DARKIRIS INC.
CONSOLIDATED BALANCE SHEETS
(Expressed in U.S. Dollars)
 
  
  As of  As of 
  September 30,  September 30, 
  2025  2024 
ASSETS        
Current assets:        
Cash $1,800,202  $313,735 
Accounts receivable  2,617,164   1,349,808 
Prepayment for game development  -   44,000 
Deferred initial public offering costs  -   28,542 
Prepaid expenses and other current assets  341,105   477,740 
Total current assets  4,758,471   2,213,825 
         
Non-current assets:        
Prepayment for game development  2,700,000   - 
Intangible assets, net  679,133   - 
Security deposits  300,000   - 
Property and equipment, net  9,294   16,651 
Total non-current assets  3,688,427   16,651 
         
Total assets $8,446,898  $2,230,476 
         
LIABILITIES AND SHAREHOLDERS’ EQUITY        
Current liabilities:        
Accounts payable  44,863   206,661 
Contract liabilities  1,401,978   705,801 
Due to a related party  -   243,788 
Taxes payable  174,329   98,158 
Accrued expenses  42,929   41,074 
Total current liabilities and total liabilities  1,664,099   1,295,482 
         
Commitments and contingencies        
         
Shareholders’ equity:        
Class A ordinary shares ($0.0001 par value, 450,000,000 shares authorized, 14,675,400 and 10,550,400 shares issued and outstanding as of September 30, 2025 and 2024, respectively)  1,468   1,055 
Class B ordinary shares ($0.0001 par value, 50,000,000 shares authorized, 5,449,600 shares issued and outstanding as of September 30, 2025 and 2024, respectively)  545   545 
         
Additional paid-in capital  19,129,328   4,701,748 
Accumulated deficits  (12,348,542)  (3,706,377)
Accumulated other comprehensive loss  -   (61,977)
Total shareholders’ equity  6,782,799   934,994 
         
Total liabilities and shareholders’ equity $8,446,898  $2,230,476 


  
DARKIRIS INC.
CONSOLIDATED STATEMENTS OF OPERATIONS AND COMPREHENSIVE INCOME (LOSS)
(Expressed in U.S. Dollars)
 
          
  For the Years Ended September 30, 
  2025  2024  2023 
          
Revenues $10,078,798  $7,920,461  $3,951,074 
Cost of revenues  (7,576,049)  (4,912,281)  (1,551,295)
Gross profit  2,502,749   3,008,180   2,399,779 
Operating expenses:            
Selling expenses  (9,304,000)  (1,036,243)  (2,734,324)
Research and development expenses  (900,000)  -   - 
General and administrative expenses  (895,060)  (815,723)  (924,188)
Total operating expenses  (11,099,060)  (1,851,966)  (3,658,512)
             
(Loss) income from operations  (8,596,311)  1,156,214   (1,258,733)
             
Other income:            
Government subsidy income  842   498   1,994 
Interest income  550   1,174   549 
Loss on disposal of subsidiary  (52,697)  -   - 
Other income (expenses)  81,622   37,077   (1,634)
Total other income, net  30,317   38,749   909 
             
(Loss) income before income taxes  (8,565,994)  1,194,963   (1,257,824)
Income tax expenses  (76,171)  (98,158)  - 
Net (loss) income  (8,642,165)  1,096,805   (1,257,824)
Other comprehensive income (loss) :            
Foreign currency translation gain (loss)  61,977   (50,668)  55,652 
Comprehensive (loss) income $(8,580,188) $1,046,137  $(1,202,172)
             
(Loss) earnings per share            
Basic and diluted $(0.52) $0.07  $(0.08)
Weighted average shares outstanding            
Basic and diluted  16,527,261   16,000,000   16,000,000 


  
DARKIRIS INC.
CONSOLIDATED STATEMENTS OF CASH FLOWS
(Expressed in U.S. Dollars, except for the number of shares)
 
             
  For the Years Ended September 30, 
   2025   2024   2023 
Cash flows from operating activities:            
Net (loss) income $(8,642,165) $1,096,805  $(1,257,824)
Adjustments to reconcile net (loss) income to net cash (used in) provided by operating activities:            
Prepaid expenses written off  69,463   -   - 
Depreciation expense  8,116   8,346   7,383 
Loss on disposal of property and equipment  12,233   -   - 
Amortization of intangible assets  24,867   -   - 
Loss on disposal of a subsidiary  52,697   -   - 
Share-based compensation  8,808,000   -   - 
Changes in operating assets and liabilities:            
Accounts receivable  (1,270,348)  (915,209)  (344,297)
Prepayment for game development  -   (44,000)  - 
Prepaid expenses and other current assets  (12,188)  (431,812)  13,697 
Security deposit  (300,000)  -   - 
Accounts payable  (81,950)  (108,444)  161,316 
Contract liabilities  736,507   375,842   80,603 
Taxes payable  77,453   98,158   - 
Accrued expenses  59,380   (26,019)  7,438 
Net cash (used in) provided by operating activities  (457,935)  53,667   (1,331,684)
             
Cash flows from investing activities:            
Purchase of property and equipment  (5,125)  (12,148)  (2,766)
Proceeds from disposal of property and equipment  876   -   - 
Prepayment for game development  (2,700,000)  -   - 
Purchase of intangible assets  (704,000)  -   - 
Disposal of subsidiary, net of cash  (15,090)  -   - 
Net cash used in investing activities  (3,423,339)  (12,148)  (2,766)
             
Cash flows from financing activities:            
Proceeds from capital contribution  570,000   2,741,925   406,793 
Proceeds from issuance of ordinary shares  5,049,993   -   - 
Advances from shareholders  970,077   1,478,653   5,605,046 
Repayments to shareholders  (1,221,773)  (3,992,925)  (4,970,289)
Deferred initial public offering costs  -   (28,542)  - 
Net cash provided by financing activities  5,368,297   199,111   1,041,550 
             
Effect of exchange rate changes on cash  (556)  (7,759)  (11,125)
             
Net increase (decrease) in cash  1,486,467   232,871   (304,025)
Cash, beginning of year  313,735   80,864   384,889 
Cash, end of year $1,800,202  $313,735  $80,864 
             
Supplemental disclosure information:            
Cash paid for income tax  -   -   - 
Cash paid for interest  -   -   - 
             
Supplemental non-cash activities:            
Share-based compensation $8,808,000   -   - 

FAQ

What were DarkIris (DKI) fiscal 2025 revenues and year-over-year growth?

DarkIris reported $10.08 million in fiscal 2025 revenue, a 27.3% increase year-over-year. According to the company, growth was driven by continued contribution from five games launched in March 2024 and a new 2025 title, partially offset by declines in older games.

Why did DarkIris (DKI) report a large net loss in fiscal 2025?

The net loss was primarily due to a sharp rise in operating expenses, notably $8.81 million of share-based compensation. According to the company, post-IPO equity incentives and higher marketing spend materially increased selling and overall expenses in FY2025.

How did DarkIris (DKI) gross margin and cost structure change in fiscal 2025?

Gross margin fell to 24.8% from 38.0% in the prior year, driven by higher platform handling fees. According to the company, increased revenue sharing with third-party platforms and promotional costs raised cost of revenues substantially in FY2025.

What is DarkIris (DKI) cash position and cash flow status after fiscal 2025?

Cash was reported at $1.80 million as of September 30, 2025, with $0.46 million net cash used in operating activities. According to the company, proceeds from the IPO and financing activities improved liquidity despite investing and operating cash outflows.

How did DarkIris (DKI) attribute its revenue growth sources in fiscal 2025?

The company attributes growth mainly to five games launched in March 2024 and a new 2025 game, adding roughly $5.29 million of revenue contribution. According to the company, third-party platform promotions significantly supported player acquisition and in-game purchases.
DARKIRIS INC.

NASDAQ:DKI

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7.26M
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Electronic Gaming & Multimedia
Communication Services
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Hong Kong
Sheung Wan