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GRAVITY REPORTS PRELIMINARY UNAUDITED 4Q 2023 RESULTS AND BUSINESS UPDATES

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GRAVITY Co., Ltd. announces unaudited financial results for Q4 2023 with a revenue of KRW 146 billion and operating profit of KRW 26 billion. The company saw decreased revenues from Ragnarok Origin in Southeast Asia, resulting in a 17.1% QoQ and YoY decrease. The unaudited revenue for 2023 is KRW 726 billion with an operating profit of KRW 160 billion. Gravity also provided updates on various games and projects, including Ragnarok X: Next Generation, Ragnarok Origin, Ragnarok Idle Adventure, and more.
Positive
  • Gravity reported a revenue of KRW 146 billion and an operating profit of KRW 26 billion for Q4 2023.
  • The company experienced a 17.1% decrease in revenue both QoQ and YoY, mainly due to reduced revenues from Ragnarok Origin in Southeast Asia.
  • Unaudited revenue for 2023 stands at KRW 726 billion with an operating profit of KRW 160 billion.
  • Gravity provided updates on upcoming game launches, including Ragnarok X: Next Generation, Ragnarok Origin, and Ragnarok Idle Adventure.
  • The company also announced plans for Ragnarok Poring Merge NFT, Ragnarok Real World Experience, KAMiBAKO, and TOKYO PSYCHODEMIC.
  • Investors can access the full investor presentation on the company's website for detailed business updates and future plans.
Negative
  • None.

The reported 17.1% decrease in both QoQ and YoY revenue for Gravity Co., Ltd. reflects a significant contraction, which could be indicative of operational challenges or a saturated market, particularly concerning the performance of Ragnarok Origin in Southeast Asia. This downturn is noteworthy for investors as it may signal the need for strategic pivots or increased marketing efforts to reinvigorate growth. Moreover, the liquidity position, with a substantial balance of cash and cash equivalents, suggests a strong buffer for operational and strategic flexibility, which could mitigate investor concerns regarding short-term financial solvency.

The anticipation of Ragnarok X: Next Generation's launch in China, following the acquisition of an ISBN code, is a pivotal development. China's gaming market is notoriously difficult to penetrate due to regulatory hurdles and success there can significantly impact a company's revenue stream. Additionally, the global expansion of Ragnarok Origin and the upcoming launches of Ragnarok Idle Adventure in additional regions indicate Gravity's aggressive international growth strategy. The performance of Ragnarok Idle Adventure in the Thai market, achieving top grossing status on the Apple App Store, serves as a positive indicator for its potential success in other regions.

The introduction of Ragnarok Poring Merge NFT represents Gravity's foray into the burgeoning blockchain gaming sector. The integration of NFTs within their gaming ecosystem could potentially open up new revenue streams through digital asset ownership and trading. However, the blockchain gaming market is still nascent and regulatory uncertainties persist. The company's approach to this new venture, including how it navigates regulatory challenges and player reception, will be critical in assessing its impact on Gravity's financial health.

Seoul, Feb. 14, 2024 (GLOBE NEWSWIRE) -- GRAVITY Co., Ltd. (NasdaqGM: GRVY) (“Gravity” or “Company”), a developer and publisher of online and mobile games based in South Korea, today announced its unaudited financial results for the fourth quarter ended December 31, 2023, prepared in accordance with International Financial Reporting Standards as issued by the International Accounting Standards Board and business updates.

PRELIMINARY UNAUDITED FOURTH QUARTER 2023 FINANCIAL RESULTS

Tentative consolidated revenue for the fourth quarter of 2023 is KRW 146 billion, and tentative consolidated operating profit is KRW 26 billion.

The preliminary fourth quarter of 2023 result is mainly attributed by decreased revenues from Ragnarok Origin in Southeast Asia. Tentative consolidated revenue for the fourth quarter of 2023 represented a 17.1% decrease in QoQ and a 17.1% decrease in YoY.

Unaudited preliminary consolidated revenue for 2023 is KRW 726 billion, and the operating profit is KRW 160 billion.

The preliminary 2023 figures are unaudited and subject to revision. Final result for the fourth quarter and year ended December 31, 2023 will be provided by our annual report for the fiscal year ended December 31, 2023 on Form 20-F.

Liquidity

The balance of cash and cash equivalents and short-term financial instruments was KRW 461,313 million as of December 31, 2023.

Ragnarok Online IP-based Games

  • Ragnarok X: Next Generation, an MMORPG mobile and PC game

Ragnarok X: Next Generation officially received a ISBN code from Chinese government on December 22, 2023, and is  preparing to be launched in China. The publisher of the game is Beihai Leyou Technology Co. Ltd, an affiliate of ZLONGAME.

  • Ragnarok Origin, an MMORPG mobile and PC game

Ragnarok Origin will launch in China in the first half of 2024. Also, the global integrated version of this game will launch in North, Central, South America in the first quarter of  2024.

  • Ragnarok Idle Adventure, an Idle RPG mobile game

Ragnarok Idle Adventure launched in Thailand on January 18, 2024. The game ranked the first in top grossing of Apple App Store and the sixth in top grossing of Google Play after its launching. Also, it is preparing to be launched in Taiwan, Hong Kong and Macau in the first half of 2024.

  • Ragnarok Begins, an Action Side-scrolling MMORPG mobile and PC game

Ragnarok Begins launched in South Korea on December 7, 2023.

  • Ragnarok V: Returns, a 3D MMORPG mobile and PC game

Ragnarok V: Returns will open its second CBT in South Korea and the first CBT in Southeast Asia in the first quarter of 2024.

Ragnarok Online IP-based Blockchain Games

  • Ragnarok Poring Merge NFT, a Time Effective RPG blockchain mobile game

Ragnarok Poring Merge NFT is being prepared to be soft-launched in Global in 2024.

Ragnarok Online IP-based Offline Event

  • Ragnarok Real World Experience, an AR (Augment Reality) Exhibition

Ragnarok Real World Experience is an AR graphic exhibition with  Ragnarok IP game world, and is being opened for a limited period of time from January 6, 2024 to April 21, 2024 at Central World in Bangkok, Thailand.

Other IP-based games

  • KAMiBAKO, a World Craft RPG PC and console game

KAMiBAKO is preparing to be launched in global in first half of 2024. The game is developed by Gravity Game Arise, Gravity's wholly-owned subsidiary in Japan, and will be published in Japan by Gravity Game Arise. And Gravity will publish the game in the rest of the global regions excluding Japan.

  • TOKYO PSYCHODEMIC, a 2D Cinematic Profiling Adventure PC and console game

TOKYO PSYCHODEMIC will launch in global on May 30, 2024. The game is developed by Gravity Game Arise, Gravity's wholly-owned subsidiary in Japan, and will be published in Japan by Gravity Game Arise. And Gravity will publish the game in the rest of the global regions excluding Japan.

Investor Presentation

Gravity issued an investor presentation. The presentation contains the Company’s recent business updates, results of the fourth quarter in 2023 and Gravity’s business plan. The presentation can be found on the Company’s website under the IR Archives section at http://www.gravity.co.kr/en/ir/pds/list.asp. Korean and Japanese versions of the presentation are also provided on the website.

About GRAVITY Co., Ltd. ---------------------------------------------------
Gravity is a developer and publisher of online and mobile games. Gravity's principal product, Ragnarok Online, is a popular online game in many markets, including Japan and Taiwan, and is currently commercially offered in 91 markets. For more information about Gravity, please visit http://www.gravity.co.kr.

Forward-Looking Statements:

Certain statements in this press release may include, in addition to historical information, “forward-looking statements” within the meaning of the “safe-harbor” provisions of the U.S. Private Securities Litigation Reform Act 1995. Forward-looking statements can generally be identified by the use of forward-looking terminology, such as “may,” “will,” “expect,” “intend,” “estimate,” “anticipate,” “believe”, “project,” or “continue” or the negative thereof or other similar words, although not all forward-looking statements contain these words. Investors should consider the information contained in our submissions and filings with the United States Securities and Exchange Commission (the “SEC”), including our annual report for the fiscal year ended December 31, 2023 on Form 20-F, together with such other documents that we may submit to or file with the SEC from time to time, on Form 6-K. The forward-looking statements speak only as of this press release and we assume no duty to update them to reflect new, changing or unanticipated events or circumstances.

Contact:

Mr. Heung Gon Kim
Chief Financial Officer
Gravity Co., Ltd.
Email: kheung@gravity.co.kr

Ms. Jin Lee
IR Manager
Gravity Co., Ltd.
Email: ir@gravity.co.kr
Telephone: +82-2-2132-7800


Gravity reported a revenue of KRW 146 billion and an operating profit of KRW 26 billion for Q4 2023.

The decrease in revenue was mainly due to reduced revenues from Ragnarok Origin in Southeast Asia.

Unaudited revenue for 2023 stands at KRW 726 billion with an operating profit of KRW 160 billion.

Gravity announced upcoming game launches, including Ragnarok X: Next Generation, Ragnarok Origin, and Ragnarok Idle Adventure.

Gravity provided updates on projects like Ragnarok Poring Merge NFT, Ragnarok Real World Experience, KAMiBAKO, and TOKYO PSYCHODEMIC.

Investors can access the full investor presentation on the company's website for detailed business updates and future plans.
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About GRVY

is a leading game developing, servicing and publishing company with broad experiences in worldwide network cooperation' systems. big 3 title - ragnarok , ragnarok ii, requiem online game development business gravity successfully developed the world renowned mmorpg title. ragnarok online, which appeals to the widest range of gaming groups in the world. gravity is now focused on devel- oping and servicing competitive games with various genres and unique features such as ragnarok online ii, requiem online and pucca racing. game publishing business gravity is implementing a wide variety of one source multi use strategy which is based on high quality global contents and character related with gravity games that seeks to expand the current business into publishing, music, merchandising, animation, also we expand our business to worldwide. mobile business in the process of developing new mobile technologies by first producing mobile game based on ragnarok online. gravity currently offers rpg.