Gravity Reports Third Quarter of 2025 Result and Business Updates
Gravity (Nasdaq: GRVY) reported unaudited Q3 2025 results: total revenue KRW 138,894M (US$98.9M), down 18.7% QoQ and up 8.2% YoY. Operating profit KRW 21,276M, net profit attributable to parent KRW 19,869M (US$14.1M), up 50.0% QoQ but down 11.2% YoY. Profit before tax KRW 27,207M, up 45.4% QoQ. Cash and short-term instruments totaled KRW 609,927M (US$434.2M) as of Sept 30, 2025.
Mobile revenue fell QoQ while online revenue rose QoQ driven by new Ragnarok launches; multiple new game launches and regional rollouts planned through 2026.
Gravity (Nasdaq: GRVY) ha riportato risultati non auditati del terzo trimestre 2025: ricavi totali di KRW 138,894M (US$98,9M), in calo dell'18,7% QoQ e in rialzo dell'8,2% YoY. Utile operativo KRW 21,276M, utile netto attribuibile agli azionisti della casa madre KRW 19,869M (US$14,1M), in aumento del 50,0% QoQ ma in calo dell'11,2% YoY. Utile prima delle imposte KRW 27,207M, in aumento del 45,4% QoQ. Disponibilità di cassa e strumenti a breve termine totali KRW 609,927M (US$434,2M) al 30 settembre 2025.
Le entrate dai mobile sono scese QoQ mentre quelle online sono cresciute QoQ grazie ai nuovi lanci di Ragnarok; sono previste molteplici nuovi lanci di giochi e roll-out regionali fino al 2026.
Gravity (Nasdaq: GRVY) reportó resultados no auditados del tercer trimestre de 2025: ingresos totales de KRW 138,894M (US$98,9M), un descenso del 18,7% intertrimestral y un aumento del 8,2% interanual. beneficio operativo KRW 21,276M, utilidad neta atribuible a la matriz KRW 19,869M (US$14,1M), un incremento del 50,0% QoQ pero una caída del 11,2% YoY. beneficio antes de impuestos KRW 27,207M, un aumento del 45,4% QoQ. Efectivo y equivalentes a corto plazo totalizaron KRW 609,927M (US$434,2M) al 30 de septiembre de 2025.
Los ingresos por móvil cayeron QoQ mientras los ingresos en línea aumentaron QoQ impulsados por los nuevos lanzamientos de Ragnarok; se planean múltiples nuevos lanzamientos de juegos y despliegues regionales hasta 2026.
Gravity (나스닥: GRVY)는 비감사된 2025년 3분기 실적을 발표했습니다: 총매출 138,894M KRW(미화 9,890만 달러), QoQ -18.7% 감소 및 YoY 8.2% 증가. 영업이익 21,276M KRW, 모회사귀속 순이익 19,869M KRW(미화 1,410만 달러), QoQ 50.0% 증가했지만 YoY 11.2% 감소. 세전이익 27,207M KRW, QoQ 45.4% 증가. 현금 및 단기금융상품 총액은 KRW 609,927M(미화 434.2M 달러)로 2025년 9월 30일 기준입니다.
모바일 매출은 QoQ 감소했으며 온라인 매출은 QoQ 증가했습니다. 이는 Ragnarok의 신규 출시로 인한 것이며 2026년까지 다수의 신규 게임 출시 및 지역 롤아웃이 계획되어 있습니다.
Gravity (Nasdaq: GRVY) a publié des résultats non audités du T3 2025 : chiffre d'affaires total de KRW 138 894M (US$ 98,9M), en baisse de 18,7 % QoQ et en hausse de 8,2 % YoY. résultat opérationnel de KRW 21 276M, bénéfice net attribuable à la société mère de KRW 19 869M (US$ 14,1M), en hausse de 50,0 % QoQ mais en baisse de 11,2 % YoY. résultat avant impôt KRW 27 207M, en hausse de 45,4 % QoQ. La trésorerie et instruments à court terme totalisent KRW 609 927M (US$ 434,2M) au 30 septembre 2025.
Les revenus mobiles ont chuté QoQ tandis que les revenus en ligne ont augmenté QoQ, tirés par les nouveaux lancements de Ragnarok; plusieurs nouveaux jeux et déploiements régionaux sont prévus jusqu’en 2026.
Gravity (Nasdaq: GRVY) meldete unaudited Q3 2025 Ergebnisse: Gesamtumsatz KRW 138.894M (US$ 98,9M), QoQ -18,7% und YoY +8,2%. Operativer Gewinn KRW 21.276M, Gewinn der Muttergesellschaft KRW 19.869M (US$ 14,1M), QoQ +50,0% aber YoY -11,2%. Vorsteuergewinn KRW 27.207M, QoQ +45,4%. Bargeld und kurzfristige Finanzinstrumente beliefen sich zum 30. Sept. 2025 auf KRW 609.927M (US$ 434,2M).
Mobile-Umsätze gingen QoQ zurück, Online-Umsätze stiegen QoQ, getragen von den neuen Ragnarok-Einführungen; mehrere neue Spiele und regionale Rollouts sind bis 2026 geplant.
Gravity (ناسداك: GRVY) أعلنت نتائج غير مدققة للربع الثالث 2025: إجمالي الإيرادات KRW 138,894M (US$98.9M)، بانخفاض 18.7% QoQ وارتفاع 8.2% YoY. الربح التشغيلي KRW 21,276M، الربح الصافي العائد للمساهمين الأم KRW 19,869M (US$14.1M)، بارتفاع 50.0% QoQ ولكنه انخفاض 11.2% YoY. الربح قبل الضريبة KRW 27,207M، بارتفاع 45.4% QoQ. النقد والأدوات النقدية قصيرة الأجل الإجمالية KRW 609,927M (US$434.2M) حتى 30 سبتمبر 2025.
إيرادات الهاتف المحمول انخفضت QoQ بينما زادت الإيرادات عبر الإنترنت QoQ مدفوعة بإطلاق Ragnarok الجديد؛ هناك خطة لإطلاق ألعاب جديدة متعددة وتوسعات إقليمية حتى 2026.
- Profit before tax +45.4% QoQ
- Net profit attributable to parent +50.0% QoQ
- Cash and short-term instruments KRW 609,927M
- Online game revenue +18.2% QoQ from new Ragnarok launches
- Total revenue -18.7% QoQ
- Mobile game revenue -23.9% QoQ
- Operating profit -22.8% YoY
- Net profit attributable to parent -11.2% YoY
Insights
Mixed quarterly results: revenue up YoY but soft QoQ; many regional launches and a large cash position support near-term optionality.
Revenue totaled
The firm’s revenue mix shows mobile games remain the largest source (
Key dependencies and risks include user uptake and monetization of newly launched titles, regional commission structures that affect cost of revenue, and advertising spend volatility that drives operating expense swings. The company discloses several near-term product milestones to watch: the scheduled launch of Ragnarok Landverse Genesis America on
Seoul, South Korea, Nov. 07, 2025 (GLOBE NEWSWIRE) -- GRAVITY Co., Ltd. (NasdaqGM: GRVY) (“Gravity” or “Company”), a developer and publisher of online and mobile games based in South Korea, today announced its unaudited financial results for the third quarter ended September 30, 2025, prepared in accordance with International Financial Reporting Standards as issued by the International Accounting Standards Board and business updates.
THIRD QUARTER 2025 HIGHLIGHTS
- Total revenues were KRW 138,894 million (US
$ 98,883 thousand ), representing an18.7% decrease from the second quarter ended June 30, 2025 (“QoQ”) and an8.2% increase from the third quarter ended September 30, 2024 (“YoY”).
- Operating profit was KRW 21,276 million (US
$ 15,147 thousand ), representing an8.2% increase QoQ and a22.8% decrease YoY.
- Profit before income tax expense was KRW 27,207 million (US
$ 19,369 thousand ), representing a45.4% increase QoQ and a4.3% decrease YoY.
- Net profit attributable to parent company was KRW 19,869 million (US
$ 14,145 thousand ), representing a50.0% increase QoQ and an11.2% decrease YoY.
REVIEW OF THIRD QUARTER 2025 FINANCIAL RESULTS
Revenues
Online game revenues for the third quarter of 2025 were KRW 25,968 million (US
The increase YoY was mainly due to initial revenues from Ragnarok Online America Latina launched in Latin America on May 28, 2025 and Ragnarok Zero launched in Taiwan, Hong Kong and Macau on July 3, 2025.
Mobile game revenues were KRW 109,571 million (US
Other revenues were KRW 3,355 million (US
Cost of Revenue
Cost of revenue was KRW 88,542 million (US
Operating Expenses
Operating expenses were KRW 29,076 million (US
Profit Before Income Tax Expense
Profit before income tax expense was KRW 27,207 million (US
Net Profit
As a result of the foregoing factors, Gravity recorded a net profit attributable to parent company of KRW 19,869 million (US
Liquidity
The balance of cash and cash equivalents and short-term financial instruments was KRW 609,927 million (US
Note: For convenience purposes only, the KRW amounts have been expressed in U.S. dollars at the exchange rate of KRW 1,404.63 to US
GRAVITY BUSINESS UPDATES
Ragnarok Online IP-based Games
- Ragnarok Idle Adventure Plus, a Vertical Idle MMORPG Mobile game
Ragnarok Idle Adventure Plus officially received an ISBN from Chinese government on September 24, 2025 and was officially launched in Korea on August 28, 2025.
- Ragnarok 3, an MMORPG Mobile and PC game
Ragnarok 3 officially received an ISBN from Chinese government on October 21, 2025 and will be launched in Global within 2026.
- Ragnarok Libre, a Time Effective MMORPG Line game
Ragnarok Libre was officially launched in Global (except Korea, China and Japan) on August 11, 2025.
- Ragnarok: Twilight, an Idle MMOARPG Mobile game
Ragnarok: Twilight was officially launched in China on August 15, 2025 and Southeast Asia (except Vietnam) on October 23, 2025.
- Ragnarok M: Classic Global, an MMORPG Mobile and PC game
Ragnarok M: Classic Global was officially launched in North and South America, Europe, Middle East, certain regions of North Africa and Oceania on September 3, 2025.
- Ragnarok: The Promised Adventure (Tentative English Title), an Adventure MMORPG Mobile and WeChat game
Ragnarok: The Promised Adventure (Tentative English Title) was officially launched in China on September 25, 2025.
- THE RAGNAROK, an MMORPG Mobile and PC game
THE RAGNAROK was officially launched on WeChat (H5) Mini Programs in China on September 20, 2025.
- Ragnarok X: Next Generation, an MMORPG Mobile and PC game
Ragnarok X: Next Generation will be launched in Europe (except England, Portugal, Spain and Ireland), Middle East and North Africa in the first half of 2026.
- Ragnarok: The New World, an MMORPG Mobile and PC game
Ragnarok: The New World will be launched in Taiwan, Hong Kong and Macau in the first quarter of 2026.
- Ragnarok Abyss, an MMOARPG Mobile and PC game
Ragnarok Abyss is underway for its launch in Southeast Asia in the first half of 2026.
- Ragnarok: Back to Glory, an MMORPG Mobile game
Ragnarok: Back to Glory is scheduled to be launched in China in the fourth quarter of 2025.
- Ragnarok Endless Trails (Tentative English Title), a Battle Royal Mobile game
Ragnarok Endless Trails (Tentative English Title) is planned to be launched in Southeast Asia in the first quarter of 2026.
Ragnarok Online IP-based Blockchain Game
- Ragnarok Landverse Genesis America, an MMORPG Blockchain and PC game
Ragnarok Landverse Genesis America is scheduled to be launched in North and South America on December 11, 2025.
Other IP-based Games
- Schop Hero, a New Fresh Whole Digging Puzzle RPG Mobile game
Schop Hero was officially launched in Japan on September 17, 2025.
- Chess Rumble, a Collectible Tactical RPG Mobile game
Chess Rumble was officially launched in Global (except Korea and Japan) on October 15, 2025.
- THE GOOD OLD DAYS, a Metroidvania Adventure Console and PC game
THE GOOD OLD DAYS was officially launched in Global on October 23, 2025.
- Meow Star Acres 2, a Farm Simulation Mobile game
Meow Star Acres 2 was soft-launched in Canada, Australia, Philippines and Malaysia on October 28, 2025.
- Aeruta, an Action RPG PC game
Aeruta was officially launched on Steam in Global on November 6, 2025.
- Hashire HEBEREKE: EX, a Racing and Remake Console and PC game
Hashire HEBEREKE: EX is underway for its launch in Global in the first half of 2026.
- the Game of LIFE for Nintendo Switch, a Board and Party Console game
the Game of LIFE for Nintendo Switch will be launched in Asia (except Japan) on December 18, 2025.
Expansion of Other IP-business
Gravity Co., Ltd. has signed a publishing agreement of the Game of LIFE for Nintendo Switch, a Board and Party Console game based on the Game of LIFE's IP, in Asia (except Japan) with TOMY COMPANY, LTD.
Investor Presentation
Gravity issued an investor presentation. The presentation contains the Company’s recent business updates, results of the third quarter in 2025 and Gravity’s business plan. The presentation can be found on the Company’s website under the IR Archives section at https://www.gravity.co.kr/en/ir/updates. Korean and Japanese versions of the presentation are also provided on the website.
About GRAVITY Co., Ltd. ---------------------------------------------------
Gravity is a developer and publisher of online and mobile games. Gravity's principal product, Ragnarok Online, is a popular online game in many markets, including Japan and Taiwan, and is currently commercially offered in 91 regions. For more information about Gravity, please visit http://www.gravity.co.kr.
Forward-Looking Statements:
Certain statements in this press release may include, in addition to historical information, “forward-looking statements” within the meaning of the “safe-harbor” provisions of the U.S. Private Securities Litigation Reform Act 1995. Forward-looking statements can generally be identified by the use of forward-looking terminology, such as “may,” “will,” “expect,” “intend,” “estimate,” “anticipate,” “believe”, “project,” or “continue” or the negative thereof or other similar words, although not all forward-looking statements contain these words. Investors should consider the information contained in our submissions and filings with the United States Securities and Exchange Commission (the “SEC”), including our annual report for the fiscal year ended December 31, 2024 on Form 20-F, together with such other documents that we may submit to or file with the SEC from time to time, on Form 6-K. The forward-looking statements speak only as of this press release and we assume no duty to update them to reflect new, changing or unanticipated events or circumstances.
Contact:
Mr. Heung Gon Kim
Chief Financial Officer
Gravity Co., Ltd.
Email: kheung@gravity.co.kr
Ms. Jin Lee
Ms. Yujin Oh
IR Unit
Gravity Co., Ltd.
Email: ir@gravity.co.kr
Telephone: +82-2-2132-7800
GRAVITY Co., Ltd.
Consolidated Statements of Financial Position
(In millions of KRW and thousands of US$)
| As of | |||||||||||||||
| 31-Dec-24 | 30-Sep-25 | ||||||||||||||
| KRW | US$ | KRW | US$ | ||||||||||||
| (audited) | (unaudited) | (unaudited) | (unaudited) | ||||||||||||
| Assets | |||||||||||||||
| Current assets: | |||||||||||||||
| Cash and cash equivalents | 228,898 | 162,960 | 197,348 | 140,498 | |||||||||||
| Short-term financial instruments | 324,304 | 230,882 | 412,579 | 293,728 | |||||||||||
| Accounts receivable, net | 81,152 | 57,775 | 59,984 | 42,704 | |||||||||||
| Other receivables, net | 1,572 | 1,119 | 2,738 | 1,949 | |||||||||||
| Prepaid expenses | 8,115 | 5,777 | 15,734 | 11,202 | |||||||||||
| Other current financial assets | 6,602 | 4,700 | 4,158 | 2,960 | |||||||||||
| Other current assets | 2,967 | 2,112 | 4,777 | 3,401 | |||||||||||
| Total current assets | 653,610 | 465,325 | 697,318 | 496,442 | |||||||||||
| Property and equipment, net | 9,957 | 7,089 | 10,671 | 7,597 | |||||||||||
| Intangible assets, net | 7,057 | 5,024 | 8,062 | 5,740 | |||||||||||
| Deferred tax assets | 5,617 | 3,999 | 6,461 | 4,600 | |||||||||||
| Other non-current financial assets | 1,767 | 1,258 | 1,795 | 1,278 | |||||||||||
| Other non-current assets | 8,451 | 6,017 | 6,544 | 4,659 | |||||||||||
| Total assets | 686,459 | 488,712 | 730,851 | 520,316 | |||||||||||
| Liabilities and Equity | |||||||||||||||
| Current liabilities: | |||||||||||||||
| Accounts payable | 67,930 | 48,361 | 68,986 | 49,113 | |||||||||||
| Deferred revenue | 26,761 | 19,052 | 19,695 | 14,021 | |||||||||||
| Withholdings | 1,588 | 1,131 | 1,408 | 1,002 | |||||||||||
| Accrued expense | 2,651 | 1,887 | 2,511 | 1,788 | |||||||||||
| Income tax payable | 6,507 | 4,633 | 5,184 | 3,691 | |||||||||||
| Other current liabilities | 3,212 | 2,287 | 3,655 | 2,602 | |||||||||||
| Total current liabilities | 108,649 | 77,351 | 101,439 | 72,217 | |||||||||||
| Long-term account payables | 220 | 157 | 623 | 444 | |||||||||||
| Long-term deferred revenue | 2,572 | 1,831 | 506 | 360 | |||||||||||
| Other non-current liabilities | 5,361 | 3,817 | 5,388 | 3,837 | |||||||||||
| Deferred tax liabilities | 1,294 | 921 | 1,295 | 922 | |||||||||||
| Total liabilities | 118,096 | 84,077 | 109,251 | 77,780 | |||||||||||
| Share capital | 3,474 | 2,473 | 3,474 | 2,473 | |||||||||||
| Capital surplus | 26,979 | 19,207 | 26,979 | 19,207 | |||||||||||
| Other components of equity | 23,801 | 16,945 | 21,948 | 15,625 | |||||||||||
| Retained earnings | 513,418 | 365,518 | 568,570 | 404,783 | |||||||||||
| Equity attributable to owners of the Parent Company | 567,672 | 404,143 | 620,971 | 442,088 | |||||||||||
| Non-controlling interest | 691 | 492 | 629 | 448 | |||||||||||
| Total equity | 568,363 | 404,635 | 621,600 | 442,536 | |||||||||||
| Total liabilities and equity | 686,459 | 488,712 | 730,851 | 520,316 | |||||||||||
* For convenience purposes only, the KRW amounts are expressed in U.S. dollars at the rate of KRW 1,404.63 to US
GRAVITY Co., Ltd.
Consolidated Statements of Comprehensive Income
(In millions of KRW and thousands of US$ except for share and ADS data)
| Three months ended | Nine months ended | ||||||||||||||||||||
| 30-Jun-25 | 30-Sep-24 | 30-Sep-25 | 30-Sep-24 | 30-Sep-25 | |||||||||||||||||
| (KRW) | (KRW) | (KRW) | (US$) | (KRW) | (KRW) | (US$) | |||||||||||||||
| (unaudited) | (unaudited) | (unaudited) | (unaudited) | (unaudited) | (unaudited) | (unaudited) | |||||||||||||||
| Revenues: | |||||||||||||||||||||
| Online games | 21,971 | 19,657 | 25,968 | 18,487 | 57,167 | 66,745 | 47,518 | ||||||||||||||
| Mobile games | 144,003 | 102,524 | 109,571 | 78,007 | 300,090 | 369,060 | 262,745 | ||||||||||||||
| Other revenue | 4,766 | 6,195 | 3,355 | 2,389 | 13,865 | 11,293 | 8,041 | ||||||||||||||
| Total net revenue | 170,740 | 128,376 | 138,894 | 98,883 | 371,122 | 447,098 | 318,304 | ||||||||||||||
| Cost of revenue | 114,006 | 76,261 | 88,542 | 63,036 | 225,895 | 290,006 | 206,464 | ||||||||||||||
| Gross profit | 56,734 | 52,115 | 50,352 | 35,847 | 145,227 | 157,092 | 111,840 | ||||||||||||||
| Operating expenses: | |||||||||||||||||||||
| Selling, general and administrative expenses | 33,509 | 20,325 | 26,675 | 18,991 | 64,181 | 82,043 | 58,409 | ||||||||||||||
| Research and development | 3,291 | 3,706 | 2,149 | 1,530 | 11,594 | 8,871 | 6,316 | ||||||||||||||
| Others, net | 264 | 508 | 252 | 179 | 18 | 502 | 357 | ||||||||||||||
| Total operating expenses | 37,064 | 24,539 | 29,076 | 20,700 | 75,793 | 91,416 | 65,082 | ||||||||||||||
| Operating profit | 19,670 | 27,576 | 21,276 | 15,147 | 69,434 | 65,676 | 46,758 | ||||||||||||||
| Finance income(costs): | |||||||||||||||||||||
| Finance income | 2,651 | 5,924 | 3,283 | 2,337 | 21,088 | 16,651 | 11,854 | ||||||||||||||
| Finance costs | (3,615) | (5,085) | 2,648 | 1,885 | (9,552) | (7,964) | (5,670) | ||||||||||||||
| Profit before income tax | 18,706 | 28,415 | 27,207 | 19,369 | 80,970 | 74,363 | 52,942 | ||||||||||||||
| Income tax expense | 5,486 | 6,080 | 7,362 | 5,241 | 19,172 | 19,220 | 13,683 | ||||||||||||||
| Profit for the year | 13,220 | 22,335 | 19,845 | 14,128 | 61,798 | 55,143 | 39,259 | ||||||||||||||
| Profit attributable to: | |||||||||||||||||||||
| Non-controlling interest | (25) | (50) | (24) | (17) | (21) | (9) | (6) | ||||||||||||||
| Owners of Parent | 13,245 | 22,385 | 19,869 | 14,145 | 61,819 | 55,152 | 39,265 | ||||||||||||||
| Earnings per share | |||||||||||||||||||||
| - Basic and diluted | 1,906 | 3,221 | 2,859 | 2.04 | 8,896 | 7,937 | 5.65 | ||||||||||||||
| Weighted average number of shares outstanding | |||||||||||||||||||||
| - Basic and diluted | 6,948,900 | 6,948,900 | 6,948,900 | 6,948,900 | 6,948,900 | 6,948,900 | 6,948,900 | ||||||||||||||
| Earnings per ADS | |||||||||||||||||||||
| - Basic and diluted | 1,906 | 3,221 | 2,859 | 2.04 | 8,896 | 7,937 | 5.65 | ||||||||||||||
* For convenience, the KRW amounts are expressed in U.S. dollars at the rate of KRW 1,404.63 to US
(1) Each ADS represents one common share.