Welcome to our dedicated page for Roblox news (Ticker: RBLX), a resource for investors and traders seeking the latest updates and insights on Roblox stock.
Roblox Corporation (NYSE: RBLX) is known for its immersive gaming and creation platform, and the RBLX news page on Stock Titan focuses on developments that shape this ecosystem. Company communications emphasize that Roblox offers people millions of ways to be together, with a vision to reimagine how people connect in a world that is safe, civil, and optimistic. News about Roblox often highlights how the platform evolves for users, creators, brands, and investors.
Investors and followers of RBLX can expect coverage of financial announcements such as quarterly and full-year results, shareholder letters, and guidance updates, which the company typically releases alongside webcasts and Q&A sessions. These items provide insight into Roblox’s operational performance and its creator-driven economy, where developers earn money from optional in-experience purchases and advertising, and Roblox earns revenue by taking a share of those earnings.
Another major theme in Roblox news is safety and trust. Recent releases describe the rollout of facial age estimation, required age checks for chat access, and age-based communication that limits conversations between adults and minors. Roblox also reports on its multilayered safety approach, including AI monitoring, human review, default protections for younger users, and parental controls, as well as the launch of its Safety Center for parents and caregivers.
News items also cover platform innovation and creator tools, including AI-assisted creation, performance improvements, avatar fidelity, and new discovery formats like Roblox Moments. Announcements from the Roblox Developers Conference (RDC) and Economic Impact Reports provide additional context on creator earnings, GDP contributions, and partnerships with brands and IP holders. For anyone tracking how Roblox’s platform, safety systems, and creator economy are changing over time, this news feed offers a centralized view of the company’s key updates.
Roblox (NYSE: RBLX) has scheduled to release its first quarter 2025 financial results before U.S. markets open on Thursday, May 1, 2025. The company will host a conference call on the same day at 5:30 am PT / 8:30 am ET to discuss the results and answer questions.
The conference call will be accessible via live webcast through the Roblox investor relations website at ir.roblox.com. Following the call, both a replay and transcript will be made available on the investor relations website for a minimum of 12 months.
Roblox (NYSE: RBLX) reported strong Q4 and full-year 2024 results with significant growth across key metrics. Q4 revenue reached $988.2 million, up 32% year-over-year, while bookings increased 21% to $1,361.6 million. The company reported a net loss of $219.6 million for Q4.
For full-year 2024, revenue grew 29% to $3,602.0 million, and bookings increased 24% to $4,369.1 million. Operating metrics showed robust growth with Daily Active Users (DAUs) reaching 85.3 million in Q4, up 19% year-over-year. User engagement strengthened with 18.7 billion hours engaged in Q4, a 21% increase.
The company's financial position remains strong with $4.0 billion in cash and investments, and net liquidity of $3.0 billion. Free cash flow improved significantly, up 417% to $641.3 million for the full year.
Roblox (NYSE: RBLX) has announced it will release its fourth quarter and full year 2024 financial results before U.S. markets open on Thursday, February 6, 2025. The company will host a conference call the same day at 5:30 AM PT / 8:30 AM ET to discuss the results.
Investors can access the live webcast through the Roblox investor relations website at ir.roblox.com. A replay and transcript of the call will be available on the same website shortly after the event and will remain accessible for at least 12 months.
Roblox (NYSE: RBLX) reported strong Q3 2024 financial results with significant growth across key metrics. Revenue increased 29% year-over-year to $919.0 million, while bookings grew 34% to $1,128.5 million. The company achieved record user engagement with Daily Active Users (DAUs) up 27% to 88.9 million and Hours Engaged up 29% to 20.7 billion. Monthly unique payers increased 30% to 19.1 million. Despite growth, the company reported a net loss of $239.3 million. Free cash flow showed substantial improvement, up 266% year-over-year to $218.0 million, with strong liquidity position of $3.9 billion in cash and investments.
Roblox (NYSE: RBLX) has announced that it will release its third quarter 2024 financial results on Thursday, October 31, 2024, before the U.S. markets open. The company will also host a conference call on the same day to discuss the results and answer questions.
The conference call is scheduled for 5:30 am PT / 8:30 am ET. Investors and interested parties can access the live webcast of the call through the Roblox investor relations website at ir.roblox.com. Following the call, an online replay and transcript will be made available on the same website and will remain accessible for at least 12 months.
Roblox (NYSE: RBLX) has announced plans to live broadcast keynote addresses from its annual Roblox Developers Conference (RDC) on Friday, September 6. The event, which brings together Roblox's global community of creators, developers, influencers, and brand partners, will feature important product announcements and innovations.
The conference will begin at 10 am PT with opening remarks from Roblox founder and CEO David Baszucki, followed by discussions with various Roblox leaders about new product initiatives and strategies. A Creator Keynote will take place from 1:00 pm to 2:00 pm PT, featuring Nick Tornow, VP of Creator and Engine Engineering, and Tian Lim, VP of Creator and Engine Product.
The live broadcast will be available on Roblox's YouTube channel and investor relations website, with an online replay accessible for at least 12 months following the event.
Warner Bros. Pictures has launched a new immersive Beetlejuice Beetlejuice experience on Roblox (NYSE: RBLX), created by Sawhorse. The experience, titled '[Beetlejuice] Escape the Afterlife,' features Roblox's first virtual Fandango box office, allowing eligible users to purchase movie tickets directly within the platform.
The experience brings the movie to life, enabling fans to explore familiar scenes and characters from the original Beetlejuice movie, as well as new elements from the upcoming sequel. Users can enter three immersive worlds, rescue characters, and interact with iconic locations like The Waiting Room and Adam's model of Winter River, Connecticut.
Additionally, the experience will connect with four top Roblox community-created games, offering users unique virtual items and portals to the Afterlife. The virtual Fandango box office opens on August 5, 2024, for US-based users aged 13 and older, while the full in-game experience is available to all users globally.
Roblox (NYSE: RBLX) reported strong growth in Q2 2024, with revenue up 31% year-over-year to $893.5 million and bookings up 22% to $955.2 million. The company saw significant increases in key metrics:
- Daily Active Users (DAUs) reached 79.5 million, up 21% YoY
- Hours engaged hit 17.4 billion, up 24% YoY
- Average monthly unique payers grew 22% YoY to 16.5 million
Despite growth, Roblox reported a net loss of $207.2 million. However, the company's cash position improved, with net cash from operating activities up 433% YoY to $151.4 million and free cash flow of $111.6 million, compared to -$95.5 million in Q2 2023.
Roblox (NYSE: RBLX) announced it will release its second-quarter 2024 financial results on August 1, 2024, before U.S. markets open.
A conference call to discuss these results is scheduled for the same day at 5:30 am PT / 8:30 am ET.
The conference call will be accessible via a live webcast on the Roblox investor relations website. An online replay and transcript will be available shortly after the call and will remain accessible for at least 12 months.