Super League Reports First Quarter 2025 Financial Results
Rhea-AI Summary
Super League (SLE) reported its Q1 2025 financial results, highlighting its strategic realignment to achieve EBITDA profitability by Q4. The company has successfully diversified into mobile games, which now represents 15% of revenues. A key development was the acquisition of Supersocial, an award-winning Roblox studio whose portfolio includes 49 immersive builds with over 390 million visits and 3+ billion impressions.
The company is adapting to changes in the Roblox ad ecosystem and macro challenges through streamlined operations, cost controls, and focus on higher-margin programs. Super League maintains a strong pipeline of nearly $20 million in active opportunities across approximately 100 programs. The company positions itself at the intersection of interactive entertainment and advertising, focusing on making brands playable.
Positive
- None.
Negative
- Facing structural shifts in Roblox ad ecosystem
- Experiencing macro headwinds affecting operations
- Currently operating at a net loss
News Market Reaction 1 Alert
On the day this news was published, SLE gained 8.90%, reflecting a notable positive market reaction.
Data tracked by StockTitan Argus on the day of publication.
~ Company Maintains Focus on Streamlining Operations: Substantially Reduces Operating Expenses & Net Loss ~
~ On Track to Reach EBITDA Positive in Q4 ~
SANTA MONICA, Calif., May 15, 2025 (GLOBE NEWSWIRE) -- Super League (Nasdaq: SLE), a leader in engaging audiences through playable media, content, and experiences, today released first quarter 2025 financial results.
Super League Chief Executive Officer, Matt Edelman Commented:
“Our first quarter 2025 was a period of realignment for Super League in an effort to adapt to structural shifts in the Roblox ad ecosystem and macro headwinds while positioning ourselves to achieve EBITDA profitability leading to long-term sustainable growth.
As outlined during our previous quarterly conference call, our strategy calls for streamlined operations through cost controls, revenue diversification and a focus on larger, higher margin programs. Our successful entrance into the mobile games arena exemplifies this strategic shift, having already grown to
Against the backdrop of increasing industry consolidation, we recently acquired Supersocial, an award-winning Roblox studio with previous clients including Gucci, e.l.f. beauty, Walmart, Universal Music Group, and more. With just that one deal, we now have a Roblox business that has delivered 49 immersive builds, racking up more than 390 million visits and 3+ billion impressions on the platform. We continue to target potential strategic opportunities that present clear revenue and cost synergies and accelerate our path to EBITDA positive.
Looking ahead, we have a strong pipeline of nearly
The Company will host a webinar at 5:00 p.m. Eastern Time today, May 15, 2025, to discuss financial results, provide a corporate update and end with a question-and-answer session. To participate, please use the following information.
Super League First Quarter 2025 Earnings Webinar
| Date: | Thursday, May 15, 2025 |
| Time: | 5:00 pm Eastern Time |
| Dial-in: | 1-877-407-0779 |
| International Dial-in: | 1-201-389-0914 |
| Webinar: | Register Here |
A replay will be available within 24 hours after the webinar and can be accessed here or on the Company’s investor relations website at https://ir.superleague.com/.
For any questions related to the Company’s first quarter 2025 financial results, please contact SLE@mzgroup.us.
About Super League
Super League (Nasdaq: SLE) is redefining how brands connect with consumers through the power of playable media. The Company provides global brands with ads, content, and experiences that are not only seen - they’re played, felt, and remembered - within mobile games and the world’s largest immersive gaming platforms. Powered by proprietary technology, an award-winning development studio, and a vast network of native creators, Super League is a one-of-a-kind partner for brands looking to stand out in culture, spark loyalty, and drive meaningful impact. In a world where attention is earned, Super League makes brands relevant - by making them playable. For more information, visit superleague.com.
Investor Relations Contact:
Shannon Devine/ Mark Schwalenberg
MZ North America
Main: 203-741-8811
SLE@mzgroup.us
| SUPER LEAGUE ENTERPRISE, INC. | ||||||||
| CONSOLIDATED BALANCE SHEETS | ||||||||
| MARCH 31, 2025 AND DECEMBER 31, 2024 | ||||||||
| (In U.S. dollars, rounded to the nearest thousands, except share and per share data) | ||||||||
| March 31, 2025 | December 31, 2024 | |||||||
| Assets | ||||||||
| Cash and cash equivalents | $ | 747,000 | $ | 1,310,000 | ||||
| Accounts receivable | 2,568,000 | 3,766,000 | ||||||
| Prepaid expenses and other current assets | 958,000 | 677,000 | ||||||
| Total current assets | 4,273,000 | 5,753,000 | ||||||
| Property and Equipment, net | 18,000 | 24,000 | ||||||
| Intangible and Other Assets, net | 3,629,000 | 4,070,000 | ||||||
| Goodwill | 1,864,000 | 1,864,000 | ||||||
| Total assets | $ | 9,784,000 | $ | 11,711,000 | ||||
| Liabilities | ||||||||
| Accounts payable and accrued expenses | $ | 5,373,000 | $ | 5,282,000 | ||||
| Accrued contingent consideration | 124,000 | 138,000 | ||||||
| Promissory note - contingent consideration | 1,727,000 | 1,735,000 | ||||||
| Contract liabilities | 633,000 | 50,000 | ||||||
| Notes payable and accrued interest | 5,008,000 | 3,240,000 | ||||||
| Total current liabilities | 12,865,000 | 10,445,000 | ||||||
| Deferred taxes | 161,000 | 161,000 | ||||||
| Warrant liability | 219,000 | 935,000 | ||||||
| Total liabilities | 13,245,000 | 11,541,000 | ||||||
| Stockholders’ Equity | ||||||||
| Preferred Stock | - | - | ||||||
| Common Stock | 95,000 | 94,000 | ||||||
| Additional paid-in capital | 270,710,000 | 270,111,000 | ||||||
| Accumulated deficit | (274,266,000 | ) | (270,035,000 | ) | ||||
| Total stockholders’ equity | (3,461,000 | ) | 170,000 | |||||
| Total liabilities and stockholders’ equity | $ | 9,784,000 | $ | 11,711,000 | ||||
| SUPER LEAGUE ENTERPRISE, INC. | ||||||||
| CONSOLIDATED STATEMENTS OF OPERATIONS | ||||||||
| FOR THE THREE MONTHS ENDED MARCH 31, 2025 AND 2024 | ||||||||
| (In U.S. dollars, rounded to the nearest thousands, except share and per share data) | ||||||||
| Three Months Ended March 31, | ||||||||
| 2025 | 2024 | |||||||
| REVENUE | $ | 2,718,000 | $ | 4,209,000 | ||||
| COST OF REVENUE | (1,522,000 | ) | (2,477,000 | ) | ||||
| GROSS PROFIT | 1,196,000 | 1,732,000 | ||||||
| OPERATING EXPENSES | ||||||||
| Selling, marketing and advertising | 2,392,000 | 2,277,000 | ||||||
| Engineering, Technology and Development | 929,000 | 1,699,000 | ||||||
| General and administrative | 1,520,000 | 2,102,000 | ||||||
| Contingent consideration | (14,000 | ) | 259,000 | |||||
| TOTAL OPERATING EXPENSES | 4,827,000 | 6,337,000 | ||||||
| NET OPERATING LOSS | (3,631,000 | ) | (4,605,000 | ) | ||||
| OTHER INCOME (EXPENSE) | ||||||||
| Gain on sale of intangible assets | 243,000 | 144,000 | ||||||
| Interest expense, including change in fair value of promissory notes carried at fair value | (1,402,000 | ) | (18,000 | ) | ||||
| Change in fair value of warrant liability | 717,000 | (761,000 | ) | |||||
| Other | (157,000 | ) | (20,000 | ) | ||||
| OTHER INCOME (EXPENSE) | (599,000 | ) | (655,000 | ) | ||||
| LOSS BEFORE BENEFIT FROM INCOME TAXES | (4,230,000 | ) | (5,260,000 | ) | ||||
| PROVISION FOR INCOME TAXES | - | - | ||||||
| NET LOSS | $ | (4,230,000 | ) | $ | (5,260,000 | ) | ||
| Net loss attributable to common stockholders - basic and diluted | ||||||||
| Basic and diluted net loss per common share | $ | (0.25 | ) | $ | (1.00 | ) | ||
| Weighted-average number of shares outstanding, basic and diluted | $ | 16,953,860 | $ | 5,240,755 | ||||
| SUPER LEAGUE ENTERPRISE, INC. | ||||||||
| RECONCILIATION OF GAAP TO NON-GAAP FINANCIAL INFORMATION (UNAUDITED) | ||||||||
| FOR THE THREE MONTHS ENDED MARCH 31, 2025 AND 2024 | ||||||||
| (In U.S. dollars, rounded to the nearest thousands, except share and per share data) | ||||||||
| Three Months Ended March 31, | ||||||||
| 2025 | 2024 | |||||||
| GAAP net loss | $ | (4,230,000 | ) | $ | (5,260,000 | ) | ||
| Add back: | ||||||||
| Non-cash stock compensation | 284,000 | 332,000 | ||||||
| Non-cash amortization of intangibles | 541,000 | 683,000 | ||||||
| Change in fair value of warrant liability | (717,000 | ) | 761,000 | |||||
| Other | 443,000 | 136,000 | ||||||
| Proforma net loss | $ | (3,679,000 | ) | $ | (3,348,000 | ) | ||
| Pro forma non-GAAP net loss per common share — diluted | $ | (0.22 | ) | $ | (0.64 | ) | ||
| Non-GAAP weighted-average shares — diluted | 16,953,860 | 5,240,755 | ||||||
| SUPER LEAGUE ENTERPRISE, INC. | |||||||
| CONSOLIDATED STATEMENTS OF CASH FLOWS | |||||||
| FOR THE THREE MONTHS ENDED MARCH 31, 2025 AND 2024 | |||||||
| (In U.S. dollars, rounded to the nearest thousands) | |||||||
| Three Months Ended March 31, | |||||||
| 2025 | 2024 | ||||||
| Operating Activities | |||||||
| Net loss | $ | (4,230,000 | ) | $ | (5,260,000 | ) | |
| Adjustments to reconcile net loss to net cash used in operations: | |||||||
| Depreciation and amortization | 547,000 | 700,000 | |||||
| Stock-based compensation | 284,000 | 332,000 | |||||
| Change in fair value of warrant liability | (717,000 | ) | 761,000 | ||||
| Change in fair value of contingent consideration | (59,000 | ) | 116,000 | ||||
| Change in fair value of debt at fair value | 495,000 | - | |||||
| Gain on sale of intangible assets | (243,000 | ) | (144,000 | ) | |||
| Fair value of noncash legal settlement and other noncash charges | - | 164,000 | |||||
| Changes in assets and liabilities | |||||||
| Accounts Receivable | 1,198,000 | 2,048,000 | |||||
| Prepaid Expenses and Other Assets | (352,000 | ) | (48,000 | ) | |||
| Accounts payable and accrued expenses | 107,000 | (2,548,000 | ) | ||||
| Accrued contingent consideration | - | 142,000 | |||||
| Contract liabilities | 583,000 | (6,000 | ) | ||||
| Accrued interest on notes payable | 184,000 | - | |||||
| Net Cash Used in Operating Activities | (2,203,000 | ) | (3,743,000 | ) | |||
| Investing Activities | - | ||||||
| Proceeds from sale of Minehut Assets | 383,000 | - | |||||
| Capitalization of software development costs | (100,000 | ) | (125,000 | ) | |||
| Net Cash Used in Investing Activities | 283,000 | (125,000 | ) | ||||
| Financing Activities | |||||||
| Proceeds from issuance of common stock, net of issuance costs | 231,000 | - | |||||
| Proceeds from the issuance of promissory notes, net of issuance costs | 3,079,000 | - | |||||
| Payments on promissory notes | (2,075,000 | ) | - | ||||
| Accounts receivable facility advances | 259,000 | 371,000 | |||||
| Payments on accounts receivable facility | (137,000 | ) | (801,000 | ) | |||
| Net Cash Provided by (Used in) Financing Activities | 1,357,000 | (430,000 | ) | ||||
| Net Decrease in Cash and Cash Equivalents | (563,000 | ) | (4,298,000 | ) | |||
| Cash and Cash Equivalents at Beginning of the Period | 1,310,000 | 7,609,000 | |||||
| Cash and Cash Equivalents at End of the Period | $ | 747,000 | $ | 3,311,000 | |||