Snail, Inc. Reports Second Quarter 2025 Financial Results
Snail Inc (NASDAQ: SNAL) reported Q2 2025 financial results with mixed performance. Net revenues increased to $22.2 million from $21.6 million year-over-year, while bookings grew 18.5% to $27.1 million. However, the company recorded a net loss of $(16.6) million compared to net income of $2.3 million in Q2 2024.
Key highlights include strong performance in the ARK franchise, with ASE selling 1.2 million units and ASA reaching 807,065 units sold. The company announced a strategic initiative to develop its own USD-backed stablecoin, establishing Snail Coins LLC and securing partnerships with cryptocurrency experts. Additionally, ARK Mobile surpassed 6.9 million downloads, and the company expanded its game portfolio with multiple new titles.
The increased net loss was primarily attributed to higher operating expenses, increased headcount, R&D costs, marketing expenses, and a $12.9 million valuation allowance against deferred tax assets.
Snail Inc (NASDAQ: SNAL) ha comunicato i risultati finanziari del secondo trimestre 2025 con esiti contrastanti. I ricavi netti sono saliti a $22,2 milioni rispetto a $21,6 milioni dell’anno precedente, mentre i bookings sono aumentati del 18,5% a $27,1 milioni. Tuttavia, la società ha registrato una perdita netta di $(16,6) milioni, a fronte di un utile netto di $2,3 milioni nel Q2 2024.
Tra i punti salienti si segnala la solida performance del franchise ARK, con ASE che ha venduto 1,2 milioni di unità e ASA che ha raggiunto 807.065 unità vendute. L’azienda ha annunciato un’iniziativa strategica per sviluppare una stablecoin sostenuta in USD, costituendo Snail Coins LLC e stringendo partnership con esperti di criptovalute. Inoltre, ARK Mobile ha superato i 6,9 milioni di download e il portafoglio giochi è stato ampliato con diversi nuovi titoli.
L’aumento della perdita netta è stato principalmente imputato a maggiori spese operative, incremento del personale, costi di R&S, spese di marketing e una valutazione di svalutazione di $12,9 milioni relativa ai crediti d’imposta differiti.
Snail Inc (NASDAQ: SNAL) presentó los resultados financieros del segundo trimestre de 2025 con un desempeño mixto. Los ingresos netos aumentaron a $22,2 millones desde $21,6 millones interanuales, mientras que las reservas (bookings) crecieron un 18,5% hasta $27,1 millones. No obstante, la compañía registró una pérdida neta de $(16,6) millones frente a un beneficio neto de $2,3 millones en el Q2 de 2024.
Entre los aspectos destacados figura el sólido rendimiento de la franquicia ARK, con ASE vendiendo 1,2 millones de unidades y ASA alcanzando 807.065 unidades vendidas. La empresa anunció una iniciativa estratégica para desarrollar su propia stablecoin respaldada en USD, creando Snail Coins LLC y asegurando alianzas con expertos en criptomonedas. Además, ARK Mobile superó los 6,9 millones de descargas y el catálogo de juegos se amplió con varios títulos nuevos.
El mayor resultado neto negativo se atribuyó principalmente a un incremento de los gastos operativos, mayor plantilla, costes de I+D, gastos de marketing y una provisión por valoración de $12,9 millones contra activos por impuestos diferidos.
Snail Inc (NASDAQ: SNAL)는 2025년 2분기 실적을 발표했으며 성과는 혼재되어 있습니다. 순수익은 전년 동기 대비 $21.6백만에서 $22.2백만으로 증가했으며, 예약(booking)은 18.5% 증가한 $27.1백만을 기록했습니다. 그러나 회사는 2024년 2분기 순이익 $2.3백만과 달리 $(16.6)백만의 순손실을 보고했습니다.
주요 하이라이트로는 ARK 프랜차이즈의 강한 성과가 있으며, ASE는 120만 대를 판매했고 ASA는 807,065대 판매를 달성했습니다. 회사는 USD 기반 스테이블코인을 자체 개발하기 위한 전략적 계획을 발표하고 Snail Coins LLC를 설립했으며 암호화폐 전문가들과의 파트너십을 확보했습니다. 또한 ARK Mobile은 690만 건 이상의 다운로드를 돌파했고 여러 신규 타이틀로 게임 포트폴리오를 확장했습니다.
순손실 확대는 주로 운영비 증가, 인원 확충, 연구개발 비용, 마케팅 비용, 그리고 이연법인세자산에 대한 $12.9백만 평가충당금 설정에 기인합니다.
Snail Inc (NASDAQ: SNAL) a publié ses résultats du deuxième trimestre 2025, marqués par des performances contrastées. Les revenus nets ont augmenté à 22,2 M$ contre 21,6 M$ un an plus tôt, tandis que les bookings ont progressé de 18,5% pour atteindre 27,1 M$. Cependant, la société a enregistré une perte nette de (16,6) M$, après un bénéfice net de 2,3 M$ au T2 2024.
Parmi les faits marquants figurent la solide performance de la franchise ARK, avec ASE vendant 1,2 million d’unités et ASA atteignant 807 065 ventes. La société a annoncé une initiative stratégique pour développer sa propre stablecoin adossée au dollar, en créant Snail Coins LLC et en nouant des partenariats avec des spécialistes des cryptomonnaies. De plus, ARK Mobile a dépassé les 6,9 millions de téléchargements et le portefeuille de jeux s’est enrichi de plusieurs nouveaux titres.
L’aggravation de la perte nette est principalement due à des frais d’exploitation plus élevés, à une augmentation des effectifs, aux coûts de R&D, aux dépenses marketing et à une provision pour dépréciation de 12,9 M$ sur les actifs d’impôts différés.
Snail Inc (NASDAQ: SNAL) meldete die Finanzergebnisse für das zweite Quartal 2025 mit gemischten Resultaten. Die Nettoumsätze stiegen im Jahresvergleich auf $22,2 Millionen von $21,6 Millionen, während die Bookings um 18,5% auf $27,1 Millionen zulegten. Dennoch verzeichnete das Unternehmen einen Nettoverlust von $(16,6) Millionen gegenüber einem Nettogewinn von $2,3 Millionen im Q2 2024.
Wesentliche Highlights sind die starke Entwicklung der ARK-Franchise, wobei ASE 1,2 Millionen Einheiten und ASA 807.065 Einheiten verkauft hat. Das Unternehmen kündigte eine strategische Initiative zur Entwicklung einer USD-gestützten Stablecoin an, gründete Snail Coins LLC und sicherte sich Partnerschaften mit Krypto-Experten. Zudem übertraf ARK Mobile 6,9 Millionen Downloads und das Spieleportfolio wurde um mehrere neue Titel erweitert.
Der gestiegene Nettoverlust wurde hauptsächlich auf höhere Betriebskosten, steigende Personalzahlen, F&E-Aufwendungen, Marketingkosten und eine Bewertungsrückstellung von $12,9 Millionen für latente Steueransprüche zurückgeführt.
- Net revenues increased to $22.2 million, up from $21.6 million year-over-year
- Bookings grew 18.5% to $27.1 million compared to Q2 2024
- ARK: Survival Evolved sold approximately 1.2 million units in Q2
- ARK Mobile surpassed 6.9 million downloads
- Strategic expansion into stablecoin development with establishment of dedicated subsidiary
- Successfully launched multiple new game titles and content updates
- Net loss of $(16.6) million compared to $2.3 million profit in Q2 2024
- EBITDA declined to $(2.4) million from $3.1 million year-over-year
- Recognized $12.9 million valuation allowance against deferred tax assets
- Significant increase in operating expenses and costs
- Unrestricted cash position remains relatively low at $7.9 million
Insights
Snail reported mixed Q2 results with increased revenues but widening losses due to expanded operations and tax provisions.
Snail's Q2 2025 financial results present a mixed picture with both promising developments and concerning trends. Revenue increased marginally to
The most concerning metric is the steep swing to a net loss of
Despite these challenges, bookings (a key gaming industry metric representing actual sales without accounting deferrals) grew impressively by
Cash position remains concerning at just
The stablecoin initiative represents a significant strategic pivot that introduces substantial regulatory and operational risks alongside potential new revenue streams. Investors should carefully monitor how management balances resource allocation between its core gaming business and this new digital asset venture.
ARK franchise shows strength while Snail diversifies with stablecoin initiative amid mixed overall performance.
Snail's gaming portfolio performance shows notable strength in its flagship ARK franchise, with continued resilience a decade after initial release. The ARK ecosystem demonstrated robust engagement metrics with Survival Evolved generating approximately 1.2 million unit sales in Q2 alone, maintaining 156,947 average daily active users (DAU) and peak engagement of 258,708 users. Meanwhile, Survival Ascended contributed an additional 807,065 unit sales plus 8 million PlayStation Plus downloads – a significant distribution channel expansion.
The mobile gaming segment continues gaining traction with ARK Mobile surpassing 6.9 million lifetime downloads and maintaining over 104,000 daily active users. This multi-platform strategy effectively monetizes the franchise across various player segments and price points.
Content updates remain a core engagement driver, with seasonal events and new expansions for ARK (Astraeos update, Ragnarok Ascended) demonstrating the company's commitment to maintaining player interest through consistent content refreshes. The upcoming ARK: Lost Colony release represents a significant new revenue opportunity in the pipeline.
The indie game portfolio expansion shows Snail diversifying beyond its core franchise with five new title launches this quarter (The Cecil, Chasmal Fear, Castle of Secrets, Robots of Midnight, and Zombie Rollerz). However, the
Most intriguing is Snail's ambitious pivot into blockchain technology with its proprietary stablecoin initiative. This represents both opportunity and risk – potentially creating new monetization avenues within game economies while diverting resources from core game development. The timing aligns with regulatory clarity from the GENIUS Act, but successfully executing both gaming operations and a compliant digital asset platform simultaneously will be challenging.
CULVER CITY, Calif., Aug. 19, 2025 (GLOBE NEWSWIRE) -- Snail, Inc. (Nasdaq: SNAL) (“Snail Games” or the “Company”), a leading global independent developer and publisher of interactive digital entertainment, today announced financial results for its second quarter ended June 30, 2025.
Second Quarter 2025 and Recent Operational Highlights
ARK Franchise Updates:
- ARK: Survival Evolved (“ASE”):
- Units sold were approximately 1,196,583 for the second quarter 2025
- During the second quarter 2025, average daily active users (“DAU”) was 156,947 and peak DAU was 258,708
- Launched pre-order for ARK: Lost Colony
- Celebrated 10-year anniversary of ASE
- ARK: Survival Ascended (“ASA”):
- Units sold were approximately 807,065 for the second quarter 2025
- 8 million ASA downloads via the PlayStation Plus subscription program during May 2025
- During the second quarter 2025, average DAU was 84,585 and peak DAU was 163,455
- Launched seasonal Eggcellent Adventure and Anniversary event
- Launched first major ARK: Astraeos update
- Launched ARK: Ragnarok Ascended
- ARK: Ultimate Mobile Edition (“ARK Mobile”):
- Surpassed 6.9 million downloads as of June 30, 2025
- In the three months ended June 30, 2025, average DAUs totaled 104,135
- Launched Extinction map and Genesis Part 1
Game Portfolio Updates:
- Celebrated Bellwright’s one-year Early Access anniversary and introduced significant new content and player-requested features
- Announced the acquisition of publishing rights for Whispers of West Grove and Rebel Engine
- Launched The Cecil: The Journey Begins, Chasmal Fear, Castle of Secrets, Robots of Midnight, and Zombie Rollerz: The Last Ship
- Company subsidiary Interactive Films LLC (“Interactive Films”) announced the development of The Fame Game: Welcome to Hollywood
Business Updates:
- Announced its intention to explore pursuing a strategic digital asset initiative that includes the development and introduction of its own proprietary stablecoin
- Retained external consultant Dr. George Cao, the founder and CEO of AscendEX, a full-stack cryptocurrency financial platform
- Retained seasoned legal advisors including a nationally recognized law firm ranked by Chambers FinTech Legal USA as a leading firm serving cryptocurrency and blockchain clients
- Established Snail Coins LLC, a new wholly owned subsidiary that will serve as the dedicated entity responsible for the issuance, management, and operations of its proprietary USD-backed stablecoin project and other broader digital asset management initiatives
- Announced an At The Market Offering Agreement to initiate capital formation for the reserve asset backing its stablecoin project
- Launched annual Steam Publisher Sale Event, driving sales momentum during the month of June
- Interactive Films signed a Memorandum of Understanding (“MoU”) with Mega Matrix Inc. (“MPU”) for the joint development, production, and global distribution of short dramas
Management Commentary
Company co-Chief Executive Officer Hai Shi commented: “The second quarter marked a pivotal and transformative period for Snail, highlighted by our official announcement to develop and launch our own proprietary stablecoin. This strategic initiative represents a significant evolution in our business model, aligning with both our long-term vision and broader momentum in digital financial innovation. Our decision to enter the stablecoin space was both timely and intentional, catalyzed by the recent passage of the GENIUS Act. This legislation has begun to establish a formal regulatory foundation for stablecoins, offering a clearer framework that supports innovation while fostering trust and transparency, creating an ideal environment to develop a fully compliant digital asset. Beyond its role in the broader financial ecosystem, we envision our stablecoin unlocking a wide range of external use cases - delivering secure, compliant, and scalable solutions that address key gaps in today’s digital asset payment landscape. Importantly, we see strong potential to integrate stablecoin functionality within our core gaming business, offering long-term opportunities to enhance game economies and facilitate seamless transactions.
“To that end, we’ve taken deliberate steps to set this initiative up for success, beginning with the retainment of strategic consultant partners and legal advisors. We are actively building the technological infrastructure and compliance architecture required to support a robust, scalable, and secure stablecoin ecosystem. We also recently entered into an at-the-market offering agreement, marking the beginning of our capital formation strategy to build the reserve backing needed for our stablecoin initiative. We remain committed to providing consistent market updates to foster transparent communications with our shareholders as we work toward the successful long-term launch of our stablecoin.”
Company co-Chief Executive Officer Tony Tian commented: “Beyond our stablecoin initiative, our core gaming business continues to demonstrate strong momentum, with notable performance in the month of June driven by our annual Steam Publisher Sale event. This event drove significant engagement across our game portfolio, especially within the ARK franchise, which remains a key pillar of our content ecosystem. June also marked the 10-year anniversary of the ARK franchise, an achievement that could not be accomplished without the support of the ARK community. Tied to the anniversary, there were many new content drops and updates to celebrate this milestone, further driving engagement. We remain committed to delivering consistent value through regular content updates and expansions for ARK, while also strategically pursuing opportunities to develop, acquire, and launch titles within our indie portfolio. Looking ahead to the remainder of the year, our teams are focused on preparing for the launch of ARK: Lost Colony, while simultaneously advancing a slate of indie titles currently in the pipeline. These efforts underscore our dedication to growing across all facets of our business and continuing to serve our global player base with compelling and original content.”
Second Quarter 2025 Financial Highlights
Net revenues for the three months ended June 30, 2025, increased to
Net loss for the three months ended June 30, 2025, was
Bookings for the three months ended June 30, 2025, increased
Earnings before interest, taxes, depreciation and amortization (“EBITDA”) for the three months ended June 30, 2025, was
As of June 30, 2025, unrestricted cash was
Six Months 2025 Financial Highlights
Net revenues for the six months ended June 30, 2025, increased
Net loss for the six months ended June 30, 2025, was
Bookings for the six months ended June 30, 2025, increased
EBITDA for the six months ended June 30, 2025, was
Use of Non-GAAP Financial Measures
In addition to the financial results determined in accordance with U.S. generally accepted accounting principles, or GAAP, Snail believes Bookings and EBITDA, as non-GAAP measures, are useful in evaluating its operating performance. Bookings and EBITDA are non-GAAP financial measures that are presented as supplemental disclosures and should not be construed as alternatives to net income (loss) or revenue as indicators of operating performance, nor as alternatives to cash flow provided by operating activities as measures of liquidity, both as determined in accordance with GAAP. Snail supplementally presents Bookings and EBITDA because they are key operating measures used by management to assess financial performance. Bookings adjusts for the impact of deferrals and, Snail believes, provides a useful indicator of sales in a given period. EBITDA adjusts for items that Snail believes do not reflect the ongoing operating performance of its business, such as certain non-cash items, unusual or infrequent items or items that change from period to period without any material relevance to its operating performance. Management believes Bookings and EBITDA are useful to investors and analysts in highlighting trends in Snail’s operating performance, while other measures can differ significantly depending on long-term strategic decisions regarding capital structure, the tax jurisdictions in which Snail operates and capital investments.
Bookings is defined as the net amount of products and services sold digitally or physically in the period. Bookings is equal to revenues, excluding the impact from deferrals. Below is a reconciliation of total net revenue to Bookings, the closest GAAP financial measure.
Three Months Ended June 30, | Six Months Ended June 30, | |||||||||||
2025 | 2024 | 2025 | 2024 | |||||||||
(in millions) | ||||||||||||
Total net revenue | $ | 22.2 | $ | 21.6 | $ | 42.3 | $ | 35.7 | ||||
Change in deferred net revenue | 4.9 | 1.3 | 7.1 | 6.7 | ||||||||
Bookings | $ | 27.1 | $ | 22.9 | $ | 49.4 | $ | 42.4 | ||||
We define EBITDA as net loss before (i) interest expense, (ii) interest income, (iii) benefit from income taxes and (iv) depreciation expense. The following table provides a reconciliation from net loss to EBITDA:
Three Months Ended June 30, | Six Months Ended June 30, | |||||||||||
2025 | 2024 | 2025 | 2024 | |||||||||
(in millions) | (in millions) | |||||||||||
Net loss | $ | (16.6 | ) | $ | 2.3 | $ | (18.5 | ) | $ | 0.5 | ||
Interest income and interest income – related parties | - | (0.1 | ) | (0.1 | ) | (0.2 | ) | |||||
Interest expense and interest expense – related parties | 0.2 | 0.2 | 0.3 | 0.6 | ||||||||
Income tax provision | 13.9 | 0.6 | 12.4 | 0.1 | ||||||||
Depreciation and amortization expense | 0.1 | 0.1 | 0.1 | 0.2 | ||||||||
EBITDA | $ | (2.4 | ) | $ | 3.1 | $ | (5.8 | ) | $ | 1.2 | ||
Webcast Details
The Company will host a webcast at 4:30 PM ET today to discuss the second quarter 2025 financial results. Participants may access the live webcast and replay via the link here or on the Company’s investor relations website at https://investor.snail.com/.
Forward-Looking Statements
This press release contains statements that constitute forward-looking statements. Many of the forward-looking statements contained in this press release can be identified by the use of forward-looking words such as “anticipate,” “believe,” “could,” “expect,” “should,” “plan,” “intend,” “may,” “predict,” “continue,” “estimate” and “potential,” or the negative of these terms or other similar expressions. Forward-looking statements appear in a number of places in this press release and include, but are not limited to, statements regarding Snail’s intent, belief or current expectations. These forward-looking statements include information about possible or assumed future results of Snail’s business, financial condition, results of operations, liquidity, plans and objectives. The statements Snail makes regarding the following matters are forward-looking by their nature: growth prospects and strategies; launching new games and additional functionality to games that are commercially successful; expectations regarding significant drivers of future growth; its ability to retain and increase its player base and develop new video games and enhance existing games; competition from companies in a number of industries, including other casual game developers and publishers and both large and small, public and private Internet companies; its ability to attract and retain a qualified management team and other team members while controlling its labor costs; its relationships with third-party platforms such as Xbox Live and Game Pass, PlayStation Network, Steam, Epic Games Store, My Nintendo Store, the Apple App Store, the Google Play Store and the Amazon Appstore; the size of addressable markets, market share and market trends; its ability to successfully enter new markets and manage international expansion; protecting and developing its brand and intellectual property portfolio; costs associated with defending intellectual property infringement and other claims; future business development, results of operations and financial condition; the ongoing conflicts involving Russia and Ukraine, and Israel and Hamas, on its business and the global economy generally; actions in various countries, particularly in China and the United States, have created uncertainty with respect to tariff impacts on the costs of our merchandise and costs of development; rulings by courts or other governmental authorities; the Company’s current program to repurchase shares of its Class A common stock, including expectations regarding the timing and manner of repurchases made under this share repurchase program; its plans to pursue and successfully integrate strategic acquisitions; and assumptions underlying any of the foregoing.
Further information on risks, uncertainties and other factors that could affect Snail’s financial results are included in its filings with the Securities and Exchange Commission (the “SEC”) from time to time, including its annual reports on Form 10-K and quarterly reports on Form 10-Q filed, or to be filed, with the SEC. You should not rely on these forward-looking statements, as actual outcomes and results may differ materially from those expressed or implied in the forward-looking statements as a result of such risks and uncertainties. All forward-looking statements in this press release are based on management’s beliefs and assumptions and on information currently available to Snail, and Snail does not assume any obligation to update the forward-looking statements provided to reflect events that occur or circumstances that exist after the date on which they were made.
About Snail, Inc.
Snail, Inc. (Nasdaq: SNAL) is a leading, global independent developer and publisher of interactive digital entertainment for consumers around the world, with a premier portfolio of premium games designed for use on a variety of platforms, including consoles, PCs, and mobile devices. For more information, please visit: https://snail.com/.
Investor Contact:
John Yi and Steven Shinmachi
Gateway Group, Inc.
949-574-3860
SNAL@gateway-grp.com
Snail, Inc. and Subsidiaries | ||||||||
Condensed Consolidated Balance Sheets as of June 30, 2025 and December 31, 2024 | ||||||||
(Unaudited) | ||||||||
June 30, 2025 | December 31, 2024 | |||||||
ASSETS | ||||||||
Current Assets: | ||||||||
Cash and cash equivalents | $ | 7,905,426 | $ | 7,303,944 | ||||
Accounts receivable, net of allowance for credit losses of | 17,675,727 | 9,814,822 | ||||||
Accounts receivable – related party | — | 2,336,274 | ||||||
Loan and interest receivable – related party | 106,751 | 105,759 | ||||||
Prepaid expenses – related party | 5,658,551 | 2,521,291 | ||||||
Prepaid expenses and other current assets | 1,308,225 | 1,846,024 | ||||||
Prepaid taxes | 6,156,775 | 7,318,424 | ||||||
Total current assets | 38,811,455 | 31,246,538 | ||||||
Restricted cash and cash equivalents | 935,000 | 935,000 | ||||||
Accounts receivable – related party, net of current portion | — | 1,500,592 | ||||||
Prepaid expenses – related party, net of current portion | 7,970,000 | 9,378,594 | ||||||
Property and equipment, net | 4,242,686 | 4,378,352 | ||||||
Intangible assets, net | 3,514,699 | 973,914 | ||||||
Deferred income taxes | 2,486 | 10,817,112 | ||||||
Other noncurrent assets, net | 1,804,181 | 1,683,932 | ||||||
Operating lease right-of-use assets, net | 676,918 | 1,279,330 | ||||||
Total assets | $ | 57,957,425 | $ | 62,193,364 | ||||
LIABILITIES, NONCONTROLLING INTERESTS AND STOCKHOLDERS’ EQUITY | ||||||||
Current Liabilities: | ||||||||
Accounts payable | $ | 4,480,133 | $ | 4,656,367 | ||||
Accounts payable – related parties | 16,134,033 | 15,383,171 | ||||||
Accrued expenses and other liabilities | 5,168,792 | 4,499,280 | ||||||
Interest payable – related parties | 527,770 | 527,770 | ||||||
Revolving loan | 3,000,000 | 3,000,000 | ||||||
Convertible notes at fair value | 2,415,050 | — | ||||||
Current portion of long-term promissory note | 6,179,531 | 2,722,548 | ||||||
Current portion of deferred revenue | 16,601,595 | 3,947,559 | ||||||
Current portion of operating lease liabilities | 653,936 | 1,444,385 | ||||||
Total current liabilities | 55,160,840 | 36,181,080 | ||||||
Accrued expenses | 265,251 | 265,251 | ||||||
Deferred revenue, net of current portion | 15,940,898 | 21,519,888 | ||||||
Operating lease liabilities, net of current portion | 82,100 | 57,983 | ||||||
Total liabilities | 71,449,089 | 58,024,202 | ||||||
Commitments and contingencies | ||||||||
Stockholders’ Equity: | ||||||||
Class A common stock, | 1,001 | 962 | ||||||
Class B common stock, | 2,875 | 2,875 | ||||||
Additional paid-in capital | 26,501,044 | 25,738,082 | ||||||
Accumulated other comprehensive loss | (193,615 | ) | (279,457 | ) | ||||
Accumulated deficit | (30,625,816 | ) | (12,117,385 | ) | ||||
Treasury stock at cost (1,350,275 shares as of June 30, 2025 and December 31, 2024) | (3,671,806 | ) | (3,671,806 | ) | ||||
Total Snail, Inc. equity (deficit) | (7,986,317 | ) | 9,673,271 | |||||
Noncontrolling interests | (5,505,347 | ) | (5,504,109 | ) | ||||
Total stockholders’ equity (deficit) | (13,491,664 | ) | 4,169,162 | |||||
Total liabilities, noncontrolling interests and stockholders’ equity | $ | 57,957,425 | $ | 62,193,364 | ||||
Snail, Inc. and Subsidiaries | ||||||||||||||||
Condensed Consolidated Statements of Operations and Comprehensive Income (Loss) for the Three and Six Months Ended June 30, 2025 and 2024 | ||||||||||||||||
(Unaudited) | ||||||||||||||||
Three months ended June 30, | Six months ended June 30, | |||||||||||||||
2025 | 2024 | 2025 | 2024 | |||||||||||||
Revenues, net | $ | 22,185,750 | $ | 21,606,650 | $ | 42,296,622 | $ | 35,722,379 | ||||||||
Cost of revenues | 15,231,005 | 13,504,174 | 29,494,350 | 25,545,872 | ||||||||||||
Gross profit | 6,954,745 | 8,102,476 | 12,802,272 | 10,176,507 | ||||||||||||
Operating expenses: | ||||||||||||||||
General and administrative | 3,475,089 | 2,795,884 | 8,439,440 | 5,077,924 | ||||||||||||
Research and development | 3,293,409 | 1,860,881 | 6,903,154 | 3,637,403 | ||||||||||||
Advertising and marketing | 1,520,201 | 694,195 | 2,826,567 | 835,225 | ||||||||||||
Depreciation and amortization | 67,761 | 80,554 | 135,665 | 162,892 | ||||||||||||
Impairment of film assets | 415,719 | — | 415,719 | — | ||||||||||||
Total operating expenses | 8,772,179 | 5,431,514 | 18,720,545 | 9,713,444 | ||||||||||||
Income (loss) from operations | (1,817,434 | ) | 2,670,962 | (5,918,273 | ) | 463,063 | ||||||||||
Other income (expense): | ||||||||||||||||
Interest income | 31,972 | 64,790 | 61,878 | 164,552 | ||||||||||||
Interest income - related parties | 499 | 498 | 992 | 997 | ||||||||||||
Interest expense | (169,286 | ) | (142,301 | ) | (250,115 | ) | (538,265 | ) | ||||||||
Other (loss) income | (707,968 | ) | 244,527 | 61,794 | 471,593 | |||||||||||
Foreign currency transaction gain (loss) | (31,891 | ) | 5,652 | (68,179 | ) | 23,780 | ||||||||||
Total other income (expense), net | (876,674 | ) | 173,166 | (193,630 | ) | 122,657 | ||||||||||
Income (loss) before provision for income taxes | (2,694,108 | ) | 2,844,128 | (6,111,903 | ) | 585,720 | ||||||||||
Provision for income taxes | 13,868,598 | 589,512 | 12,397,768 | 111,562 | ||||||||||||
Net income (loss) | (16,562,706 | ) | 2,254,616 | (18,509,671 | ) | 474,158 | ||||||||||
Net loss attributable to non-controlling interests | (282 | ) | (1,535 | ) | (1,238 | ) | (2,664 | ) | ||||||||
Net income (loss) attributable to Snail, Inc. | (16,562,424 | ) | 2,256,151 | (18,508,433 | ) | 476,822 | ||||||||||
Comprehensive income (loss) statement: | ||||||||||||||||
Net income (loss) | (16,562,706 | ) | 2,254,616 | (18,509,671 | ) | 474,158 | ||||||||||
Other comprehensive income (loss) related to foreign currency translation adjustments, net of tax | 30,587 | (9,293 | ) | 63,820 | (28,590 | ) | ||||||||||
Other comprehensive income (loss) related to credit adjustments, net of tax | — | — | 22,023 | — | ||||||||||||
Total comprehensive income (loss) | $ | (16,532,119 | ) | $ | 2,245,323 | $ | (18,423,828 | ) | $ | 445,568 | ||||||
Net income (loss) attributable to Class A common stockholders: | ||||||||||||||||
Basic | $ | (3,775,300 | ) | $ | 489,379 | $ | (4,210,496 | ) | $ | 103,656 | ||||||
Diluted | $ | (3,775,300 | ) | $ | 463,249 | $ | (4,216,414 | ) | $ | 79,116 | ||||||
Net income (loss) attributable to Class B common stockholders: | ||||||||||||||||
Basic | $ | (12,787,124 | ) | $ | 1,766,772 | $ | (14,297,937 | ) | $ | 373,166 | ||||||
Diluted | $ | (12,787,124 | ) | $ | 1,673,031 | $ | (14,318,033 | ) | $ | 284,821 | ||||||
Income (loss) per share attributable to Class A and B common stockholders: | ||||||||||||||||
Basic | $ | (0.44 | ) | $ | 0.06 | $ | (0.50 | ) | $ | 0.01 | ||||||
Diluted | $ | (0.44 | ) | $ | 0.06 | $ | (0.50 | ) | $ | 0.01 | ||||||
Weighted-average shares used to compute income (loss) per share attributable to Class A common stockholders: | ||||||||||||||||
Basic | 8,487,796 | 8,013,634 | 8,465,962 | 7,985,631 | ||||||||||||
Diluted | 8,487,796 | 8,196,329 | 8,467,535 | 8,225,025 | ||||||||||||
Weighted-average shares used to compute income (loss) per share attributable to Class B common stockholders: | ||||||||||||||||
Basic | 28,748,580 | 28,748,580 | 28,748,580 | 28,748,580 | ||||||||||||
Diluted | 28,748,580 | 28,748,580 | 28,748,580 | 28,748,580 | ||||||||||||
Snail, Inc. and Subsidiaries | ||||||||
Condensed Consolidated Statements of Cash Flows for the Six Months Ended June 30, 2025 and 2024 | ||||||||
(Unaudited) | ||||||||
2025 | 2024 | |||||||
Cash flows from operating activities: | ||||||||
Net income (loss) | $ | (18,509,671 | ) | $ | 474,158 | |||
Adjustments to reconcile net income (loss) to net cash (used in) provided by operating activities: | ||||||||
Amortization - intangible assets, net | 79,424 | 401 | ||||||
Amortization – film assets | 645,069 | — | ||||||
Amortization - loan origination fees and debt discounts | (19,504 | ) | 57,632 | |||||
Accretion – convertible notes | — | 222,628 | ||||||
Loss on change in fair value of convertible notes | 82,180 | — | ||||||
Gain on change in fair value of warrant liabilities | (91,383 | ) | — | |||||
Depreciation - property and equipment | 135,667 | 162,892 | ||||||
Impairment of film assets | 415,719 | — | ||||||
Gain on remeasurement of previously held equity interest | (7,857 | ) | — | |||||
Stock-based compensation expense (income) | 280,888 | (911,893 | ) | |||||
Deferred taxes, net | 10,808,885 | 60,233 | ||||||
Changes in assets and liabilities, net of business acquisitions: | ||||||||
Accounts receivable | (7,825,905 | ) | 16,922,490 | |||||
Accounts receivable - related party | 3,836,866 | 309,694 | ||||||
Prepaid expenses - related party | (1,728,666 | ) | (1,532,672 | ) | ||||
Prepaid expenses and other current assets | 537,799 | (650,682 | ) | |||||
Prepaid taxes | 1,161,649 | (110,414 | ) | |||||
Other noncurrent assets | (1,064,165 | ) | — | |||||
Accounts payable | (110,912 | ) | (6,818,781 | ) | ||||
Accounts payable - related parties | 1,040,862 | (6,352,078 | ) | |||||
Accrued expenses and other liabilities | 1,009,796 | (720,197 | ) | |||||
Loan and interest receivable - related party | (992 | ) | (997 | ) | ||||
Lease liabilities | (163,920 | ) | (129,642 | ) | ||||
Deferred revenue | 7,075,046 | 6,000,976 | ||||||
Net cash (used in) provided by operating activities | (2,413,125 | ) | 6,983,748 | |||||
Cash flows from investing activities: | ||||||||
Acquisition of software | (290,000 | ) | — | |||||
Acquisition of software licenses | (2,008,690 | ) | — | |||||
Investments in software | (718,236 | ) | — | |||||
Net cash paid for acquisition of Matrioshka | (9,719 | ) | — | |||||
Net cash used in investing activities | (3,026,645 | ) | — | |||||
Cash flows from financing activities: | ||||||||
Repayments on promissory note | — | (40,883 | ) | |||||
Repayments on notes payable | — | (2,333,333 | ) | |||||
Repayments on convertible notes | (638,753 | ) | (1,020,000 | ) | ||||
Repayments on revolving loan | (43,018 | ) | (3,000,000 | ) | ||||
Borrowings on term loan | 3,500,000 | — | ||||||
Cash proceeds from exercise of warrants | 159,000 | — | ||||||
Proceeds from issuance of convertible notes | 3,000,000 | — | ||||||
Payments of capitalized offering costs | - | (262,914 | ) | |||||
Net cash provided by (used in) financing activities | 5,977,229 | (6,657,130 | ) | |||||
Effect of foreign currency translation on cash and cash equivalents | 64,023 | (28,344 | ) | |||||
Net increase in cash and cash equivalents, and restricted cash and cash equivalents | 601,482 | 298,274 | ||||||
Cash and cash equivalents, and restricted cash and cash equivalents - beginning of the period | 8,238,944 | 16,314,319 | ||||||
Cash and cash equivalents, and restricted cash and cash equivalents – end of the period | $ | 8,840,426 | $ | 16,612,593 | ||||
Supplemental disclosures of cash flow information | ||||||||
Cash paid during the period for: | ||||||||
Interest | $ | 230,318 | $ | 305,825 | ||||
Income taxes | $ | 612,007 | $ | 161,671 | ||||
Noncash transactions during the period for: | ||||||||
Debt converted to equity | $ | - | $ | (60,000 | ) | |||
Right-of-use assets obtained in exchange for lease liability | $ | (55,267 | ) | $ | — | |||
Liabilities converted to equity upon exercise of warrants | $ | 323,113 | $ | — | ||||
Acquisition of film licenses in accounts payable | $ | 86,069 | $ | — | ||||
Acquisition of software and software licenses in accounts payable and accrued expenses | $ | 313,282 | $ | — | ||||
Change in fair value of notes recorded in accumulated other comprehensive income | $ | 22,023 | $ | — | ||||
Net assets acquired in a business combination | $ | 5,461 | $ | — | ||||
