STOCK TITAN

Snail, Inc. Reports Second Quarter 2026 Financial Results

(Positive)
Tags

Snail (Nasdaq: SNAL) reported second quarter 2026 net revenue of $19.7 million, down from $22.2 million a year earlier, with total units sold of 2.0 million versus 2.1 million. Net loss improved to $3.0 million from $16.6 million, while bookings declined to $21.8 million from $27.1 million and EBITDA was a loss of $3.0 million compared with a $2.4 million loss.

For the first six months of 2026, net revenue rose 11.1% to $47.0 million and units sold increased 13.8% to 4.2 million, with net loss narrowing to $0.9 million. ARK: Survival Ascended sold about 1.2 million units in Q2 and Bellwright contributed higher revenues. Unrestricted cash increased to $13.3 million. Snail highlighted an extensive ARK and diversified content pipeline through 2027 and introduced the AI Ranch and Non-Human Player™ initiative.

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Positive

  • Six‑month net revenue up 11.1% to $47.0 million
  • Six‑month net loss improved to $0.9 million from $18.5 million
  • Six‑month EBITDA loss improved to $0.6 million from $5.8 million
  • Unrestricted cash rose to $13.3 million from $8.6 million
  • ARK: Survival Ascended sold ~1.2 million units in Q2 2026
  • Bellwright revenues increased $1.5 million in Q2 and $3.6 million year‑to‑date

Negative

  • Q2 net revenue fell to $19.7 million from $22.2 million
  • Q2 bookings declined to $21.8 million from $27.1 million
  • Q2 EBITDA loss widened to $3.0 million from $2.4 million
  • Q2 units sold slipped to 2.0 million from 2.1 million
  • Lower ARK revenues Q2: ASE down $4.2 million, ASEV down $1.8 million
  • Bookings for six months edged down to $48.7 million from $49.4 million

News Explained

At June 30, Class A shares outstanding were 3,093,778 versus 1,806,412 at December 31; cash was $13,293,820 versus $57,752,828 of current liabilities.

Snail has reported its second-quarter 2026 financial results for the quarter ended June 30, 2026, so the disclosed event is a completed reporting disclosure.

The balance sheet shows Class A shares issued and outstanding at 3,363,834 and 3,093,778 on June 30, 2026, versus 2,076,467 and 1,806,412 on December 31, 2025. Because additional shares reduce an existing holder’s percentage ownership absent offsetting changes, the reported share-count increase changes the ownership base.

As of June 30, 2026, cash and equivalents were $13,293,820, alongside $57,752,828 of current liabilities, so the reported cash balance was below total current liabilities.

Market reaction after 2Q26 earnings report: SNAL -34.37%

-34.37% $3.01 2.2x vol
15m delay
-34.37% Vs previous close
$3.01 Last Price
$2.81 $4.73 Day Range
$26.64M Market Cap
2.2x Rel. Volume

Following this news, SNAL has declined 34.37%, reflecting a significant negative market reaction. Our momentum scanner has triggered 13 alerts so far, indicating notable trading interest and price volatility. The stock is currently trading at $3.01. Trading volume is elevated at 2.2x the average, suggesting increased selling activity.

Data tracked by StockTitan Argus (15 min delayed). Upgrade to Gold for real-time data.

Market Context

Earnings-tagged reactions averaged 17.21% across five events, adding a history of substantial post-r...
Analysis

Earnings-tagged reactions averaged 17.21% across five events, adding a history of substantial post-results variability to this report. The Q2 revenue and bookings declines remained key risks, despite improved loss and cash figures.

Key Figures

Q2 Net Revenue: $19.7M Q2 Net Loss: $3.0M net loss Q2 Bookings: $21.8M +5 more
8 metrics
Q2 Net Revenue $19.7M Q2 2026, compared to $22.2M in Q2 2025
Q2 Net Loss $3.0M net loss Q2 2026, an 81.6% improvement from $16.6M
Q2 Bookings $21.8M Q2 2026, compared to $27.1M in Q2 2025
Q2 EBITDA $(3.0)M Q2 2026, compared to $(2.4)M in Q2 2025
Six-Month Net Revenue $47.0M Six months ended June 30, 2026, up 11.1% from $42.3M
Six-Month Units Sold 4.2 million units Six months ended June 30, 2026, up 13.8% from 3.7 million
Six-Month Net Loss $(0.9)M Six months ended June 30, 2026, improved 95.1% from $(18.5)M
Unrestricted Cash $13.3M As of June 30, 2026, compared to $8.6M as of December 31, 2025

Previous Earnings Reports

5 past events · Latest: May 13 (Positive)
Same Type Pattern 5 events
Date Event Sentiment 24h Move Catalyst
May 13 Q1 earnings report Positive +115.1% Revenue, units, net income, bookings, and EBITDA all improved year over year.
Mar 19 Q4 earnings report Negative -15.1% Annual net loss and EBITDA worsened despite ARK franchise momentum and pipeline updates.
Nov 12 Q3 earnings report Negative -5.3% Revenue declined sharply and the company reported a substantially larger quarterly net loss.
Aug 19 Q2 earnings report Negative +0.7% Bookings and revenue increased, but the company reported a significantly larger net loss.
May 14 Q1 earnings report Mixed -9.3% Revenue and bookings grew, while net loss increased and EBITDA declined year over year.

24h Move is the share-price change in the day after each event; other market factors may also have contributed.

Pattern Detected

Earnings-tagged history was directionally consistent in four of five events, with the only divergence following mixed Q2 2025 results.

Key Terms

dau, deferred revenue, bookings, ebitda, +1 more
5 terms
dau technical
"average daily active users (“DAU”) were 105,000"
DAU stands for daily active users, the count of distinct people who use a digital product or service at least once each day. Investors watch DAU as a pulse of customer engagement and growth—like foot traffic in a store—because rising daily usage can signal stronger user retention, higher potential revenue from ads or sales, and greater long-term value, while falling DAU may warn of weakening demand.
deferred revenue financial
"change in deferred revenues"
Cash a company has already received for goods or services it has promised but not yet delivered; it's recorded as a liability because the company still owes that product, service, or future revenue recognition. For investors, deferred revenue signals upcoming work or deliveries that will convert into reported sales over time and affects short-term obligations, cash flow quality, and how quickly a firm can grow recognized revenue—think of it like prepaid subscriptions or gift cards a business must honor later.
View in glossary
bookings financial
"Bookings were $21.8 million compared to $27.1 million"
"Bookings" refer to the total value of new sales or agreements a company secures during a specific period. It shows how much business the company has signed up for, even if the products or services haven't been delivered yet. This figure helps investors understand the company's future growth potential.
ebitda financial
"EBITDA was $(3.0) million compared to $(2.4) million"
EBITDA stands for earnings before interest, taxes, depreciation, and amortization. It measures a company's profitability by focusing on the money it makes from its core operations, ignoring expenses like taxes and accounting adjustments. Investors use EBITDA to compare how well different companies are performing financially, as it provides a clearer picture of operational success without the influence of financial structure or accounting choices.
View in glossary
non-gaap financial measures financial
"Bookings and EBITDA, as non-GAAP measures"
Non-GAAP financial measures are numbers companies use to show their financial performance that exclude certain expenses or income. They help investors see how the company might perform without one-time costs or other unusual items, giving a different perspective from official reports. However, since they can be adjusted, they don’t always tell the full story and should be looked at alongside standard financial figures.

AI-generated analysis. How Rhea-AI works. Not financial advice.

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CULVER CITY, Calif., Aug. 11, 2026 (GLOBE NEWSWIRE) -- Snail, Inc. (Nasdaq: SNAL) (“Snail Games” or the “Company”), a leading global independent developer and publisher of interactive digital entertainment, today announced financial results for the second quarter ended June 30, 2026.

Second Quarter 2026 and Recent Operational Highlights

ARK Franchise Updates:

  • ARK: Survival Evolved (“ASE”):
    • Units sold were approximately 574,000 for the second quarter of 2026
    • During the second quarter of 2026, average daily active users (“DAU”) were 105,000 and peak DAU was 131,000
  • ARK: Survival Ascended (“ASA”):
    • Units sold were approximately 1.2 million for the second quarter of 2026
    • During the second quarter of 2026, average DAU was 120,000 and peak DAU was over 155,000
    • Launched the ARK: Fantastic Tames Season 1 Pack
    • Launched ARK: Genesis Part 1 Ascended, ARK: Tides of Fortune, and shadow-dropped the ARK: Dragontopia
    • Revealed teaser for ARK Maker, a content creation tool designed to expand community-generated content opportunities within the ASA ecosystem
  • ARK: Ultimate Mobile Edition (“ARK Mobile”):
    • 13.2 million downloads as of June 30, 2026
    • During the second quarter of 2026, average DAU was 129,000
  • Other ARK IPs
    • Shared new details around ARK: The Animated Series Part 2 at IGN Live
    • Unveiled PixARK: Terracrypt, the largest paid DLC expansion for PixARK, planned to introduce more than 200 hours of gameplay and 80 new creatures

Game Portfolio and Business Updates:

  • AAA Game Pipeline
    • Officially unveiled 9 Yin Sutra: Immortal at ChinaJoy 2026, revealing a new trailer and Steam page
    • Announced attendance at Gamescon 2026, where the Company will unveil a first look at an unannounced internally developed AAA title, alongside ASA, For The Stars, Bellwright, and Honeycomb: The World Beyond
    • Released a new developer diary for For The Stars, offering an in-depth look at the game’s current development progress, new pre-alpha footage, and previously unreleased concept art
  • Bellwright launched on PlayStation and Xbox
    • Reached the Top 5 Paid Games list on Xbox following the console launch, demonstrating positive early engagement
  • Launched Survivor Mercs 1.0 across Steam, Xbox, and PlayStation, and launched Above The Snow on Steam

Business and Operational Updates

  • Egofold, the Company’s subsidiary, publicly debuted the AI Ranch initiative and Non-Human Player™ (NHP), an AI gaming companion for consumers, at the Ai4 2026 conference
  • As of June 30, 2026, SaltyTV released 300+ short film dramas

ARK Content Pipeline

TitlePlatformsTypeRelease Schedule
ARK Fantastic Tames – CerberaxSteam, Xbox, PlayStationDLC CreatureQ3 2026
ARK Fantastic Tames – EnigmasourSteam, Xbox, PlayStationDLC CreatureQ4 2026
ARK Dragontopia (content updates)Steam, Xbox, PlayStationASA DLCQ3 & Q4 2026
ARK Maker Steam, Xbox, PlayStationASA Content Creation Tool2026
ARK Survival of the FittestSteam, Xbox, PlayStationASA Game Mode2026
PixARK: TerracryptSteam, Xbox, PlayStation, Nintendo SwitchPixARK DLC2026
PixARK WorldsSteam, Xbox, PlayStation, Nintendo Switch 2New Title2027
ARK AtlantisSteam, Xbox, PlayStationASA DLC2027
ARK Galaxy WarsSteam, Xbox, PlayStationASA DLC2027
ARK Legacy of SantiagoSteam, Xbox, PlayStationASA DLC2027


Diversified Content Pipeline

TitlePlatformsTypeRelease Schedule
Dead PartySteamIndie Title2026
Honeycomb: The World BeyondSteamIndie Title2026
Veil of MadnessSteamIndie Title2026
Gobby GangSteamIndie Title2027
For The StarsSteamAAA TitleTBD
9 Yin Sutra: ImmortalSteamAAA TitleTBD
9 Yin Sutra: WushuSteamAAA TitleTBD


Management Commentary

“Over the last several months, we have begun executing against the robust gaming pipeline we previously outlined, which has established a strong foundation for the second half of 2026,” said Snail CEO Hai Shi. “During the second quarter, we launched the ARK: Fantastic Tames Season 1 Pack and brought Bellwright to Xbox and PlayStation, with the console launch providing an important contribution during an otherwise measured quarter for new game releases. Shortly after the second quarter ended, we released three ARK DLC expansion maps: Tides of Fortune, Genesis Part 1 Ascended, and Dragontopia. These launches, together with our broader slate of planned ARK content, have established a strong foundation for the rest of the year. Additionally, we continue to invest in our next generation of internally developed AAA titles, which we view as critical drivers of Snail’s long-term growth profile. For The Stars and 9 Yin Sutra Immortal were showcased across select gaming events over the past several months, demonstrating meaningful development progress and growing visibility for these titles as they move through the later stages of development.

“Operationally, we have made significant progress across a new developing initiative that expands beyond traditional game development and publishing. Just last week, we announced our attendance at the Ai4 2026 conference, where we unveiled the AI Ranch initiative and our new product in development called Non-Human Player (NHP), an AI companion product for consumers designed to learn, adapt, and interact like a real human teammate. NHP is designed to deliver a personalized gaming experience tailored to each user’s playstyle. We believe this technology has the potential to address key challenges casual and hardcore gamers face while creating a personalized AI companion that can help players enjoy and improve their gaming experience across multiple titles.

“The outlook for the second half of 2026 remains strong as we continue to execute across multiple gaming pipelines and business opportunities. With a strong slate of ARK content through 2027, meaningful progress across three upcoming AAA titles, and the introduction of new business initiatives, we are well-positioned to support the transformation of Snail’s profile over the next several quarters.”

Second Quarter 2026 Financial Highlights

Net revenues were $19.7 million compared to $22.2 million in the same period last year. The decrease was primarily due to a $4.2 million decrease in sales of ARK: Survival Ascended, a decrease of $1.8 million from ARK: Survival Evolved, a decrease of $0.4 million from ARK: Ultimate Mobile Edition, a decrease of $0.2 million from SaltyTV, and a decrease of $0.2 million from other various titles, offset by an increase in revenues related to Bellwright of $1.5 million and $2.8 million change in deferred revenues.

Total units sold were 2.0 million units compared to 2.1 million units in the same period last year, primarily driven by lower sales of ARK franchise titles of 0.2 million units, partially offset by an increase in sales of Bellwright of 0.1 million units.

Net loss improved 81.6% to $3.0 million compared to a net loss of $16.6 million in the same period last year. The increase was primarily due to a reduction of $14.0 million in the income tax provision from the prior-year quarter and an improvement in gross profit, partially offset by higher general and administrative and research and development expenses.

Bookings were $21.8 million compared to $27.1 million in the same period last year. The decrease was primarily due to lower sales of ARK: Survival Ascended and ARK: Survival Evolved, partially offset by bookings generated from Bellwright.

EBITDA was $(3.0) million compared to $(2.4) million in the same period last year. The decrease was primarily due to an improvement in net loss of $13.5 million and a decrease in depreciation expense of $0.1 million, more than offset by a decrease in the provision of income taxes of $14.0 million.

Six Months 2026 Financial Highlights

Net revenues increased 11.1% to $47.0 million compared to $42.3 million in the same period last year. The increase was primarily attributed to a $3.6 million increase in sales of Bellwright and a $5.3 million change in deferred revenues, partially offset by a decrease in ARK: Survival Evolved revenue of $2.7 million and a decrease of $1.4 million attributable to lower sales of ARK: Survival Ascended.

Total units sold increased 13.8% to 4.2 million units compared to 3.7 million units in the same period last year. The increase was primarily due to increased sales of ARK: Survival Ascended of 1.0 million units and an increase in Bellwright of 0.2 million units; partially offset by a decrease in ARK: Survival Evolved sales of 0.7 million units.

Net loss improved 95.1% to $(0.9) million compared to $(18.5) million in the same period last year. The improvement was primarily due to the absence of the $12.4 million income tax provision recorded in the prior-year period, which resulted from the valuation allowance recognized against the Company’s deferred tax assets, together with a $6.5 million improvement in gross profit.

Bookings were $48.7 million compared to $49.4 million in the same period last year. The decrease was primarily due to lower sales of ARK: Survival Evolved as the title continued to mature and consumer demand shifted toward ARK: Survival Ascended and its related downloadable content, partially offset by increased sales of ARK: Survival Ascended and Bellwright, which benefited from promotional pricing during the period.

EBITDA improved 88.8% to $(0.6) million compared to $(5.8) million in the same period last year. The improvement was primarily due to an improvement in net loss of $17.6 million, partially offset by a decrease in the provision for income taxes of $12.4 million.

As of June 30, 2026, unrestricted cash was $13.3 million compared to $8.6 million as of December 31, 2025.

Use of Non-GAAP Financial Measures

In addition to the financial results determined in accordance with U.S. generally accepted accounting principles, or GAAP, Snail believes Bookings and EBITDA, as non-GAAP measures, are useful in evaluating its operating performance. Bookings and EBITDA are non-GAAP financial measures that are presented as supplemental disclosures and should not be construed as alternatives to net income (loss) or revenue as indicators of operating performance, nor as alternatives to cash flow provided by operating activities as measures of liquidity, both as determined in accordance with GAAP. Snail supplementally presents Bookings and EBITDA because they are key operating measures used by management to assess financial performance. Bookings adjusts for the impact of deferrals and, Snail believes, provides a useful indicator of sales in a given period. Management believes Bookings and EBITDA are useful to investors and analysts in highlighting trends in Snail’s operating performance. At the same time, other measures can differ significantly depending on long-term strategic decisions regarding capital structure, the tax jurisdictions in which Snail operates, and capital investments.

Bookings is defined as the net amount of products and services sold digitally or physically in the period. Bookings is equal to revenues, excluding the impact from deferrals. Below is a reconciliation of total net revenue to Bookings, the closest GAAP financial measure.

 Three Months Ended June 30,Six Months Ended June 30,
 2026  2025  2026  2025
 (in millions)  (in millions)
Total net revenue$19.7  $22.2  $47.0  $42.3
Change in deferred net revenue 2.1   4.9   1.7   7.1
Bookings$21.8  $27.1  $48.7  $49.4


We define EBITDA as net income (loss) before (i) interest expense, (ii) interest income, (iii) provision for (benefit from) income taxes and (iv) depreciation expense. The following table provides a reconciliation from net income (loss) to EBITDA:

 Three Months Ended June 30,Six Months Ended June 30,
 2026  2025  2026  2025 
 (in millions)  (in millions)
Net loss$(3.0) $(16.6) $(0.9) $(18.5)
Interest income and interest income – related parties (0.1)     (0.1)  (0.1)
Interest expense 0.2   0.2   0.4   0.3 
(Benefit from) provision for income taxes (0.1)  13.9      12.4 
Depreciation expense    0.1      0.1 
EBITDA$(3.0) $(2.4) $(0.6) $(5.8)


Webcast Details

The Company will host a webcast at 4:30 PM ET today to discuss its second quarter 2026 financial and operational results. Participants may access the live webcast and replay via the link here or on the Company’s investor relations website at https://investor.snail.com/.

About Snail, Inc.

Snail, Inc. (Nasdaq: SNAL) is a leading, global independent developer and publisher of interactive digital entertainment for consumers around the world, with a premier portfolio of premium games designed for use on a variety of platforms, including consoles, PCs, and mobile devices. For more information, please visit: https://snail.com/.

Forward-Looking Statements

This press release contains statements that constitute forward-looking statements. Many of the forward-looking statements contained in this press release can be identified by the use of forward-looking words such as “anticipate,” “believe,” “could,” “expect,” “should,” “plan,” “intend,” “may,” “predict,” “continue,” “estimate” and “potential,” or the negative of these terms or other similar expressions. Forward-looking statements appear in a number of places in this press release and include, but are not limited to, statements regarding Snail’s intent, belief or current expectations. These forward-looking statements include information about possible or assumed future results of Snail’s business, financial condition, results of operations, liquidity, plans and objectives. The statements Snail makes regarding the following matters are forward-looking by their nature: recent game launches and the Company's broader slate of planned content establishing a strong foundation for the rest of the year; the Company's next generation of internally developed AAA titles serving as critical drivers of Snail’s long-term growth profile; the For The Stars and 9 Yin Sutra Immortal titles demonstrating meaningful development progress and growing visibility and moving through the later stages of development; the AI Ranch initiative and the development of the Non-Human Player (NHP) product; the Company's gaming pipeline being well-positioned to support the transformation of the Company's profile ;the Non-Human Player (NHP) having the potential to address key challenges casual and hardcore gamers face while creating a personalized AI companion that can help players enjoy and improve their gaming experience across multiple titles; and the outlook for the second half of 2026 remaining strong as Snail continues to execute across multiple gaming pipelines and business opportunities.

Any forward-looking statements included herein reflect our current views, and they involve certain risks and uncertainties, including, among others, acceptance of our titles in the marketplace and the successful development, marketing or sale of our titles and our ability to retain our key employees or maintain our Nasdaq listing. These risks should not be construed as exhaustive and should be read together with the other cautionary statement included in our Annual Report on Form 10-K for the year ended December 31, 2025, subsequent Quarterly Reports on Form 10-Q and current reports on Form 8-K filed with the Securities and Exchange Commission. Any forward-looking statement speaks only as of the date on which it was initially made. We undertake no obligation to publicly update or revise any forward-looking statement, whether as a result of new information, future events, changed circumstances or otherwise, unless required by law.

Investor Contact:

John Yi and Steven Shinmachi
Gateway Group, Inc.
949-574-3860
SNAL@gateway-grp.com


Snail, Inc. and Subsidiaries
Condensed Consolidated Balance Sheets as of June 30, 2026 and December 31, 2025 (Unaudited)
      
 June 30, 2026  December 31, 2025 
      
ASSETS       
        
Current Assets:       
Cash and cash equivalents$13,293,820  $8,568,164 
Restricted cash and cash equivalents 562,000   187,000 
Accounts receivable, net of allowances for credit losses of $523,500 as of June 30, 2026 and December 31, 2025 9,345,753   12,528,347 
Loan and interest receivable – related party 108,751   107,759 
Prepaid expenses – related party 5,793,460   2,700,474 
Prepaid expenses and other current assets 1,621,428   2,232,485 
Prepaid taxes 1,047,870   4,734,007 
Total current assets 31,773,082   31,058,236 
        
Restricted cash and cash equivalents, net of current portion 1,748,000   1,748,000 
Prepaid expenses – related party, net of current portion 5,582,500   8,282,974 
Property and equipment, net 4,120,607   4,146,175 
Intangible assets, net 3,898,541   3,827,927 
Intangible assets, net – related party 4,416,667   4,916,667 
        
Other noncurrent assets, net 908,408   604,793 
Operating lease right-of-use assets, net 4,687,027   4,722,366 
Total assets$57,134,832  $59,307,138 
        
LIABILITIES, NONCONTROLLING INTERESTS AND STOCKHOLDERS’ DEFICIT       
        
Current Liabilities:       
Accounts payable$3,926,768  $5,506,332 
Accounts payable – related parties 18,426,220   20,067,013 
Accrued expenses and other liabilities 3,939,436   3,364,150 
Interest payable – related parties 527,770   527,770 
Convertible notes at fair value 568,499   3,842,189 
Current portion of long-term debt 1,353,296   1,305,880 
Current portion of deferred revenue 28,538,494   14,799,840 
Current portion of operating lease liabilities 472,345   393,448 
Total current liabilities 57,752,828   49,806,622 
        
Accrued expenses 625,354   468,106 
Revolving loan 2,500,000   5,000,000 
Long-term debt, net of current portion 3,650,745   4,292,538 
Deferred revenue, net of current portion 5,276,523   17,282,685 
Operating lease liabilities, net of current portion 4,328,864   4,336,240 
Total liabilities 74,134,314   81,186,191 
        
Commitments and contingencies       
        
Stockholders’ Deficit:       
Class A common stock, $0.0001 par value, 500,000,000 shares authorized; 3,363,834 shares issued and 3,093,778 shares outstanding as of June 30, 2026, and 2,076,467 shares issued and 1,806,412 shares outstanding as of December 31, 2025 336   208 
Class B common stock, $0.0001 par value, 100,000,000 shares authorized; 5,749,716 shares issued and outstanding as of June 30, 2026 and December 31, 2025 575   575 
        
Additional paid-in capital 32,732,935   26,926,245 
Accumulated other comprehensive loss (295,578)  (275,049)
Accumulated deficit (40,258,553)  (39,352,510)
Treasury stock at cost (270,055 shares as of June 30, 2026 and December 31, 2025) (3,671,806)  (3,671,806)
Total Snail, Inc. deficit (11,492,091)  (16,372,337)
Noncontrolling interests (5,507,391)  (5,506,716)
Total stockholders’ deficit (16,999,482)  (21,879,053)
Total liabilities, noncontrolling interests and stockholders’ deficit$57,134,832  $59,307,138 



Snail, Inc. and Subsidiaries
Condensed Consolidated Statements of Operations and Comprehensive Loss for the Three and Six Months Ended June 30, 2026 and 2025 (Unaudited)
      
 Three Months Ended June 30,  Six Months Ended June 30, 
 2026  2025  2026  2025 
            
Revenues, net$19,676,448  $22,185,750  $46,971,102  $42,296,622 
Cost of revenues 11,988,665   15,231,005   27,626,878   29,494,350 
                
Gross profit 7,687,783   6,954,745   19,344,224   12,802,272 
                
Operating expenses:               
General and administrative 4,975,250   3,475,089   9,626,007   8,439,440 
Research and development 4,453,153   3,293,409   8,467,822   6,903,154 
Advertising and marketing 814,705   1,520,201   1,683,494   2,826,567 
Depreciation and amortization 12,834   67,761   25,568   135,665 
Impairment of film assets 96,838   415,719   165,987   415,719 
Total operating expenses 10,352,780   8,772,179   19,968,878   18,720,545 
                
Loss from operations (2,664,997)  (1,817,434)  (624,654)  (5,918,273)
                
Other income (expense):               
Interest income 58,235   31,972   100,082   61,878 
Interest income – related party 499   499   992   992 
Interest expense (152,125)  (169,286)  (358,171)  (250,115)
Other (expense) income (415,082)  (707,968)  (60,031)  61,794 
Foreign currency transaction gain (loss) (1,433)  (31,891)  8,259   (68,179)
Total other expense, net (509,906)  (876,674)  (308,869)  (193,630)
                
Loss before provision for income taxes (3,174,903)  (2,694,108)  (933,523)  (6,111,903)
                
Provision for (benefit from) income taxes (133,629)  13,868,598   (26,805)  12,397,768 
                
Net loss (3,041,274)  (16,562,706)  (906,718)  (18,509,671)
                
Net loss attributable to non-controlling interests (525)  (282)  (675)  (1,238)
                
Net loss attributable to Snail, Inc. (3,040,749)  (16,562,424)  (906,043)  (18,508,433)
                
Comprehensive loss statement:               
                
Net loss (3,041,274)  (16,562,706)  (906,718)  (18,509,671)
                
Other comprehensive income (loss) related to foreign currency translation adjustments, net of tax 984   30,587   (25,839)  63,820 
Other comprehensive income related to credit adjustments, net of tax       5,310   22,023 
                
Total comprehensive loss$(3,040,290) $(16,532,119) $(927,247) $(18,423,828)
                
Net loss attributable to Class A common stockholders:               
Basic$(989,812) $(3,775,300) $(258,255) $(4,210,496)
Diluted$(989,812) $(3,775,300) $(258,255) $(4,216,414)
                
Net loss attributable to Class B common stockholders:               
                
Basic$(2,050,937) $(12,787,124) $(647,788) $(14,297,937)
Diluted$(2,050,937) $(12,787,124) $(647,788) $(14,318,033)
                
Loss per share attributable to Class A and B common stockholders:               
Basic$(0.36) $(2.22) $(0.11) $(2.49)
Diluted$(0.36) $(2.22) $(0.11) $(2.49)
                
Weighted-average shares used to compute income (loss) per share attributable to Class A common stockholders:               
Basic 2,774,897   1,697,559   2,292,247   1,693,192 
Diluted 2,774,897   1,697,559   2,292,247   1,693,507 
                
Weighted-average shares used to compute income (loss) per share attributable to Class B common stockholders:               
                
Basic 5,749,716   5,749,716   5,749,716   5,749,716 
Diluted 5,749,716   5,749,716   5,749,716   5,749,716 



Snail, Inc. and Subsidiaries
Condensed Consolidated Statements of Cash Flows for the Six Months Ended June 30, 2026 and 2025 (Unaudited)
      
 2026  2025 
      
Cash flows from operating activities:       
Net loss$(906,718) $(18,509,671)
Adjustments to reconcile net loss to net cash provided by (used in) operating activities:       
Amortization – intangible assets, net 327,756   79,424 
Amortization – intangible assets, net – related party 500,000    
Amortization – film assets 231,917   645,069 
Amortization – loan origination fees and debt discounts 4,932   (19,504)
Loss on change in fair value of convertible notes 121,165   82,180 
Gain on change in fair value of warrant liabilities (39,243)  (91,383)
Depreciation – property and equipment 25,568   135,667 
Impairment of film assets 165,987   415,719 
Gain on remeasurement of previously held equity interest    (7,857)
Gain on lease termination (1,799)   
Stock-based compensation expense 101,130   280,888 
Deferred taxes, net    10,808,885 
        
Changes in assets and liabilities, net of business acquisitions:       
Accounts receivable 3,182,594   (7,825,905)
Accounts receivable – related party    3,836,866 
Prepaid expenses – related party (392,512)  (1,728,666)
Prepaid expenses and other current assets 611,057   537,799 
Prepaid taxes 3,686,137   1,161,649 
Other noncurrent assets, net (696,951)  (1,064,165)
Accounts payable (1,636,164)  (110,912)
Accounts payable – related parties (1,640,793)  1,040,862 
Accrued expenses and other liabilities 1,378,317   1,009,796 
Loan and interest receivable – related party (992)  (992)
Lease liabilities 108,659   (163,920)
Deferred revenue 1,732,492   7,075,046 
Net cash provided by (used in) operating activities 6,862,539   (2,413,125)
        
Cash flows from investing activities:       
Acquisition of software    (290,000)
Acquisition of software licenses (343,770)  (2,008,690)
Investments in software    (718,236)
Net cash paid for acquisition of Matrioshka    (9,719)
Net cash used in investing activities (343,770)  (3,026,645)
        
Cash flows from financing activities:       
Proceeds from at-the-market offering, net of issuance costs 4,232,897    
Repayments on notes payable (594,376)   
Repayments on convertible notes (2,523,295)  (638,753)
Repayments on revolving loan (2,500,000)  (43,018)
Borrowings on term loan    3,500,000 
Cash proceeds from exercise of warrants    159,000 
Proceeds from issuance of convertible notes    3,000,000 
Payments of loan origination fees (7,500)   
Net cash provided by (used in) financing activities (1,392,274)  5,977,229 
        
Effect of foreign currency translation on cash and cash equivalents (25,839)  64,023 
        
Net increase in cash and cash equivalents, and restricted cash and cash equivalents 5,100,656   601,482 
        
Cash and cash equivalents, and restricted cash and cash equivalents – beginning of the period 10,503,164   8,238,944 
        
Cash and cash equivalents, and restricted cash and cash equivalents – end of the period$15,603,820  $8,840,426 
        
Supplemental disclosures of cash flow information       
Cash paid during the period for:       
Interest$311,933  $230,318 
Income taxes$82,428  $612,007 
Noncash transactions during the period for:       
Liabilities converted to equity upon exercise of warrants$606,541  $323,113 
Acquisition of film licenses in accounts payable$2,000  $86,069 
Acquisition of software and software licenses in accounts payable and accrued expenses$54,600  $313,282 
Change in fair value of notes recorded in accumulated other comprehensive income$5,310  $22,023 
Right-of-use assets obtained in exchange for lease liability$(297,000) $(55,267)
Net assets acquired in a business combination$  $5,461 
Debt converted to equity$866,250    



FAQ

What were Snail (NASDAQ: SNAL) Q2 2026 revenues and net loss?

Snail reported Q2 2026 net revenue of $19.7 million and a net loss of $3.0 million. According to Snail, revenue declined from $22.2 million, while net loss improved significantly from $16.6 million in the same quarter of 2025.

How did Snail's ARK franchise perform in the second quarter of 2026?

In Q2 2026, ARK: Survival Ascended sold about 1.2 million units and ARK: Survival Evolved about 574,000 units. According to Snail, ARK Mobile reached 13.2 million downloads, with Q2 average daily active users of 129,000, highlighting continued engagement across platforms.

What were Snail (SNAL) bookings and EBITDA for Q2 and first half 2026?

For Q2 2026, Snail reported bookings of $21.8 million and EBITDA of $(3.0) million. For the first half of 2026, bookings were $48.7 million and EBITDA improved to $(0.6) million. According to Snail, bookings adjust for changes in deferred revenue.

How did Bellwright impact Snail's 2026 financial results?

Bellwright contributed a $1.5 million revenue increase in Q2 2026 and $3.6 million for the first six months. According to Snail, Bellwright also helped offset declines from certain ARK titles and benefited from promotional pricing during the period.

What is included in Snail's ARK content pipeline through 2027?

Snail’s ARK pipeline includes 2026 DLC like Fantastic Tames, Dragontopia updates, ARK Maker, and Survival of the Fittest. According to Snail, 2027 plans feature ASA DLCs such as ARK Atlantis, Galaxy Wars, and Legacy of Santiago, plus PixARK Worlds.

What is Snail's AI Ranch and Non-Human Player (NHP) initiative?

AI Ranch and Non-Human Player™ (NHP) are Snail’s developing AI gaming initiatives introduced at Ai4 2026. According to Snail, NHP is an AI companion designed to learn, adapt, and interact like a human teammate, delivering personalized experiences across multiple games.

How strong is Snail's balance sheet as of June 30, 2026?

As of June 30, 2026, Snail held $13.3 million in unrestricted cash, up from $8.6 million at year-end 2025. According to Snail, total assets were $57.1 million, with significant deferred revenue liabilities reflecting future performance obligations from game sales and content.