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CTW (CTW) Stock Price, News & Analysis

CTW NASDAQ
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Price Move History

Daily moves over 5%
70 251 sessions, September 11, 2025 to September 11, 2026
Largest daily move
+34.3% close of September 23, 2025
1-year change
+21.9% closing prices, September 11, 2025 to September 11, 2026

Company Description

CTW Cayman (Nasdaq: CTW) is a game platform company in the electronic gaming and multimedia industry that focuses on browser-based, free-to-play games inspired by popular Japanese animations. The company delivers its titles through its flagship HTML5 (H5) platform G123.jp, which is accessible on web-enabled devices such as smartphones, tablets, and PCs without requiring users to download game-specific applications.

According to multiple company disclosures, CTW positions G123.jp as a globally accessible platform that showcases a selection of games based on well-known anime and manga franchises. Examples cited in its press releases include So I’m a Spider, So What? Ruler of the Labyrinth, Arifureta: From Commonplace to World’s Strongest – Rebellion Soul, Queen’s Blade Limit Break, Goblin Slayer, High School DxD, Negima! Magister Negi Magi, Kakegurui, Vivid Army, Game of Thrones, and Legend of the Galactic Heroes. The company also highlights newer titles and pre-registrations, such as The Apothecary Diaries Palace Chronicles, which is based on the anime "The Apothecary Diaries."

Business model and platform role

CTW describes its primary focus as providing a platform that helps game developers generate revenue from underlying Japanese anime intellectual property by reaching a global player audience. Through its gaming platform, CTW shares revenue generated from players’ in-game purchases worldwide with game developers. Company materials emphasize that games on G123.jp are free-to-play, browser-based, and designed to be easily accessed without installation, which is intended to lower barriers to entry for players.

The company states that it collaborates with third-party developers and leverages relationships with Japanese animation IP holders. CTW reports that it offers premium IP content and resources along with ancillary support such as distribution and marketing services to game developers. By doing so, CTW aims to bring animation-themed gaming experiences to gamers worldwide while enabling IP holders and developers to monetize anime franchises through in-game purchases.

Scale, reach, and industry positioning

CTW cites a Frost & Sullivan report indicating that it was the largest anime IP-based H5 game platform in the world in 2023 in terms of gross billings. Company and third-party research commentary note that the G123.jp platform serves users in more than 190 countries, reflecting a broad international reach for its anime-based browser games. CTW has also disclosed that, in a recent fiscal year, revenue from outside Japan represented a meaningful portion of total revenue, illustrating its expansion beyond its historically largest market.

In a sponsored research report excerpted in a press release, Argus Research characterizes CTW as a market leader in the anime IP–based H5 games segment, with a growing user base and a portfolio of active games on G123.jp. The same material references a strategy centered on user engagement and in-game purchases as drivers of revenue growth, as well as an emphasis on rapid speed to market for new titles.

Game portfolio and notable IP collaborations

CTW’s news releases highlight a growing catalog of games built around recognized anime and manga properties. The company has announced launches and pre-registrations for titles such as:

  • Doraemon Comic Traveler, a full-scale online role-playing game set on Comic Planet and featuring characters from the long-running "Doraemon" manga and anime franchise.
  • Crayon Shinchan: My Sugoroku Great Strategy, a game based on the "Crayon Shinchan" series and classic Japanese sugoroku board-game mechanics, with features such as mini-games and collectible items like cosplay costumes, emotes, and collection cards.
  • The Apothecary Diaries Palace Chronicles, a simulation game based on the anime "The Apothecary Diaries," where players train the protagonist Maomao and handle cases and dilemmas in a palace setting.

These titles join an existing lineup that includes multiple anime-based games and other globally recognized franchises, as listed in the company’s press releases. CTW emphasizes that these games can be played directly in a web browser, and that many of them are inspired by or licensed from established anime IP with existing fan bases in Japan and abroad.

Technology, operations, and geographic footprint

CTW describes G123.jp as an HTML5 platform that delivers games across mobile devices, tablets, and desktops. Company commentary and research excerpts indicate that CTW invests in technologies such as artificial intelligence and real-time data analytics, with the stated goal of enhancing user acquisition efficiency, improving return on advertising spend, and supporting localization for various gamer languages. CTW has also referenced investments in research and development and personnel in locations such as Shanghai and Taipei to strengthen its technology capabilities and operational scalability.

Press releases identify CTW Cayman as a company with operations and management presence in Tokyo, Japan. Earlier descriptions of the group’s activities also mention operations in markets such as Singapore, Taiwan, and China (excluding Taiwan), with the majority of revenue derived from Japan, and a single reporting segment focused on game distribution and related services. More recent disclosures emphasize the company’s efforts to diversify its geographic revenue mix by increasing the share of revenue from outside Japan, including North America.

Capital markets and regulatory profile

CTW Cayman’s ordinary shares trade on The Nasdaq Capital Market under the ticker symbol CTW. The company completed an initial public offering of Class A ordinary shares, with the shares commencing trading on Nasdaq under this symbol. CTW has also been the subject of sponsored equity research coverage, as noted in a press release from Argus Research, which discusses the company’s business model, growth profile, and financial position.

As a foreign private issuer, CTW files reports with the U.S. Securities and Exchange Commission, including current reports on Form 6-K. One such filing describes a change in the company’s independent registered public accounting firm, noting the appointment of Golden Ocean FAC PAC as auditor and the dismissal of the prior firm, YCM CPA INC., without disagreements or reportable events as defined in SEC regulations.

Revenue drivers and user metrics

CTW’s financial disclosures highlight that its revenue is driven by in-game purchases made by users on the G123.jp platform. The company reports key operating metrics such as gross in-game purchase amount, daily active users (DAUs), paying daily active users (PDAUs), monthly active users (MAUs), and related ratios. It also discloses average revenue per user measures, including ARPDAU and ARPMAU, as well as retention rates for paying users and active users over various time frames. These metrics are defined in detail in the company’s releases and are used to illustrate user engagement, monetization, and the performance of its game portfolio over time.

CTW’s management commentary links revenue growth to higher in-game purchases, successful new game launches, and user-acquisition marketing. The company also notes that games follow a natural lifecycle, with newer titles offsetting the maturation of older games. Advertising spend and return on advertising spend (ROAS) are highlighted as important factors in scaling the platform and supporting new game introductions.

Strategic focus

In its public statements, CTW emphasizes several strategic priorities: expanding its global user base, increasing the conversion of active users into paying users, adding new game titles to its platform, and enhancing platform monetization and profitability. The company also underscores its efforts to secure valuable licensed anime IP, collaborate with skilled third-party developers, and invest in technology and regional operations to support long-term growth.

By focusing on anime IP-based HTML5 games that can be played directly in a browser, CTW positions itself within the broader communication services sector and the electronic gaming and multimedia industry as a platform that connects anime fans and gamers with interactive experiences based on familiar characters and storylines.

Stock Performance

$2.43
+4.74%
+0.11
Last updated: September 11, 2026 at 15:31
+21.9%
Performance 1 year
$151.6M

CTW (CTW) closed at $2.34 on September 11, 2026. Over the past 12 months, the price has gained 21.9%.

See what a $1,000 investment in CTW would be worth today

CTW Metrics & Rankings

Price returns through September 11, 2026. Month-to-date and YTD include the first trading day. Ranking links may use different dates.

SEC Filings

CTW has filed 5 recent SEC filings, including 3 Form 6-K, 2 Form 4. The most recent filing was submitted on August 11, 2026. SEC filings provide transparency into a company's financial condition, material events, and regulatory compliance. View all CTW SEC filings →

Financial Highlights

CTW generated $90.4M in revenue in FY2025, retaining a 75.6% gross margin, operating income reached -$1.1M (-1.2% operating margin), and net income was $3.8M, reflecting a 4.2% net profit margin. Diluted earnings per share stood at $0.06. The company generated $111K in operating cash flow. With a current ratio of 2.15, the balance sheet reflects a strong liquidity position.

$90.4M
Revenue (FY2025)
$3.8M
Net Income (FY2025)
$111K
Operating Cash Flow

Upcoming Events

SEP
14
September 14, 2026 - September 16, 2026 Marketing

H.C. Wainwright Conference

CTW management and IR attending H.C. Wainwright 28th Annual Global Investment Conference at Lotte New York Palace Hotel, New York.

CTW has 1 upcoming scheduled event. The next event, "H.C. Wainwright Conference", is scheduled for September 14, 2026 (today). Investors can track these dates to stay informed about potential catalysts that may affect the CTW stock price.

Short Interest History

Last 12 Months

Short interest in CTW (CTW) currently stands at 42.4 thousand shares, up 4.3% from the previous reporting period, representing 1.8% of the float. Since September 2025, short interest has increased by 808.2%. This relatively low short interest suggests limited bearish sentiment.

Days to Cover History

Last 12 Months

Days to cover for CTW (CTW) currently stands at 1.6 days, up 14.8% from the previous period. This low days-to-cover ratio indicates high liquidity, allowing short sellers to quickly exit positions if needed. The days to cover has increased 55% over the past year, indicating either rising short interest or declining trading volume. The ratio has shown significant volatility over the period, ranging from 1.0 to 6.8 days.

CTW Company Profile & Sector Positioning

CTW (CTW) operates in the Electronic Gaming & Multimedia industry within the broader Communication Services sector and is listed on the NASDAQ.

Investors comparing CTW often look at related companies in the same sector, including PLAYSTUDIOS, Inc. (MYPS), DarkIris Inc. (DKI), Skillz Inc. (SKLZ), MMA Global Inc. (LUSI), and GD Culture Group Limited (GDC). Comparing financial metrics, valuation ratios, and stock performance across these peers can help investors evaluate CTW's relative position within its industry.

Frequently Asked Questions

What is the current stock price of CTW (CTW)?

The current stock price of CTW (CTW) is $2.43 as of September 11, 2026.

What is the market cap of CTW (CTW)?

The market cap of CTW (CTW) is approximately $151.6M. Learn more about what market capitalization means .

What is the revenue of CTW (CTW) stock?

The FY2025 revenue of CTW (CTW) is $90.4M, from its most recent completed fiscal year.

What is the net income of CTW (CTW)?

The FY2025 net income of CTW (CTW) is $3.8M, from its most recent completed fiscal year.

What is the earnings per share (EPS) of CTW (CTW)?

The diluted earnings per share (EPS) of CTW (CTW) is $0.06 for FY2025, its most recent completed fiscal year. Learn more about EPS .

What is the operating cash flow of CTW (CTW)?

The operating cash flow of CTW (CTW) is $111K. Learn about cash flow.

What is the profit margin of CTW (CTW)?

The net profit margin of CTW (CTW) is 4.2%. Learn about profit margins.

What is the operating margin of CTW (CTW)?

The operating profit margin of CTW (CTW) is -1.2%. Learn about operating margins.

What is the gross margin of CTW (CTW)?

The gross profit margin of CTW (CTW) is 75.6%. Learn about gross margins.

What is the current ratio of CTW (CTW)?

The current ratio of CTW (CTW) is 2.15, indicating the company's ability to pay short-term obligations. Learn about liquidity ratios.

What is the gross profit of CTW (CTW)?

The gross profit of CTW (CTW) is $68.3M for FY2025, its most recent completed fiscal year.

What is the operating income of CTW (CTW)?

The operating income of CTW (CTW) is -$1.1M. Learn about operating income.

What does CTW Cayman do?

CTW Cayman operates G123.jp, an HTML5 browser-based gaming platform that offers free-to-play games inspired by popular Japanese animations. The company works with anime IP holders and third-party developers to distribute these games globally and shares revenue generated from players’ in-game purchases with developers.

How does CTW Cayman generate revenue?

According to its public disclosures, CTW Cayman generates revenue primarily from in-game purchases made by users on its G123.jp platform. The company shares this revenue with game developers and reports metrics such as gross in-game purchase amount, average revenue per user, and user retention to describe its monetization performance.

What is G123.jp?

G123.jp is CTW Cayman’s flagship HTML5 gaming platform. It delivers free-to-play, browser-based games that can be accessed on smartphones, tablets, and PCs without downloading game-specific apps. The platform features titles based on Japanese anime and other recognized IP, and serves users in many countries worldwide.

What makes CTW Cayman notable in the anime gaming market?

CTW cites a Frost & Sullivan report stating that it was the largest anime IP-based H5 game platform in the world in 2023 in terms of gross billings. Company and research materials also describe CTW as a market leader in the anime IP–based HTML5 games segment, with users in more than 190 countries and a growing portfolio of anime-based titles.

How does CTW Cayman work with game developers and IP holders?

CTW states that it leverages well-established relationships with Japanese animation IP holders and collaborates with third-party game developers. The company provides premium IP content and resources, as well as distribution and marketing support, and shares revenue from in-game purchases generated on its G123.jp platform with developers.

On which stock exchange is CTW Cayman listed and what is its ticker symbol?

CTW Cayman’s ordinary shares trade on The Nasdaq Capital Market under the ticker symbol CTW. The company completed an initial public offering of Class A ordinary shares, after which its shares began trading on Nasdaq with this symbol.

What role does technology such as HTML5 and AI play in CTW Cayman’s business?

CTW’s platform is built around HTML5 technology, enabling games to run in web browsers across mobile devices, tablets, and desktops without installation. Company and research commentary also indicate that CTW invests in artificial intelligence and real-time data analytics to improve user acquisition efficiency, support localization, and enhance engagement on its platform.

How global is CTW Cayman’s user base?

Press materials and research excerpts state that CTW’s G123.jp platform serves users in more than 190 countries. The company has also disclosed that revenue from outside Japan accounts for a significant share of total revenue, and that it is focusing on expanding in regions beyond its historically largest market of Japan.

What key operating metrics does CTW Cayman report?

CTW reports metrics such as gross in-game purchase amount, daily active users (DAUs), paying daily active users (PDAUs), monthly active users (MAUs), average revenue per user measures like ARPDAU and ARPMAU, user retention rates over various time periods, and return on advertising spend (ROAS). These metrics are defined and discussed in detail in the company’s financial results releases.