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GCL Global Holdings Equity Warrents Exp 13th Feb 2030 SEC Filings

GCLWW NASDAQ

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GCL Global Holdings Ltd. filings document foreign private issuer reports on its games and entertainment operations, subsidiary publishing activity, and public-company capital structure. Form 6-K reports furnish press releases and exhibits covering 4Divinity publishing and distribution agreements, game-title commercialization, and strategic partnerships tied to the company's content library.

The filing record also documents financing and governance matters, including senior convertible notes, partial note redemption, exchange of remaining note balances for warrants, warrant terms and anti-dilution protections, and changes in the company's independent registered public accounting firm. Disclosures also address audit-committee review processes and internal control matters referenced in auditor-change reporting.

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GCL Global Holdings filed a Form 6-K to share a press release announcing the full Version 1.0 launch of its action roguelite game “Realm of Ink.” The title is published by GCL’s subsidiary 4Divinity with developer Leap Studio.

The game is now available globally on PC via Steam and Epic Games Store and on PlayStation 5, Xbox Series, and Nintendo Switch. The launch coincides with a new gameplay trailer and a crossover collaboration with 91Act’s “BlazBlue Entropy Effect,” adding Oread as a playable character form with unique abilities and items.

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GCL Global Holdings filed a Form 6-K to share a press release announcing the full Version 1.0 launch of its action roguelite game “Realm of Ink.” The title is published by GCL’s subsidiary 4Divinity with developer Leap Studio.

The game is now available globally on PC via Steam and Epic Games Store and on PlayStation 5, Xbox Series, and Nintendo Switch. The launch coincides with a new gameplay trailer and a crossover collaboration with 91Act’s “BlazBlue Entropy Effect,” adding Oread as a playable character form with unique abilities and items.

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GCL Global Holdings Ltd reported that its publishing subsidiary, 4Divinity, has received an additional $10.0 million strategic investment from ADATA Technology. This follows ADATA’s prior investments of $3.0 million in December 2025 and $10.0 million in January 2026, deepening the partners’ relationship.

The new capital is intended to help 4Divinity secure high-profile global game titles, build out its digital distribution infrastructure, and reinforce its position as an international game publisher. GCL and ADATA also plan to explore operational synergies that combine ADATA’s hardware with 4Divinity’s game intellectual property to offer new gaming experiences.

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GCL Global Holdings Ltd reported that its publishing subsidiary, 4Divinity, has received an additional $10.0 million strategic investment from ADATA Technology. This follows ADATA’s prior investments of $3.0 million in December 2025 and $10.0 million in January 2026, deepening the partners’ relationship.

The new capital is intended to help 4Divinity secure high-profile global game titles, build out its digital distribution infrastructure, and reinforce its position as an international game publisher. GCL and ADATA also plan to explore operational synergies that combine ADATA’s hardware with 4Divinity’s game intellectual property to offer new gaming experiences.

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GCL Global Holdings filed an amendment to its annual report to update the operating and financial review, highlighting strong growth for the year ended March 31, 2025. Revenue rose 45.7% to $142.1 million, driven mainly by console game codes and a surge in game publishing.

Game publishing revenue increased to $16.0 million net of eliminations, helped by the successful launch of Black Myth: Wukong, while total game copies sold grew 29.2% to 6.49 million, with 4.66 million digital units. Net income improved to $5.0 million from a $2.0 million loss in 2024, and EBITDA reached $10.8 million.

The company completed a SPAC business combination with RF Acquisition Corp., converted $33.0 million of 2024 convertible notes into equity, issued a new $2.9 million convertible note in May 2025, arranged an up to SGD5.0 million OCBC-backed warrant facility, and launched a leveraged acquisition of Ban Leong using a $38.7 million HSBC term loan plus $10.0 million cash. Despite $10.3 million operating cash outflow in 2025, management believes existing cash, receivables, bank lines and potential additional notes provide adequate liquidity.

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GCL Global Holdings filed an amendment to its annual report to update the operating and financial review, highlighting strong growth for the year ended March 31, 2025. Revenue rose 45.7% to $142.1 million, driven mainly by console game codes and a surge in game publishing.

Game publishing revenue increased to $16.0 million net of eliminations, helped by the successful launch of Black Myth: Wukong, while total game copies sold grew 29.2% to 6.49 million, with 4.66 million digital units. Net income improved to $5.0 million from a $2.0 million loss in 2024, and EBITDA reached $10.8 million.

The company completed a SPAC business combination with RF Acquisition Corp., converted $33.0 million of 2024 convertible notes into equity, issued a new $2.9 million convertible note in May 2025, arranged an up to SGD5.0 million OCBC-backed warrant facility, and launched a leveraged acquisition of Ban Leong using a $38.7 million HSBC term loan plus $10.0 million cash. Despite $10.3 million operating cash outflow in 2025, management believes existing cash, receivables, bank lines and potential additional notes provide adequate liquidity.

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GCL Global Holdings Ltd reports a restructuring of its convertible debt and a new game publishing memorandum. The company had issued original issue discount senior convertible notes with a principal amount of $5,430,000, partly converted into 2,645,024 ordinary shares over time.

In April 2026, GCL redeemed approximately $3.18 million of the outstanding notes and exchanged the remaining balance for a warrant to purchase 1,125,000 shares at $8.00 per share, with full-ratchet anti-dilution and other price protections. The parties also waived rights to any additional closings or additional notes under the original agreement.

Separately, GCL’s publishing subsidiary 4Divinity entered into a non-binding Memorandum of Understanding with Chengdu Cangmo covering worldwide publishing terms for the upcoming action-stealth RPG “A Whisper of Fall: Jinyiwei,” currently planned for PlayStation 5 and PC release in 2027, subject to a definitive agreement and customary conditions.

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GCL Global Holdings Ltd reports a restructuring of its convertible debt and a new game publishing memorandum. The company had issued original issue discount senior convertible notes with a principal amount of $5,430,000, partly converted into 2,645,024 ordinary shares over time.

In April 2026, GCL redeemed approximately $3.18 million of the outstanding notes and exchanged the remaining balance for a warrant to purchase 1,125,000 shares at $8.00 per share, with full-ratchet anti-dilution and other price protections. The parties also waived rights to any additional closings or additional notes under the original agreement.

Separately, GCL’s publishing subsidiary 4Divinity entered into a non-binding Memorandum of Understanding with Chengdu Cangmo covering worldwide publishing terms for the upcoming action-stealth RPG “A Whisper of Fall: Jinyiwei,” currently planned for PlayStation 5 and PC release in 2027, subject to a definitive agreement and customary conditions.

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GCL Global Holdings Ltd reports that its publishing subsidiary 4Divinity has entered into a distribution and publishing agreement for “Windrose,” a pirate survival adventure game. The deal covers certain Asian territories excluding Japan, with 4Divinity handling marketing, publishing, and distribution of game activation codes.

“Windrose” gained strong early traction, with over 850,000 players during Steam Next Fest and ranking as the 7th most wish-listed game on Steam. Under the agreement, 4Divinity will run creative marketing, media strategy, PR, community management, and code sales. Early access for the game begins on April 14, 2026.

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GCL Global Holdings Ltd reports that its publishing subsidiary 4Divinity has entered into a distribution and publishing agreement for “Windrose,” a pirate survival adventure game. The deal covers certain Asian territories excluding Japan, with 4Divinity handling marketing, publishing, and distribution of game activation codes.

“Windrose” gained strong early traction, with over 850,000 players during Steam Next Fest and ranking as the 7th most wish-listed game on Steam. Under the agreement, 4Divinity will run creative marketing, media strategy, PR, community management, and code sales. Early access for the game begins on April 14, 2026.

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GCL Global Holdings Ltd. filed an amended annual report mainly to update its operating and financial review, liquidity discussion, controls and procedures, and financial statements disclosures. For the year ended March 31, 2025, revenue rose 45.7% to about $142.1 million, driven by console game codes and a sharp rebound in game publishing, including the title Black Myth: Wukong. Net results swung from a prior-year loss to net income of about $5.0 million, with EBITDA of roughly $10.8 million.

The company closed its SPAC business combination in February 2025 and converted $33.0 million of 2024 convertible notes into equity. It also issued a $2.9 million senior unsecured convertible note and arranged an OCBC warrant tied to a SGD 5.0 million facility that is not yet exercisable. GCL agreed to acquire Ban Leong Technologies for cash of roughly $48.7 million, funded by a $38.7 million secured HSBC term loan and about $10.0 million of its own cash.

Despite positive earnings, operating activities used about $10.3 million of cash in fiscal 2025 as receivables, inventory, prepayments and game code intangibles grew. Cash, cash equivalents and restricted cash were about $21.3 million and working capital about $9.7 million at March 31, 2025. Management believes liquidity is sufficient but highlights dependence on demand, financing access and regional conditions. The company disclosed material weaknesses in internal control over financial reporting related to U.S. GAAP/SEC reporting expertise and IT general controls, and is hiring additional accounting and IT staff to remediate them.

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GCL Global Holdings Ltd. filed an amended annual report mainly to update its operating and financial review, liquidity discussion, controls and procedures, and financial statements disclosures. For the year ended March 31, 2025, revenue rose 45.7% to about $142.1 million, driven by console game codes and a sharp rebound in game publishing, including the title Black Myth: Wukong. Net results swung from a prior-year loss to net income of about $5.0 million, with EBITDA of roughly $10.8 million.

The company closed its SPAC business combination in February 2025 and converted $33.0 million of 2024 convertible notes into equity. It also issued a $2.9 million senior unsecured convertible note and arranged an OCBC warrant tied to a SGD 5.0 million facility that is not yet exercisable. GCL agreed to acquire Ban Leong Technologies for cash of roughly $48.7 million, funded by a $38.7 million secured HSBC term loan and about $10.0 million of its own cash.

Despite positive earnings, operating activities used about $10.3 million of cash in fiscal 2025 as receivables, inventory, prepayments and game code intangibles grew. Cash, cash equivalents and restricted cash were about $21.3 million and working capital about $9.7 million at March 31, 2025. Management believes liquidity is sufficient but highlights dependence on demand, financing access and regional conditions. The company disclosed material weaknesses in internal control over financial reporting related to U.S. GAAP/SEC reporting expertise and IT general controls, and is hiring additional accounting and IT staff to remediate them.

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GCL Global Holdings Ltd, a games and entertainment company, reported that its publishing subsidiary 4Divinity has entered a multi-million, multi-year strategic distribution partnership with Syngrid Technology HK Limited.

Under the three-year agreement, 4Divinity will grant Syngrid rights to distribute titles from its growing game library, including key future releases such as Showa American Story and The Defiant. The partnership includes plans for 4Divinity to publish at least four new games over the three-year term, with Syngrid receiving exclusive distribution rights for up to seven games and providing dedicated distribution support, particularly strengthening GCL’s reach in greater China and global esports-focused markets.

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GCL Global Holdings Ltd, a games and entertainment company, reported that its publishing subsidiary 4Divinity has entered a multi-million, multi-year strategic distribution partnership with Syngrid Technology HK Limited.

Under the three-year agreement, 4Divinity will grant Syngrid rights to distribute titles from its growing game library, including key future releases such as Showa American Story and The Defiant. The partnership includes plans for 4Divinity to publish at least four new games over the three-year term, with Syngrid receiving exclusive distribution rights for up to seven games and providing dedicated distribution support, particularly strengthening GCL’s reach in greater China and global esports-focused markets.

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GCL Global Holdings Ltd reported a change in its independent auditor. On March 24, 2026, the Board dismissed Marcum Asia CPAs LLP and appointed Ernst & Young LLP, Singapore to audit the consolidated financial statements for the fiscal year ending March 31, 2026.

Marcum Asia’s reports on the years ended March 31, 2025 and 2024 contained no adverse or qualified opinions. The company states there were no disagreements with Marcum Asia on accounting, disclosure or audit scope, though prior "reportable events" included material weaknesses in internal control, such as limited GAAP/SEC expertise and insufficient IT general controls.

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GCL Global Holdings Ltd reported a change in its independent auditor. On March 24, 2026, the Board dismissed Marcum Asia CPAs LLP and appointed Ernst & Young LLP, Singapore to audit the consolidated financial statements for the fiscal year ending March 31, 2026.

Marcum Asia’s reports on the years ended March 31, 2025 and 2024 contained no adverse or qualified opinions. The company states there were no disagreements with Marcum Asia on accounting, disclosure or audit scope, though prior "reportable events" included material weaknesses in internal control, such as limited GAAP/SEC expertise and insufficient IT general controls.

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GCL Global Holdings Ltd. filed a Form 6-K to share a press release announcing the PC launch of its new interactive title, “Island of Hearts”. The first-person FMV romantic adventure will be released tomorrow on Steam via GCL’s publishing unit 4Divinity and creator-led subsidiary Titan Digital Media, priced at $13.49 / €13.49 / £12.24 with a limited-time 10% launch discount.

Set on a luxury island resort in Phuket, the game combines branching dialogue, live-action video, and mini-games, featuring seven popular Asian social media influencers and additional cameos. GCL highlights the project as an ambitious move into live-action interactive entertainment, supported by exclusive physical merchandise bundles that include a Steam game code and collectibles available for pre-order at iohgame.com.

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GCL Global Holdings Ltd. filed a Form 6-K to share a press release announcing the PC launch of its new interactive title, “Island of Hearts”. The first-person FMV romantic adventure will be released tomorrow on Steam via GCL’s publishing unit 4Divinity and creator-led subsidiary Titan Digital Media, priced at $13.49 / €13.49 / £12.24 with a limited-time 10% launch discount.

Set on a luxury island resort in Phuket, the game combines branching dialogue, live-action video, and mini-games, featuring seven popular Asian social media influencers and additional cameos. GCL highlights the project as an ambitious move into live-action interactive entertainment, supported by exclusive physical merchandise bundles that include a Steam game code and collectibles available for pre-order at iohgame.com.

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GCL Global Holdings Ltd has received a Nasdaq notice that its ordinary shares have closed below the minimum $1.00 bid price for 30 consecutive business days from February 2 to March 16, 2026, putting it out of compliance with Nasdaq’s Minimum Bid Price Rule.

The company has 180 calendar days, until September 14, 2026, to regain compliance by maintaining a closing bid of at least $1.00 for ten consecutive business days. If it fails, GCL may seek to transfer from the Nasdaq Global Select Market to the Nasdaq Capital Market, which could provide an additional 180 days, until March 15, 2027, subject to meeting other listing requirements. The notice does not immediately affect the listing or trading of the shares, and GCL plans to monitor its bid price and consider options to regain compliance.

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GCL Global Holdings Ltd has received a Nasdaq notice that its ordinary shares have closed below the minimum $1.00 bid price for 30 consecutive business days from February 2 to March 16, 2026, putting it out of compliance with Nasdaq’s Minimum Bid Price Rule.

The company has 180 calendar days, until September 14, 2026, to regain compliance by maintaining a closing bid of at least $1.00 for ten consecutive business days. If it fails, GCL may seek to transfer from the Nasdaq Global Select Market to the Nasdaq Capital Market, which could provide an additional 180 days, until March 15, 2027, subject to meeting other listing requirements. The notice does not immediately affect the listing or trading of the shares, and GCL plans to monitor its bid price and consider options to regain compliance.

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FAQ

How many GCL Global Holdings Equity Warrents Exp 13th Feb 2030 (GCLWW) SEC filings are available on StockTitan?

StockTitan tracks 31 SEC filings for GCL Global Holdings Equity Warrents Exp 13th Feb 2030 (GCLWW), including 10-K annual reports, 10-Q quarterly reports, 8-K current reports, and Form 4 insider trading disclosures. Each filing includes AI-generated summaries, impact scoring, and sentiment analysis.

When was the most recent SEC filing for GCL Global Holdings Equity Warrents Exp 13th Feb 2030 (GCLWW)?

The most recent SEC filing for GCL Global Holdings Equity Warrents Exp 13th Feb 2030 (GCLWW) was filed on May 26, 2026.