Welcome to our dedicated page for GCL Global Holdings news (Ticker: GCL), a resource for investors and traders seeking the latest updates and insights on GCL Global Holdings stock.
News and updates for GCL Global Holdings Ltd (Nasdaq: GCL) focus on its activities in games and entertainment, with an emphasis on Asian-developed IP and the Asian gaming market. Company press releases describe how GCL, through its subsidiaries, builds an ecosystem of content and hardware that supports publishing, distribution, creator-led media, and investment initiatives.
Readers of this news feed can follow announcements from GCL’s publishing arm 4Divinity, including global and regional publishing agreements for titles such as “Kingdom Under Fire: The Civil War,” “Mandragora: Whispers of the Witch Tree” in Asia, “The Defiant,” and the live-action interactive adventure “Island of Hearts.” News items also cover proposed acquisitions and memoranda of understanding, such as the contemplated acquisition of Alliance-Star International and the non-binding MOU to acquire Madeviral, which is described as a gamer-focused marketing agency.
In addition to content and publishing news, GCL’s releases highlight strategic initiatives like the proposed GCL Game and Cultural Industry Fund with Harmony Capital, designed to invest in China’s game development and publishing sectors and related cultural projects. Financial updates, including fiscal year results and management’s expectations for future revenue and gross profit, are furnished through press releases and linked Form 6-K filings.
Investors and industry observers can use this page to track GCL’s latest corporate developments, publishing pipeline, strategic partnerships, financing arrangements, and participation in investor conferences. The news feed provides an organized view of how GCL positions itself within the gaming and entertainment landscape and how its ecosystem of subsidiaries and partners evolves over time.
GCL (NASDAQ: GCL) reported first half FY2026 results for the six months ended Sept 30, 2025. Revenues rose 93.9% to $98.7 million while gross margin fell to 11.0% from 13.8%. The company recorded a net loss of $5.6 million and an EBITDA loss of $2.7 million.
GCL completed the Ban Leong acquisition, secured a $38.7 million term facility, and received a $3.0 million investment in 4Divinity. Management revised full-year 2026 guidance to >$210 million revenue and >$21 million gross profit, down from prior targets.
GCL (Nasdaq: GCL) announced a $10.0 million strategic investment from ADATA into its publishing subsidiary 4Divinity on Jan. 30, 2026, following a prior $3.0 million injection in Dec. 2025.
The $2.50 per-share closing price implies a $250 million valuation for 4Divinity. Funds target global game title acquisition, digital distribution scaling, and hardware/IP tie-ins with ADATA.
GCL (NASDAQ: GCL) released a trailer for The Defiant, a story-driven WWII first-person shooter from publisher 4Divinity and developer Hoothanes. The game explores China’s War of Resistance and emphasizes cinematic, human-centered storytelling. It will launch on PC via Steam and consoles; Steam wishlisting is now open.
GCL (NASDAQ: GCL) will release its first half fiscal year 2026 results and host a conference call on Friday, January 30, 2026 at 8:00 a.m. EST. The company said the earnings release and investor deck will be posted in the Financial Results section on its investor relations site before the call. A live webcast will be available on the investor relations homepage and Events section at ir.gclglobalholdings.com, and a replay will be available for one year.
Participants who prefer to dial in must register in advance to receive dial-in numbers, passcode and a unique access PIN; registrants are asked to dial in 10–15 minutes early.
GCL (Nasdaq: GCL) announced that its publishing subsidiary 4Divinity received a $3.0 million strategic investment from ADATA Technology on Dec. 2, 2025 in exchange for approximately 1.2% equity in 4Divinity. ADATA, a global memory and storage manufacturer with an XPG gaming division, may provide partnership synergies including customized memory cards and gaming products tied to game IP.
The companies cited collaboration opportunities across gaming, infrastructure, and immersive entertainment as 4Divinity prepares to publish titles such as Showa American Story and The Defiant.
GCL (Nasdaq: GCL) will participate in Benchmark’s 14th Annual Discovery One-on-One Conference in New York City. The company said Group CEO Sebastian Toke will attend one-on-one in-person meetings on December 4, 2025 from 8:45 AM to 3:40 PM ET at the New York Athletic Club. The presentation offers investors a chance for direct engagement on the company’s games and entertainment business.
GCL (Nasdaq: GCL) provided FY2026 guidance for the year ending March 31, 2026, forecasting revenue to exceed $240 million (an increase of $100 million versus FY2025) and gross profit to exceed $30 million (an increase of $10 million versus FY2025).
The company cited continued growth in consumer and gaming-adjacent verticals, the integration of Ban Leong Technologies and scaling of its digital publishing business as drivers, and highlighted development of game IPs including Showa American Story and The Defiant with expected upside in FY2027. GCL said synergies from combining IP, publishing, distribution, hardware and peripherals are expected to support long-term value creation. GCL will report H1 FY2026 results in December and host an investor call the morning of the release.
GCL (Nasdaq: GCL) announced on Oct 16, 2025 it has executed a non-binding Memorandum of Understanding to explore acquiring up to 51% of Madeviral, a Singapore-based game marketing agency with a claimed influencer network of 40,000.
The parties agreed to a 60-day exclusivity period to complete due diligence and negotiate definitive agreements. Closing is subject to customary conditions, including satisfactory due diligence, regulatory approvals and board approval. Madeviral’s leadership is expected to remain post-transaction if consummated. Further details will follow upon execution of definitive agreements.
GCL (Nasdaq: GCL) announced Island of Hearts, a live-action, narrative-driven interactive adventure co-created by 4Divinity and Titan with support from Leap Studio.
The game uses a first-person branching narrative and features Asia-based lifestyle creators including Siew Pui Yi, Debbie Wee, Nahyun Kim, Baby G, Ayako Ogawa, and Leah Usami. A hands-on demo will be on Steam's gamescom asia page starting 15 October 2025, and the title will be showcased at 4Divinity’s booth during gamescom asia x Thailand Game Show, Oct 16–19, 2025, where cast members will hold meet-and-greets. The full game is scheduled to launch in Spring 2026. Management framed the project as a strategic step in GCL’s game development and creator-collaboration strategy.
GCL Global Holdings (NASDAQ:GCL) announced that its subsidiary 4Divinity has secured global publishing rights for the mobile game "Kingdom Under Fire: The Civil War" from Taiwan's Alliance-Star International Enterprise. The agreement grants 4Divinity publishing rights across all mobile platforms globally, excluding Singapore and Malaysia.
The partnership targets the card & collectible-action mobile games segment, which shows strong monetization potential with monthly ARPPU ranging from $20-$80. The deal includes rights of first refusal for future Alliance-Star titles and transmedia opportunities. The game is expected to launch by the end of 2025, focusing primarily on the U.S. and Japanese markets.