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JAKKS Pacific Debuts First Anime Prototypes at Licensing Expo, Showcasing Hololive Production Line from New Anime Division

JAKKS Pacific (NASDAQ:JAKK) unveiled the first prototypes from its new Anime Division at Licensing Expo Las Vegas, featuring hololive production VTuber keychains, jumbo plush and mini figures.

(Neutral)

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JAKKS Pacific (NASDAQ:JAKK) unveiled the first prototypes from its new Anime Division at Licensing Expo Las Vegas, featuring hololive production VTuber keychains, jumbo plush and mini figures. The division, developed over two years, is backed by nearly a dozen partnerships and targets the fast-growing global anime market.

Products are expected to launch globally in early 2027. JAKKS Pacific reports its strongest profitability in more than a decade, with 2025 gross margin of 32.4%, the highest in 15 years.

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Positive

  • First Anime Division prototypes revealed with hololive production VTuber products
  • Global launches from Anime Division expected to begin in early 2027
  • Anime Division developed over more than two years as large-scale platform
  • Nearly a dozen partnerships with major industry players supporting division
  • 2025 gross margin reached 32.4%, highest level in 15 years

Negative

  • None.
Argus May 19 session
-1.71% close to close Open Argus
Details

News Market Reaction – JAKK

On May 19, the day this news came out, JAKK closed 1.71% below the previous close.

Data tracked by StockTitan Argus for the May 19 session.

Key Figures

2025 gross margin: 32.4% Years in business: 30 years Anime division partnerships: Nearly a dozen +5 more
2025 gross margin
32.4%
Company’s highest gross margin in 15 years
Years in business
30 years
Described as most ambitious strategic expansion in company history
Anime division partnerships
Nearly a dozen
Partnerships with major industry players and digital creators
Global anime market 2025
$27.1 billion
Market size estimate from Mordor Intelligence for 2025
Global anime market 2031
$49.6 billion
Projected market size by 2031
Gen Z weekly anime viewers
50%
Share of Gen Z viewers watching anime weekly
Gen X weekly anime viewers
24%
Share of Generation X viewers watching anime weekly
Non-Japan anime market share
56%
Portion of global anime industry value from outside Japan

Historical Context

5 past events · Latest: May 15
5 events
  1. May 15

    Product launch

    24h Move
    -1.1%

    Pre-sale launch of Chomping Wonder Bowser Jr. Super Mario figure.

  2. May 12

    Partnership launch

    24h Move
    -2.8%

    New DC Super-Villains-inspired fashion doll line with Warner Bros.

  3. May 07

    Licensing deal

    24h Move
    +1.1%

    Disguise partnership for SPAM, SKIPPY and CORN NUTS branded costumes.

  4. Apr 30

    Earnings report

    24h Move
    +10.6%

    Q1 2026 results with lower net sales and wider net loss but dividend.

  5. Apr 16

    Earnings call notice

    24h Move
    -0.7%

    Announcement of schedule for Q1 2026 earnings release and call.

24h Move is the share-price change in the day after each event; other market factors may also have contributed.

Key Terms

vtuber
1 terms
vtuber technical
"The initial lineup centers on hololive production, the globally recognized VTuber entertainment brand"
A vtuber is an online entertainer who performs and interacts with audiences using a digital, animated avatar controlled in real time, like a masked actor who appears as a cartoon on screen. For investors, vtubers matter because they turn online attention into revenue through ads, subscriptions, virtual gifts, merchandising and brand deals, creating scalable digital audiences and intellectual property that can drive growth but also carries risks tied to platform rules and talent management.

AI-generated analysis. How Rhea-AI works. Not financial advice.

See more from StockTitan in Google Search and AI answers. Adds StockTitan as a preferred source · opens Google
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Toy maker unveils keychains, plush, mini figures tied to the globally recognized VTuber brand; products mark first public showcase from Anime Division launched earlier this year

SANTA MONICA, Calif., May 19, 2026 (GLOBE NEWSWIRE) -- JAKKS Pacific, Inc. (NASDAQ: JAKK) has debuted the first prototypes from its new Anime Division at Licensing Expo Las Vegas. The initial lineup centers on hololive production, the globally recognized VTuber entertainment brand, and includes keychains, jumbo plush dolls and mini figures in several varieties, all on display at hololive production booth throughout the show.

The prototype reveal marks the first public showcase from JAKKS' Anime Division. The company's most ambitious strategic expansion in its 30-year history, launched earlier this year to capitalize on the rapidly growing global market for anime, manga, and digital creator culture.

Developed over the course of more than two years, the new division establishes a large-scale platform to create toys, collectibles and consumer products tied to leading anime and digital entertainment properties. Products from the division are expected to begin launching globally in early 2027.

The initiative includes nearly a dozen partnerships with major industry players, as well as collaborations with multiple digital creators and personalities.

The new division comes as JAKKS Pacific reports its strongest profitability in more than a decade. The company’s gross margins in 2025 reached 32.4%, the company’s highest level in 15 years.

“Anime has evolved into one of the most influential global entertainment ecosystems, spanning streaming, gaming, merchandise and creator culture,” said Stephen G. Berman, CEO of JAKKS Pacific. “We have invested significant time building the right partnerships and infrastructure to enter this market in a meaningful way. Our goal is to leverage JAKKS’ decades of licensing and product development expertise to create a platform that drives long-term growth.”

The strategic expansion targets one of the fastest-growing segments in global entertainment. The worldwide anime market is projected to grow from $27.1 billion in 2025 to $49.6 billion by 2031, according to research from Mordor Intelligence.

Consumer engagement is also expanding rapidly among younger audiences. Approximately 50% of Gen Z viewers watch anime weekly, compared with 24% of Generation X. Merchandise spending is also significant, with roughly 28% of global anime viewers spending more than $200 on anime-related products in the past year, while one in 10 spent more than $500.

International demand is accelerating as well. Markets outside Japan now account for more than 56% of the global anime industry’s total value, surpassing Japan’s domestic market for the first time.

For JAKKS Pacific, the expansion represents a natural evolution of a business built around turning entertainment brands into consumer products. Since its founding in 1995, the company has grown through more than 30 acquisitions and hundreds of licensing agreements with leading entertainment companies including The Walt Disney Company, Nintendo, SEGA and WWE.

More information about the division is available at www.jakks.com/anime/.

About JAKKS Pacific, Inc.:
JAKKS Pacific, Inc. is a leading designer, manufacturer and marketer of toys and consumer products sold throughout the world, with its headquarters in Santa Monica, California. JAKKS Pacific’s popular proprietary brands include Disguise®, Fly Wheels®, Charming™, Kidtopia™, Moose Mountain®, Maui®, ReDo® Skateboard Co., Sky Ball®, and Xtreme Power Dozer® as well as a wide range of entertainment-inspired products featuring premier licensed properties. Through their products and charitable donations, JAKKS is helping to make a positive impact on the lives of children. Visit us at www.jakks.com and follow us on Instagram (@jakkspacific.toys), X (@jakkstoys), YouTube (@JAKKSPacific), Facebook (@jakkspacific.toys) and LinkedIn (JAKKS Pacific).

Media Contact:
Danielle Bramley, SPM Communications
danielle@spmcommunications.com
214-379-7000


FAQ

AI-generated questions and answers. How Rhea-AI works. Not financial advice.

What did JAKKS Pacific (NASDAQ:JAKK) announce about its Anime Division on May 19, 2026?

JAKKS Pacific announced the first public prototypes from its new Anime Division. According to JAKKS Pacific, the line debuts hololive production keychains, jumbo plush and mini figures, marking a major strategic expansion into anime and digital creator merchandise.

When will JAKKS Pacific Anime Division hololive production products be available globally?

JAKKS Pacific expects Anime Division products to begin launching globally in early 2027. According to JAKKS Pacific, the hololive production line showcased at Licensing Expo is part of a broader global rollout of anime and digital entertainment collectibles.

How strong was JAKKS Pacific profitability and gross margin in 2025?

JAKKS Pacific reports its strongest profitability in more than a decade for 2025. According to JAKKS Pacific, gross margins reached 32.4%, the company’s highest level in 15 years, providing a financial backdrop for its new Anime Division expansion.

How many partnerships support the JAKKS Pacific (JAKK) Anime Division strategy?

The Anime Division initiative includes nearly a dozen partnerships with major industry players. According to JAKKS Pacific, it also features collaborations with multiple digital creators and personalities, building a large-scale platform for anime and digital entertainment consumer products.

What types of hololive production products did JAKKS Pacific show at Licensing Expo 2026?

JAKKS Pacific showcased hololive production keychains, jumbo plush dolls and mini figures. According to JAKKS Pacific, these prototypes represent the first public output from its Anime Division and highlight its focus on VTuber and digital creator-driven merchandise.

What anime market growth is JAKKS Pacific targeting with its Anime Division?

JAKKS Pacific is targeting the rapidly growing global anime market. According to research cited by JAKKS Pacific, the worldwide anime market is projected to grow from $27.1 billion in 2025 to $49.6 billion by 2031, with strong international and Gen Z engagement.

How does the JAKKS Pacific Anime Division align with its licensing history?

The Anime Division extends JAKKS Pacific’s history of turning entertainment brands into products. According to JAKKS Pacific, the company has completed more than 30 acquisitions and hundreds of licensing deals with brands such as Disney, Nintendo, SEGA and WWE since 1995.

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