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Virtuix Launches “Made for Meta” Omni One for Quest

Rhea-AI Impact
(Moderate)
Rhea-AI Sentiment
(Positive)
Tags

Virtuix (NASDAQ: VTIX) launched Omni One for Quest, a full-body VR movement system certified in the “Made for Meta” program and featured in the Meta Store. The device integrates with Meta Quest 2 and 3, expanding Virtuix’s addressable market to millions of active Quest users.

Omni One lets players walk, run, crouch, strafe, and jump in 360 degrees in supported games and fitness apps. Priced at $2,595, it launches with multiple popular titles and a limited-time Quest gaming bundle, and holds a 4.8/5 rating plus a 2025 Auggie Award.

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AI-generated analysis. Not financial advice.

Positive

  • Placement in Meta’s certified “Made for Meta” program and Meta Store
  • Access to millions of active Meta Quest 2 and Quest 3 users
  • Omni One priced at $2,595 with limited-time bundled game package
  • Average customer rating of 4.8 out of 5 stars for Omni One
  • Recognition with the 2025 Auggie Award for Best VR Interaction Product

Negative

  • None.

News Market Reaction – VTIX

-3.18%
4 alerts
-3.18% News Effect
+8.3% Peak Tracked
-$4M Valuation Impact
$115.49M Market Cap
0.2x Rel. Volume

On the day this news was published, VTIX declined 3.18%, reflecting a moderate negative market reaction. Argus tracked a peak move of +8.3% during that session. Our momentum scanner triggered 4 alerts that day, indicating moderate trading interest and price volatility. This price movement removed approximately $4M from the company's valuation, bringing the market cap to $115.49M at that time.

Data tracked by StockTitan Argus on the day of publication.

Key Figures

Calorie burn rate: 700 calories per hour Customer rating: 4.8 out of 5 stars Award year: 2025 Auggie Award +4 more
7 metrics
Calorie burn rate 700 calories per hour Estimated calories burned while using Omni One during gaming
Customer rating 4.8 out of 5 stars Average rating for Omni One
Award year 2025 Auggie Award Recognized as Best VR Interaction Product in 2025
Global video game market $600 billion Projected market size over the next decade
Omni One Quest price (USD) $2,595 Launch price at virtuix.com and partners
Omni One Quest price (EUR) €2,995 Launch price in euros
Omni One Quest price (GBP) £2,795 Launch price in pounds

Peers on Argus

VTIX was down about 5.46% with no peers in the momentum scanner or same-day sect...

VTIX was down about 5.46% with no peers in the momentum scanner or same-day sector headlines, indicating the move appeared stock-specific rather than part of a broader computer hardware rotation.

Historical Context

5 past events · Latest: Jun 16 (Positive)
Pattern 5 events
Date Event Sentiment Move Catalyst
Jun 16 Defense presence update Positive -0.3% Showcasing expanding defense portfolio and recent U.S. military training milestones.
Jun 10 Analyst initiation Positive -4.0% New research coverage with Buy-Emerging rating and $9.00 price target.
Jun 04 Investor conferences Positive +3.9% Planned presentations on AI-driven consumer XR and defense simulation growth.
Jun 02 Earnings call notice Positive +0.8% Announcement of FY 2026 results call and FY 2027 outlook discussion.
May 27 AFWERX SBIR award Positive +46.3% U.S. Air Force Phase I funding for Virtual Terrain Walk AI military platform.
Pattern Detected

VTIX often reacts positively to defense and AI updates, but has shown occasional downside even on favorable research coverage and business news.

Regulatory & Risk Context

Short Interest: 4.51%
Short Interest
4.51% of float
0% 15% 30%+
low as of 2026-05-29 Days to cover: 1

Reported short positioning appears relatively low, implying limited short-squeeze potential and typically only modest incremental volatility from short covering alone.

Market Pulse Summary

This announcement adds Omni One support for millions of Meta Quest users at $2,595, extending Virtui...
Analysis

This announcement adds Omni One support for millions of Meta Quest users at $2,595, extending Virtuix’s reach into a projected $600 billion gaming market. Investors may weigh this growth against competitive XR dynamics and prior insider net selling.

Key Terms

xr, spatial computing, omni-directional treadmill
3 terms
xr technical
"Meta Quest has helped bring virtual reality into the mainstream with the largest XR userbase globally."
XR stands for extended‑release, a drug formulation designed to release its active ingredient slowly over an extended period instead of all at once. Think of it like a slow‑release fertilizer for the body: it can reduce how often patients need a dose and smooth side effects. For investors, XR versions can change sales patterns, patient adherence, regulatory review, and competitive positioning, so they can materially affect a product’s market value and revenue outlook.
spatial computing technical
"immersive gaming, spatial computing, and AI-enhanced interactive experiences."
Spatial computing is the set of technologies that lets computers understand, map and interact with the physical world so digital content can be placed and controlled in real space—think of it as a layer of digital information that sits on top of your surroundings like a smart map you can touch and walk through. Investors care because it creates new products, services and sales channels across hardware, software and services, and can transform how people work, shop and consume media, opening potential for sustained revenue growth.
omni-directional treadmill technical
"Virtuix’s omni-directional treadmill technology with the existing Quest game library"
An omni-directional treadmill is a motorized platform that lets a person walk or run in any direction while staying in one place, often used with virtual reality to simulate free movement. Investors care because it transforms user experience into a tangible product opportunity—think of it as a compact moving floor for VR—affecting potential market size, manufacturing costs, intellectual property, partnerships, and revenue streams tied to gaming, training, and simulation markets.

AI-generated analysis. Not financial advice.

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Virtuix Launches “Made for Meta” Omni One for Quest

New Product Brings Unrestricted Movement to Millions of Meta Quest Headsets Worldwide

Made for Meta Launch Positions Virtuix within Meta’s Certified Ecosystem and Expands Consumer Reach to the World’s Largest XR User Base

AUSTIN, Texas, June 23, 2026 (GLOBE NEWSWIRE) -- Virtuix Inc. (NASDAQ: VTIX), a leading developer of full-body virtual reality systems, today announced the launch of Omni One for Quest, bringing unrestricted, physical movement to the Meta Quest ecosystem and expanding the company’s addressable market to millions of active Quest users. Omni One for Quest will be part of the “Made for Meta” program and featured in the Meta Store, providing Virtuix exposure to the world’s largest XR user base.

Omni One for Quest enables users to physically walk, run, crouch, strafe, and jump in 360 degrees inside Meta Quest games and fitness apps. Designed as a plug-and-play system, Omni One for Quest combines Virtuix’s omni-directional treadmill technology with the existing Quest game library to create a more physically active, immersive, and engaging gaming experience. 

"This launch significantly expands Omni One’s addressable market and brings our full-body movement platform to the world’s largest XR ecosystem,” said Jan Goetgeluk, CEO of Virtuix. “Meta Quest has helped bring virtual reality into the mainstream with the largest XR userbase globally. We’re thrilled to bring the Omni experience to the Quest userbase as we continue to scale our consumer business.”

Omni One for Quest is compatible with Meta Quest 2 and Quest 3 headsets, expanding access to millions of Quest users worldwide. The platform launches with popular titles including VAIL, Forefront, The Boys, and Star Trek: Infection, with additional compatible games planned over time. Users can also play online with other Quest players, including those without an Omni system.

Often described as the “Peloton for Gamers,” Omni One combines immersive gameplay with meaningful physical activity, letting players burn up to 700 calories per hour while gaming. Omni One maintains an average customer rating of 4.8 out of 5 stars and was recognized with the 2025 Auggie Award for Best VR Interaction Product.

The launch builds on growing momentum across Virtuix’s consumer, enterprise, and defense businesses, further strengthening the company’s position at the intersection of immersive gaming, spatial computing, and AI-enhanced interactive experiences. The global video game market is projected to exceed $600 billion over the next decade, while XR adoption continues to accelerate as major technology companies including Meta, Apple, and Google continue investing billions of dollars into XR ecosystems. Virtuix believes full-body movement represents a critical component of next-generation immersive computing. The Omni One for Quest launch also expands opportunities for future content partnerships, game integrations, and recurring user engagement across the broader Virtuix ecosystem.

Omni One for Quest is available beginning today through virtuix.com and authorized distribution partners at $2,595 USD / €2,995 / £2,795. To celebrate the launch, Virtuix is offering a limited-time Quest gaming package with four bundled games optimized for Omni One movement, including Teenage Mutant Ninja Turtles: Empire City, Men in Black: Most Wanted, Exoshock, and Zero Caliber 2. Learn more at virtuix.com/omni-one-quest.

To view the Omni One for Quest launch trailer, visit: https://youtu.be/tMse6faII3Y

About Virtuix

Virtuix Inc. (NASDAQ: VTIX) is a leading manufacturer of AI-driven, full-body virtual reality systems for consumer, enterprise, healthcare, and defense markets. The company’s premier portfolio of “Omni” omni-directional treadmills enables users to walk and run in 360 degrees inside video games and other immersive virtual reality applications. With a commitment to innovation, Virtuix continues to push the boundaries of XR, spatial computing, and AI-driven immersive experiences. For more information, visit virtuix.com.

Please visit the Company’s new Investor Relations website at invest.virtuix.com.

Cautionary Note Regarding Forward-Looking Statements

This press release contains “forward-looking statements” within the meaning of Section 27A of the Securities Act of 1933, as amended, and Section 21E of the Securities Exchange Act of 1934, as amended. Forward-looking statements include, but are not limited to, statements concerning plans, objectives, goals, strategies, future events or performance, and underlying assumptions and other statements that are other than statements of historical facts. When the Company uses words such as “may,” “will,” “intend,” “should,” “believe,” “expect,” “anticipate,” “project,” “estimate,” “could,” “would,” “potential” or similar expressions that do not relate solely to historical matters, it is making forward-looking statements. Forward-looking statements in this press release include, without limitation, statements regarding the Company’s plans to pursue strategic acquisitions, the potential benefits of any such acquisition, the expected synergies, the potential impact on revenues or shareholder value, and the Company’s position in the defense training market. Forward-looking statements are not guarantees of future performance and involve risks and uncertainties that may cause the actual results to differ materially from the Company’s expectations discussed in the forward-looking statements. These statements are subject to uncertainties and risks including, but not limited to, the Company’s ability to identify, negotiate, and complete acquisitions on favorable terms or at all; the ability to successfully integrate any acquired business; risks related to government contracting, including contract cancellations, modifications, or funding changes; the uncertainties related to market conditions; and other factors discussed in the “Risk Factors” section of the Company’s registration statement filed with the SEC. For these reasons, among others, investors are cautioned not to place undue reliance upon any forward-looking statements in this press release. Additional factors are discussed in the Company’s filings with the SEC, which are available for review at www.sec.gov. The Company undertakes no obligation to publicly revise these forward-looking statements to reflect events or circumstances that arise after the date hereof.

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Company Contact
Lauren Premo
Virtuix Inc.
press@virtuix.com

Investor Relations Contact
Chris Tyson
MZ Group
Direct: 949-491-8235
VTIX@mzgroup.us

A photo accompanying this announcement is available at https://www.globenewswire.com/NewsRoom/AttachmentNg/91e43fe8-dae3-4dca-9d0b-5c89609384dc


FAQ

What is Virtuix (NASDAQ: VTIX) Omni One for Quest and how does it work?

Omni One for Quest is a full-body VR movement platform that lets Meta Quest users walk, run, crouch, strafe, and jump in 360 degrees. According to Virtuix, it combines an omni-directional treadmill with existing Quest games to create more immersive and physically active gameplay.

How does the Made for Meta Omni One for Quest launch impact Virtuix (VTIX) market reach?

The Omni One for Quest launch expands Virtuix’s addressable market to millions of active Meta Quest users worldwide. According to Virtuix, inclusion in the “Made for Meta” program and Meta Store provides exposure to the world’s largest XR user base and supports its consumer scaling efforts.

Which Meta headsets and games are compatible with Virtuix Omni One for Quest?

Omni One for Quest is compatible with Meta Quest 2 and Quest 3 headsets at launch. According to Virtuix, supported titles include VAIL, Forefront, The Boys, Star Trek: Infection, and additional games planned over time, with online play also possible against non-Omni Quest users.

How much does Virtuix Omni One for Quest cost and where can investors find it?

Omni One for Quest is priced at $2,595 in the United States, with euro and pound equivalents in Europe and the UK. According to Virtuix, it is available beginning June 23, 2026 through virtuix.com and authorized distribution partners, and is featured within Meta’s ecosystem.

What fitness benefits does Omni One for Quest offer Meta Quest users?

Omni One for Quest enables meaningful physical activity while gaming by converting in-game movement into real walking and running. According to Virtuix, users can burn up to 700 calories per hour, positioning the system as an exercise-focused platform often compared to a “Peloton for gamers.”

What games are included in the Virtuix Omni One for Quest launch bundle?

Virtuix is offering a limited-time Quest gaming package with four bundled games optimized for Omni One movement. According to Virtuix, the bundle includes Teenage Mutant Ninja Turtles: Empire City, Men in Black: Most Wanted, Exoshock, and Zero Caliber 2 as part of the launch promotion.

How does Omni One for Quest fit into Virtuix (VTIX) broader business strategy?

Omni One for Quest strengthens Virtuix’s position across consumer, enterprise, and defense segments at the intersection of gaming and spatial computing. According to Virtuix, the launch supports future content partnerships, game integrations, and recurring user engagement across its wider ecosystem and XR market exposure.