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GAMESQUARE HLDGS INC SEC Filings

GAME NASDAQ

Welcome to our dedicated page for GAMESQUARE HLDGS SEC filings (Ticker: GAME), a comprehensive resource for investors and traders seeking official regulatory documents including 10-K annual reports, 10-Q quarterly earnings, 8-K material events, and insider trading forms.

The GameSquare Holdings, Inc. (NASDAQ: GAME) SEC filings page on Stock Titan provides direct access to the company’s regulatory disclosures, along with AI-powered tools to help interpret them. GameSquare files a range of documents with the U.S. Securities and Exchange Commission that shed light on its financial performance, governance, capital structure, and strategic initiatives across media, gaming, creators, and digital assets.

Investors can review current reports on Form 8-K, where GameSquare reports material events such as quarterly and year-to-date financial results, authorization of a share repurchase program, developments in its digital asset treasury strategy, and significant transactions like the agreement to acquire Click Management. Other 8-K filings describe matters such as notices related to Nasdaq listing requirements, annual meeting scheduling and adjournments, and the discontinuance of operations of certain business segments.

Proxy materials, including the definitive proxy statement on Schedule 14A, outline GameSquare’s corporate governance framework, board structure, proposals submitted to stockholders, and executive compensation matters. Additional filings, such as certificates of designation for preferred stock, document the terms of securities like the Series A-1 Convertible Preferred Stock issued in connection with a CryptoPunk NFT transaction.

On Stock Titan, these filings are updated in near real time as they are posted to the SEC’s EDGAR system. AI-powered summaries help explain key points from lengthy documents, highlighting items such as revenue trends, changes in capital allocation policies, treasury activities, or governance proposals without replacing the need to read the full filing. Users can also review insider-related disclosures when available, such as ownership and voting information contained in proxy statements.

Whether you are looking for GameSquare’s latest 8-K on financial results, details of its share repurchase authorization, or background on its governance proposals, this page centralizes the company’s SEC reporting history with tools designed to make complex disclosures more accessible.

Rhea-AI Summary

Blue & Silver Ventures, Ltd., an entity associated with director representative Thomas L. Walker, reported a series of open-market purchases of GameSquare Holdings, Inc. common stock. Over April 22–27, it bought 2,234,364 shares at prices around $0.58–$0.60 per share.

After the latest trade, Blue & Silver Ventures directly holds 3,861,736 common shares. The filing also notes that its beneficial ownership figure now includes 4,131 shares that were omitted from prior Forms 4, updating the reported position.

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Blue & Silver Ventures, Ltd. and Goff Jones Strategic Partners, LLC filed Amendment No. 2 to their Schedule 13D on GameSquare Holdings, Inc., reporting beneficial ownership of 8,955,011 shares of common stock, representing 9.5% of the class.

The filing explains that the percentage ownership for certain reporting persons decreased by more than 1%, driven by changes in GameSquare’s total shares outstanding and purchases of common stock by the reporting persons. The position includes common shares and warrants held directly by each entity and treats them as a potential "group" under Section 13(d), although group status is expressly not admitted.

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GameSquare Holdings, Inc. is asking stockholders to vote at a virtual annual meeting on June 18, 2026. Investors will elect two Class II directors, ratify Kreston GTA as auditor for 2026, and cast a non-binding Say‑on‑Pay vote on executive compensation.

The key governance item is approval of a merger with a wholly owned subsidiary to adopt a restated Certificate of Incorporation that would eliminate supermajority voting to amend the charter, increase authorized common shares from 100,000,000 to 500,000,000, and declassify the Board so all directors stand for annual election beginning in 2027. Holders of common stock and Series A‑2 Preferred Stock vote together, with the Series A‑2 holding 19,300,000 aggregate votes subject to a 19.99% cap.

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Rhea-AI Summary

GameSquare Holdings director Jeremi Gorman increased her equity exposure through a mix of open-market buying and RSU activity. On September 19, 2025, she purchased 65,897 shares of common stock in the open market at $0.76 per share.

On December 4, 2025, 100,000 RSUs vested and settled into 100,000 common shares, and she received a one-time grant of 100,000 new RSUs under the Omnibus Equity Incentive Plan. Following these transactions, she directly holds 165,897 common shares and 100,000 RSUs, each RSU representing a right to one share of common stock.

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GameSquare Holdings, Inc. is soliciting proxies for its virtual 2026 Annual Meeting to be held June 18, 2026 at 12:00 p.m. Central Time. Stockholders will vote on electing two Class II directors, ratifying Kreston GTA as auditor, a non-binding advisory Say-on-Pay, and a merger to restate the Certificate of Incorporation.

The proposed merger would (i) eliminate existing supermajority vote requirements, (ii) declassify the Board beginning with the 2027 annual meeting, and (iii) increase authorized common shares to 500,000,000. The record date is April 23, 2026 and proxy materials will be mailed on or about May 12, 2026.

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Rhea-AI Summary

GameSquare Holdings expanded its stock repurchase program from $5 million to $15 million, signaling confidence in its business and balance sheet. As of March 31, 2026, it had bought back 5.06 million shares for $2.5 million, an average price of about $0.49.

The company estimates that fully using the remaining authorization could retire roughly 40% of current common shares outstanding. The Board also amended the bylaws to lower the stockholder meeting quorum from a majority to one-third of eligible votes and set the 2026 annual meeting for June 18, 2026, with a record date of April 23, 2026.

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GameSquare Holdings reported strong growth and its first positive adjusted EBITDA in the fourth quarter of 2025. Revenue for the quarter rose 142% year-over-year to $18.5 million, while gross margin expanded to 45.9%. Despite this, the company recorded a net loss from continuing operations of $28.2 million, driven largely by a $20.3 million loss on digital assets and a $12.1 million impairment expense, partly offset by a $7.4 million warrant liability gain.

Adjusted EBITDA turned positive at $1.7 million, or 9.4% of revenue, compared with a $3.1 million loss a year earlier. For full-year 2025, revenue increased to $45.0 million and the adjusted EBITDA loss narrowed to $4.6 million. On a proforma basis including TubeBuddy and Click, 2025 revenue would have been $66.6 million with an almost break-even adjusted EBITDA loss of $0.4 million.

The company repurchased 2.99 million shares for $1.7 million in the fourth quarter and 5.06 million shares for $2.5 million since October 2025. It acquired TubeBuddy in February 2026 to deepen its creator-focused software and data capabilities. GameSquare is reiterating 2026 guidance of $85–$90 million in revenue, 35%–40% gross margin, and over $5 million in adjusted EBITDA. At December 31, 2025, it held $52.0 million in digital assets, yield strategy interests and cash, equal to $0.53 per share.

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GameSquare Holdings, Inc. reports its full-year 2025 performance as a diversified esports, gaming and creator-economy media group with agencies, data/SaaS tools and owned brands like FaZe. Revenue from owned and operated IP was $12.8 million and agency revenue reached $26.5 million, both higher than 2024, while SaaS and managed services contributed $4.6 million and yield from digital assets added $1.1 million.

The company has built a sizeable crypto treasury alongside its core operations. The board approved an Ethereum-based treasury and cash management strategy of up to $250 million, and GameSquare has acquired about $63 million of ETH and other digital assets to date. As of December 31, 2025, the fair value of these digital assets was $47.4 million, reflecting declines in ETH prices.

GameSquare highlights growth opportunities in the global creator economy and gaming audience while warning about numerous risks. These include dependence on talent and social platforms, intense competition, inflation, integration and financing needs, significant exposure to digital assets and a stated risk that it may be unable to achieve or sustain profitability or continue as a going concern.

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GameSquare Holdings, Inc. notified the SEC that it cannot file its Annual Report on Form 10-K for the year ended December 31, 2025 by the prescribed due date and expects to use the 15-day extension under Rule 12b-25. The company says its independent registered public accounting firm requested additional time to complete audit procedures.

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GameSquare Holdings, Inc. received a second notice from Nasdaq granting an additional 180-day period, until September 7, 2026, to regain compliance with the minimum $1.00 per share bid price requirement for its common stock.

The extension was approved because GameSquare meets all other Nasdaq Capital Market initial listing standards, and it notified Nasdaq that it may implement a reverse stock split if needed. If the closing bid price is at or above $1.00 for at least 10 consecutive business days during this period, Nasdaq will confirm compliance.

If GameSquare does not regain compliance by the deadline, its shares are subject to delisting, although the company would have the right to appeal to a Nasdaq Hearings Panel. The company states it will continue monitoring its share price and consider available options to maintain its Nasdaq listing.

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FAQ

How many GAMESQUARE HLDGS (GAME) SEC filings are available on StockTitan?

StockTitan tracks 45 SEC filings for GAMESQUARE HLDGS (GAME), including 10-K annual reports, 10-Q quarterly reports, 8-K current reports, and Form 4 insider trading disclosures. Each filing includes AI-generated summaries, impact scoring, and sentiment analysis.

When was the most recent SEC filing for GAMESQUARE HLDGS (GAME)?

The most recent SEC filing for GAMESQUARE HLDGS (GAME) was filed on April 28, 2026.