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GameSquare Holdings, Inc. operates as a digital media, entertainment, and technology company focused on gaming, esports, creators, and youth-culture audiences. Its news commonly covers earnings releases, agency and creative-services activity, GameSquare Experiences bookings, FaZe Esports partnerships, and Stream Hatchet live-streaming analytics reports.

Company updates also address capital allocation, including common-stock repurchase authorizations and repurchase activity, as well as platform additions tied to creator enablement, audience insights, digital media solutions, and managed services for brands and publishers.

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Engine Gaming & Media Holdings, Inc. (NASDAQ: GAME) announced the upcoming exclusive release of Gear.Club Stradale for Apple Arcade during Apple's Peek Performance event on March 8, 2022. This new installment, developed by its subsidiary Eden Games, promises enhanced graphics and an immersive driving experience. Notably, the Gear.Club franchise has surpassed 1 million units sold on Nintendo Switch and has been released on Xbox Series X and PlayStation 5, showcasing Eden's strength in premium racing games.

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Engine Gaming and Media has announced the launch of the Lady Spartan Pro Series (LSPS), a $20,000 esports tournament aimed at empowering female players in the Halo community. The series will feature five tournaments, with the first tournament starting March 5, 2022. UMG Gaming, a subsidiary of Engine, has partnered with brands like Goodr and Madrinas Coffee to support the initiative. The final will take place on May 21-22, showcasing the top eight teams based on pro points. The event aims to create a non-toxic environment for female gamers to thrive.

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Engine Gaming and Media (NASDAQ:GAME) announced a multi-year extension with HyperX for influencer marketing and social commerce services through its subsidiary, Sideqik. This partnership will enhance HyperX's marketing strategies by leveraging Sideqik's technology for influencer discovery and sales tracking across social platforms. HyperX has praised Sideqik for its custom solutions and effective influencer analysis, indicating the strong impact of this relationship on their brand growth.

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Engine Gaming and Media (NASDAQ: GAME) reported a 92% year-over-year revenue increase in FY Q1’2022, reaching $14.3 million, up from $7.5 million in FY Q1’2021. The sequential growth was 22% from the previous quarter. Despite a reduced net loss of $(1.3) million, Adjusted EBITDA saw an increase in loss to $(5.0) million. The company holds $9.7 million in cash and $10.1 million in receivables. Key segments, especially Advertising and Games Development, showed significant growth with increases of 84% and 320% YoY, respectively.

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Engine Gaming and Media has appointed Stuart 'Stu' Porter to its Board of Directors, effective January 17. Porter, a significant investor and experienced private equity manager, is expected to contribute valuable insights for the company. He has over 30 years of experience in investment and management across multiple global markets. This change follows the resignation of director Lori Conkling, who left due to responsibilities at YouTube. Engine Gaming operates in the esports and social gaming sectors, with a diverse portfolio, and aims to enhance its strategic direction with this new appointment.

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Engine Gaming and Media (NASDAQ:GAME) announced it will release its Q1 2022 financial results on January 13, 2022, after market close. The report will cover results for the period ending November 30, 2021. Following the release, a conference call is scheduled for 4:30 PM ET to discuss details. Engine Gaming operates in esports and social gaming, generating revenue through various channels including subscriptions and advertising. The company emphasizes the importance of understanding potential risks and uncertainties related to future performance.

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Engine Gaming and Media (NASDAQ: GAME; TSX-V: GAME) announced its participation in the 24th Annual Needham Virtual Growth Conference from January 10-14, 2022. Management will hold one-on-one meetings with attendees. Engine specializes in esports and sports social gaming, providing analytics and marketing solutions tailored for clients. The company operates several subsidiaries including Stream Hatchet and WinView Games, focusing on gaming experiences and data services. Forward-looking statements included in the release highlight potential risks and uncertainties.

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Engine Gaming and Media (NASDAQ: GAME), a leader in esports and social gaming, announced that Tom Rogers, Executive Chairman, will join a fireside chat at the ICR Virtual Conference 2022 on January 11, 2022, at 3:00 PM ET. The discussion will be hosted by Franco Granda, Research Analyst at D.A. Davidson. Participants can access the live webcast through the Investor Relations website. Engine Gaming provides comprehensive media solutions and analytics across various platforms, generating revenue through subscriptions and advertising.

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Engine Gaming and Media reported FY 2021 revenue of $37.2 million, a 253% increase from $10.5 million in FY 2020. Q4 2021 revenue reached $11.8 million, up 67% year-over-year. However, net loss grew to $40.7 million, up from $32.3 million in FY 2020. The company had a cash position of $15.3 million and $8.6 million in receivables as of August 31, 2021. Key revenue segments included SaaS at $6.4 million and Advertising at $26.7 million.

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Engine Gaming and Media (NASDAQ: GAME) will release its fiscal year financial results for the year ending August 31, 2021, on November 23, 2021. A conference call will follow at 4:30 p.m. ET to discuss the results in detail. Financial statements will be made available on November 26, 2021. Engine Gaming is focused on providing esports and sports gaming solutions, generating revenue through various channels including direct-to-consumer and subscription fees.

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FAQ

What is the current stock price of GAMESQUARE HLDGS (GAME)?

The current stock price of GAMESQUARE HLDGS (GAME) is $0.313 as of July 7, 2026.

What is the market cap of GAMESQUARE HLDGS (GAME)?

The market cap of GAMESQUARE HLDGS (GAME) is approximately 35.3M.