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GTA 6 Release Date Stays November 19 as Take-Two (TTWO) Says Pre-Orders Are Far Above Initial Expectations

A long line of people with backpacks waits at night in a shopping mall corridor, stretching toward a brightly lit video game store with its gate half raised

Take-Two Interactive confirmed on November 9, 2026 that Grand Theft Auto VI launches November 19, and said pre-orders are tracking far above its initial expectations. It forecast $3.35 billion to $3.5 billion in net bookings, its measure of sales, for October to December, more than the six months before and nearly double a year earlier.

The short answer. GTA 6 is still coming on November 19 for PS5 and Xbox Series X|S, after two delays in 2025. Its maker now expects one holiday quarter to bring in more money than the half year before it. For players, the date held in the last company report before launch. For anyone following the video game business, the forecast shows how much of Take-Two’s year rides on one release. Its year forecast leaves about $1.69 billion for January to March 2027, close to the $1.58 billion of the same months in 2026. So the jump sits in one quarter, as it did with Red Dead Redemption 2 in 2018.

Three numbers behind the GTA 6 launch

GTA 6 launch date, PS5 and Xbox Series X and Series S
Nov 19, 2026
Date held in Take-Two's November 9 report
Take-Two's sales forecast for Oct to Dec 2026
$3.35B to $3.5B
More than the $2.99B of Apr to Sep 2026
What the year forecast leaves for Jan to Mar 2027
$1.51B to $1.86B
Midpoint about $1.69B, against $1.58B a year earlier
GTA 6 still launches November 19, 2026, Take-Two forecasts $3.35 billion to $3.5 billion of net bookings for October to December, and its year forecast leaves about $1.51 billion to $1.86 billion for January to March 2027. Figures from Take-Two results for the quarter ended September 30, 2026, with forecasts, as of November 9, 2026; Take-Two results for the quarter ended June 30, 2026, as of August 7, 2026.
One GTA 6 quarter against the six months before it. Take-Two forecasts $3.35 billion to $3.5 billion of net bookings for October to December 2026, more than the $2.99 billion it booked from April to September added together.
One GTA 6 quarter against the six months before it Take-Two forecasts $3.35 billion to $3.5 billion of net bookings for October to December 2026, more than the $2.99 billion it booked from April to September added together. Figures from Take-Two results for the quarter ended September 30, 2026, with the October to December forecast, as of November 9, 2026; Take-Two results for the quarter ended June 30, 2026, as of August 7, 2026.
Show the data
CategoryApr to Jun 2026Jul to Sep 2026Forecast, low endExtra to reach the high end
Apr to Sep 2026, reported$1.39B$1.60B$0.00B$0.00B
Oct to Dec 2026, forecast$0.00B$0.00B$3.35B$0.15B

Every company reporting the same week, with its date and time, is in StockTitan’s Earnings Calendar for the Week of November 9, 2026.

Is the GTA 6 release date still November 19?

Yes. Take-Two’s November 9 report lists Grand Theft Auto VI for November 19, 2026, on PS5 and Xbox Series X|S. Chief executive Strauss Zelnick said the launch is ten days away.

The date matters because it has moved before. Grand Theft Auto VI was first expected in fall 2025. On May 2, 2025, Take-Two said Rockstar Games needed more time and set May 26, 2026. On November 6, 2025, it moved the game again, to November 19, 2026.

Since then the date has appeared, unchanged, in every Take-Two results release. The November 9 release is the last one before launch. It lists the game for PS5 and Xbox Series X|S only. No PC version appears in Take-Two’s list of upcoming games, and the company gave no date for one.

How the GTA 6 release date moved, and where it stands. GTA 6 moved twice in 2025, and the November 19, 2026 date has held in every Take-Two results release since, the latest on November 9.
How the GTA 6 release date moved, and where it stands GTA 6 moved twice in 2025, and the November 19, 2026 date has held in every Take-Two results release since, the latest on November 9. Figures from Take-Two announcement of the May 26, 2026 release date, as of May 2, 2025; Take-Two results and GTA VI date announcement, as of November 6, 2025; Rockstar Games announcement of GTA VI pre-orders, as of June 24, 2026; Take-Two results for Jul to Sep 2026, as of November 9, 2026.
Show the data
DateEvent
May 2, 2025Launch moved from fall 2025 to May 26, 2026.
Nov 6, 2025Launch moved from May 26, 2026 to Nov 19, 2026.
Jun 25, 2026Pre-orders open at $79.99 for the standard edition and $99.99 for the Ultimate Edition.
Nov 9, 2026Take-Two confirms the Nov 19, 2026 launch date.
Nov 19, 2026Scheduled launch on PS5 and Xbox Series X and Series S.

Prices were set when Rockstar opened pre-orders on June 25, 2026: $79.99 for the standard game and $99.99 for the Ultimate Edition. Rockstar described GTA VI as a single-player experience. Neither that announcement nor the November report mentions an online mode for the new game. The boxed version holds a download code, Rockstar said.

Pre-loads, which let buyers download the game before launch day, are already rolling out worldwide. Take-Two President Karl Slatoff said so in remarks prepared for the November 9 call.

How much does Take-Two expect the GTA 6 launch quarter to bring in?

For the whole company, Take-Two expects October to December, the quarter GTA 6 launches in, to outsell the six months before it.

Take-Two counts its sales as net bookings, the value of the games, add-ons and in-game items it sold in a period. For October to December 2026 it forecasts $3.35 billion to $3.5 billion. From April to September it booked $2.99 billion, so even the low end of the forecast tops those two quarters added together.

The forecast is also nearly double the $1.76 billion Take-Two booked in the same three months of 2025. In its results presentation, the company said the release of Grand Theft Auto VI drives the quarter’s forecast.

Take-Two gave no pre-order count. Slide 8 of the presentation says pre-orders are “tracking far above our initial expectations, and we know that the numbers will speak for themselves soon enough.” In the release, Zelnick said pre-orders are “continuing to reach unprecedented levels.”

Some of the money lands in a line Take-Two calls recurrent consumer spending, which covers add-ons and in-game purchases. The company expects that line to grow about 12% in the quarter. It credits “significant growth” for the GTA series, driven by sales of the Ultimate Edition, which includes add-on content.

The launch also costs more. Take-Two expects operating costs, on the measure its managers use, to rise about 21% from a year earlier, mainly from GTA 6 marketing. It said so in remarks prepared for its November 9 call. Take-Two still forecasts net income, its profit after all costs, of $250 million to $276 million for October to December, its release shows.

The marketing is already reaching a crowd. Zelnick said in his prepared remarks that an extended look at the game premiered on Netflix and drew 31 million viewers in its first four days.

For scale, Take-Two estimated in 2013 that Grand Theft Auto V took in more than $1 billion of retail sales in its first three days. That counted what shoppers paid in stores, a different measure from net bookings.

Take-Two shares rose after the report. At 5:38 p.m. ET, they traded at $215.80, according to StockTitan real-time Nasdaq data. That was about 4.1% above $207.40, their price at the end of normal trading.

What Take-Two’s forecast leaves for after the GTA 6 launch

At the middle of Take-Two’s forecast ranges, January to March 2027 would bring about $1.69 billion, against $1.58 billion a year earlier. So the big jump sits in one quarter.

Take-Two’s year ends March 31. It has forecast $8 billion to $8.2 billion of net bookings for the year to March 2027 since May 21, 2026. On November 9 it kept that range, marked “NO CHANGE” on slide 8.

Pre-orders are far above Take-Two’s first expectations, yet the range did not move. In remarks prepared for the call, finance chief Lainie Goldstein called the level of pre-orders “extraordinary.” She said Take-Two is “exceedingly optimistic about the rest of the year.” The year also counts on new mobile and sports games, and on more in-game spending in NBA 2K from October on, after the basketball game came in below plan.

With the $2.99 billion already booked and the October to December forecast, that leaves January to March 2027 with about $1.51 billion to $1.86 billion. Take-Two gives no forecast of its own for that quarter.

Take-Two net bookings by quarter, with the GTA 6 launch quarter forecast. The GTA 6 quarter, forecast at $3.35B to $3.5B (midpoint shown), towers over six reported quarters; the year forecast leaves Jan to Mar 2027 at $1.51B to $1.86B (midpoint shown).
Take-Two net bookings by quarter, with the GTA 6 launch quarter forecast The GTA 6 quarter, forecast at $3.35B to $3.5B (midpoint shown), towers over six reported quarters; the year forecast leaves Jan to Mar 2027 at $1.51B to $1.86B (midpoint shown). Figures from Take-Two results for Jul to Sep 2026, as of November 9, 2026; Take-Two results for Apr to Jun 2026, as of August 7, 2026; Take-Two results for Jan to Mar 2026, as of May 21, 2026; Take-Two results for Oct to Dec 2025, as of February 3, 2026.
Show the data
CategoryValue
Apr-Jun 2025$1.42B
Jul-Sep 2025$1.96B
Oct-Dec 2025$1.76B
Jan-Mar 2026$1.58B
Apr-Jun 2026$1.39B
Jul-Sep 2026$1.60B
Oct-Dec 2026 outlook$3.43B
Jan-Mar 2027 implied$1.69B

The year range also held when the September quarter fell short. Take-Two had forecast $1.62 billion to $1.67 billion for July to September and booked $1.60 billion.

So Take-Two now counts on about $44 million more from October to March than it did in August, at the middle of its ranges. In all, the months from October on carry about 63% of the year.

Take-Two’s last big Rockstar launch shows the same pattern. Red Dead Redemption 2 came out on October 26, 2018. In that quarter Take-Two’s net bookings were 2.4 times their level a year earlier, at $1.569 billion, its February 2019 report showed. The same report expected far less for the quarter after it.

Red Dead Redemption 2, Oct 26, 2018Grand Theft Auto VI, Nov 19, 2026
Launch quarter net bookingsOct to Dec 2018: $1.569B reportedOct to Dec 2026: $3.35B to $3.5B forecast
Against the same quarter a year earlier2.4 times ($653.9M a year earlier)1.91 to 1.99 times ($1.757B a year earlier)
The quarter afterJan to Mar 2019: $450M to $500M, Take-Two's forecast of February 2019Jan to Mar 2027: about $1.51B to $1.86B, implied by the year forecast
Red Dead Redemption 2 and GTA 6, the launch quarter and the one after Both launch quarters stand far above the quarter that follows; GTA 6's is forecast to grow by a smaller multiple than Red Dead Redemption 2's did, from a much bigger base. Figures from Take-Two results for the quarter ended December 31, 2018 (SEC Form 8-K, Exhibit 99.1, February 6, 2019), as of February 6, 2019; Take-Two results for the quarter ended September 30, 2026, with the October to December forecast, as of November 9, 2026; Take-Two results for the quarter ended December 31, 2025, as of February 3, 2026.

In dollars, this launch quarter is set to add far more. Take-Two expects net bookings to rise $1.59 billion to $1.74 billion from a year earlier. In the Red Dead Redemption 2 quarter, they rose about $0.92 billion.

What pulled Take-Two’s sales down 18% in its last quarter before GTA 6

Most of the drop from a year earlier came from sales of full games, and Take-Two gave no reason for that part. For falling short of its own forecast, it pointed to its new NBA game.

Net bookings for July to September 2026 fell 18% to $1.60 billion, from $1.96 billion a year earlier.

Sales of full games and other one-time purchases fell to $299 million from $532 million, about two thirds of the drop. Neither the release nor the presentation explains that fall.

The quarter also came in just under Take-Two’s own forecast, the shortfall described above.

Spending inside games, which Take-Two calls recurrent consumer spending, fell 9%, against the company’s forecast of a 5% decline. Take-Two said NBA 2K and mobile both declined there, while the GTA series grew.

The presentation said NBA 2K27 delivered the second-highest net bookings in the series’ history, yet still came in below forecast. Mobile games met plan. The Grand Theft Auto series, still selling Grand Theft Auto V and its online mode, beat its forecast ahead of the launch.

That makes July to September the last ordinary quarter before GTA 6. From October on, Take-Two’s year rides on the quarter the game launches in.

What to watch

  • How much of the launch lands by December 31: Take-Two’s report for October to December, due in early 2027 on a date not set yet (last year’s came on February 3).

Our numbers

These figures are our calculations from the sources linked in this article. Take-Two’s forecasts cover the whole company, so none of them is a figure for GTA 6 alone.

  • More than the six months before: the $3.35 billion to $3.5 billion forecast for October to December 2026, against $1.39 billion plus $1.60 billion for April to September.
  • Nearly double, 1.91 to 1.99 times: the forecast divided by the $1.76 billion of October to December 2025.
  • $1.51 billion to $1.86 billion for January to March 2027, midpoint about $1.69 billion: the year forecast less the $2.99 billion booked and less the October to December forecast.
  • About 63% of the year after September: the year forecast minus $2.99 billion, as a share of the year forecast (62.7% to 63.6%).
  • About $44 million more for October to March than in August: at the middle of the ranges, $8,100 million less the $2,987.2 million booked leaves $5,112.8 million; in August, $8,100 million less the $1,385.9 million booked and the $1,645 million forecast for July to September left $5,069.1 million.
  • Two thirds of the drop: full-game and other net bookings fell $233 million of the $359 million total decline from July to September 2025.
  • $1.59 billion to $1.74 billion more than a year earlier, against $0.92 billion for Red Dead Redemption 2: each launch quarter minus the same quarter a year before.
  • 2.4 times for Red Dead Redemption 2: $1.569 billion against $653.9 million, the 140% growth Take-Two reported in February 2019.

Frequently asked questions

When does GTA 6 come out?

Grand Theft Auto VI comes out on November 19, 2026, for PS5 and Xbox Series X|S. Take-Two confirmed the date in its November 9, 2026 results release. The standard edition costs $79.99 and the Ultimate Edition $99.99.

Is GTA 6 delayed again?

No. The November 19, 2026 date held in Take-Two’s November 9 report, the last before launch. The game moved twice in 2025, first from fall 2025 to May 26, 2026, then to November 19, 2026.

Can you pre-load GTA 6?

Yes. When Rockstar opened pre-orders in June, it said digital buyers could download the game before launch, and that the boxed version holds a download code. In remarks prepared for Take-Two’s November 9 call, President Karl Slatoff said pre-loads “are rolling out across the world.”

Does GTA 6 come out on PC?

Take-Two and Rockstar list Grand Theft Auto VI for PS5 and Xbox Series X|S only. Neither has announced a PC version or a date for one.

Does GTA 6 have online?

Rockstar and Take-Two have not said whether GTA 6 will have an online mode. Rockstar’s pre-order announcement describes the game as a single-player experience. Rockstar still updates the existing GTA Online, including a summer update on July 14, 2026, listed in Take-Two’s November 9 release. Digital pre-orders of GTA 6 include a free month of GTA+, which Rockstar calls “the best way to get the most out of the ever-evolving world of GTA Online.”

Who owns GTA 6?

Rockstar Games makes Grand Theft Auto VI, and Rockstar is a label of Take-Two Interactive, which trades on Nasdaq as TTWO. Take-Two also owns 2K, maker of NBA 2K, and the mobile games company Zynga.

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