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GameSquare Holdings Reports 2023 Results

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GameSquare Holdings reported a significant 85% year-over-year revenue increase to $52 million in 2023, driven by acquisitions and organic growth. The company completed transformative acquisitions, divested non-core assets, and restructured its sales and marketing organization. Despite challenges in the advertising and media market, GameSquare remains optimistic about future growth and profitability, with a focus on enhancing shareholder value through strategic initiatives.
Positive
  • Revenue surged by 85% to $52 million in 2023 compared to the previous year.
  • Gross profit increased to $13.4 million from $9.7 million in 2022.
  • Net loss widened to $31.3 million from $18.1 million in 2022.
  • Adjusted EBITDA loss improved to $15.0 million, representing 28.8% of revenue.
  • Management anticipates annual revenue exceeding $100 million in 2024, with a gross margin between 22.5% to 27.5%.
  • The company completed acquisitions of Engine Gaming and FaZe Clan, while divesting non-core assets for strategic focus.
  • GameSquare restructured its sales and marketing organization to align with the new operating model.
  • Despite challenges in the advertising and media market, the company remains optimistic about future growth and profitability.
  • The company aims to enhance shareholder value through strategic growth initiatives and cost optimization.
  • 2024 annual guidance includes a full 12 months of contribution from FaZe Clan, acquired in March 2024.
Negative
  • Net loss widened significantly in 2023, reaching $31.3 million compared to $18.1 million in the previous year.
  • Adjusted EBITDA loss, while improved, still represents a significant portion of revenue at 28.8%.
  • Challenges in the advertising and media market impacted revenue opportunities in the fourth quarter of 2023.
  • The restructuring of the sales and marketing organization had an adverse effect on the revenue pipeline.
  • The company anticipates challenges in the first quarter of 2024 due to asset sales, costs from the FaZe acquisition, and realignment of operations.

GameSquare Holdings' significant revenue growth of 85% to $52 million indicates a strategic expansion through acquisitions and organic growth. The acquisition of Engine Gaming and FaZe Clan suggests a pivot towards a media-centric model leveraging gaming and events. The divestiture of non-core assets, like Complexity Gaming, at $10.4 million, points to a focused portfolio strategy. Nevertheless, the increase in net loss from $18.1 million to $31.3 million raises questions about the sustainability of growth and the efficacy of integration. Investors should eye the Adjusted EBITDA improvement to 28.8% as a positive sign of management's operational efficiency despite the loss figures. The projected doubling of revenue for 2024, with gross margins between 22.5% to 27.5%, appears optimistic, indicating that management has confidence in the synergy of recent acquisitions and the potential for scale. However, the real test will come as these integrations unfold and whether they can translate into net profitability.

In the context of a challenging advertising and media market, GameSquare's strategic realignment, particularly around its sales and marketing organization, is a key factor for investors to consider. The withdrawal of high-margin brand campaigns in Q4 indicates sensitivity to market conditions that could affect short-term performance. However, the company's focus on rapidly growing sectors within content and gaming and their expansion of the FaZe Brand could tap into burgeoning demand in these markets. The emphasis on media and events is well-aligned with current consumer trends towards digital and interactive entertainment. With the industry's projected growth, GameSquare may well be positioned to capture market share, but execution and the ability to monetize these assets efficiently will be critical to their success and investor returns.

Revenue increased 85% year-over-year to an annual record of $52 million, reflecting the contribution from the Engine Gaming acquisition, and organic growth

FRISCO, TX / ACCESSWIRE / April 16, 2024 / GameSquare Holdings, Inc. (NASDAQ:GAME), ("GameSquare", or the "Company"), today announced financial results for the twelve-months ended December 31, 2023.

"2023 was a historic year for GameSquare as we executed against an M&A strategy focused on building a next-generation media business by acquiring industry leading technology, media, and creative assets. Over the past 12 months, we have completed two transformative acquisitions including Engine Gaming in April 2023, and FaZe Clan in March 2024. As part of our strategy, we successfully sold certain non-core radio business assets for a total consideration of $3.4 million in December 2023 and our esports team Complexity Gaming for a total consideration of $10.4 million in March 2024. These actions reflect the innovative platform we are creating that takes advantage of large, rapidly growing global trends in content, gaming, and events," said Justin Kenna, CEO of GameSquare.

"Our 2023 results reflect the investments made to optimize our model and the contribution of Engine Gaming, while we also navigated a challenging advertising and media market environment. Specifically, brands reigned in their budgets during the fourth quarter, which caused two brand partners to pull their campaigns - each were expected to contribute high-margin, multi-million-dollar revenue in the fourth quarter. In addition, we restructured our sales and marketing organization to better align with our new operating model, which had an impact on our pipeline and further reduced revenue opportunities. Despite these impacts, our team has maintained strong relationships and supported our pipeline. As a result, we believe our media business is well positioned, once the market environment improves, for accelerating growth," Mr. Kenna continued.

"While we expect the 2024 first quarter will be affected by the asset sale, costs associated with the FaZe acquisition, and the realignment of our sales and marketing infrastructure, we believe 2024 will be a good year of growth and enhanced profitability. We are focused on quickly executing against an exciting growth strategy, expanding the FaZe Brand, and eliminating costs to create lasting value for our shareholders. We believe our shareholders will see the power of our recent acquisitions and new operating model throughout 2024 and I am excited by the direction we are headed," concluded Mr. Kenna.

Twelve months ended December 31, 2023, compared to December 31, 2022

  • Revenue of $52.0 million, compared to $28.1 million
  • Gross profit of $13.4 million, compared to $9.7 million
  • Net loss of $31.3 million, compared to a net loss of $18.1 million
  • Adjusted EBITDA loss of $15.0 million, compared to a loss of $13.2 million
  • Adjusted EBITDA loss was 28.8% of revenue versus 47.2% of revenue last year

2024 Annual Guidance

  • Management expects over $100 million in annual revenue and annual gross margin to range between 22.5% to 27.5% for 2024
  • 2024's annual guidance is based on a pro-forma basis and includes a full 12 months of contribution from FaZe Clan, which was acquired on March 7, 2024.

Conference Call Details

Justin Kenna, CEO, Lou Schwartz, President, and Mike Munoz CFO are scheduled to host a conference call with the investment community. Analysts and interested investors can join the call via the details below:

Date: April 16, 2024
Time: 5:00 pm ET
Webcast: https://services.choruscall.ca/links/gamesquare2023q4.html

Corporate Contact
Lou Schwartz, President
Phone: (216) 464-6400
Email: ir@gamesquare.com

Investor Relations
Andrew Berger
Phone: (216) 464-6400
Email: ir@gamesquare.com

Media Relations
Chelsey Northern / The Untold
Phone: (254) 855-4028
Email: pr@gamesquare.com

About GameSquare Holdings, Inc.

GameSquare's (NASDAQ: GAME) mission is to revolutionize the way brands and game publishers connect with hard-to-reach Gen Z, Gen Alpha, and Millennial audiences. Our next generation media, entertainment, and technology capabilities drive compelling outcomes for creators and maximize our brand partners' return on investment. Through our purpose-built platform, we provide award winning marketing and creative services, offer leading data and analytics solutions, and amplify awareness through FaZe Clan, one of the most prominent and influential gaming organizations in the world. With an audience reach of 1 billion digitally native consumers across our media network and roster of creators, we are reshaping the landscape of digital media and immersive entertainment. GameSquare's largest investors are Dallas Cowboys owner Jerry Jones and the Goff family.

To learn more, visit www.gamesquare.com.

Forward-Looking Information

This news release contains "forward-looking information" and "forward-looking statements" (collectively, "forward-looking statements") within the meaning of the applicable securities legislation. All statements, other than statements of historical fact, are forward-looking statements and are based on expectations, estimates and projections as at the date of this news release. Any statement that involves discussions with respect to predictions, expectations, beliefs, plans, projections, objectives, assumptions, future events or performance (often but not always using phrases such as "expects", or "does not expect", "is expected", "anticipates" or "does not anticipate", "plans", "budget", "scheduled", "forecasts", "estimates", "believes" or "intends" or variations of such words and phrases or stating that certain actions, events or results "may" or "could", "would", "might" or "will" be taken to occur or be achieved) are not statements of historical fact and may be forward-looking statements. In this news release, forward-looking statements relate, among other things, to: the Company's future performance and revenue; continued growth and profitability; the Company's ability to execute its business plan; and the proposed use of net proceeds of the Offering. These forward-looking statements are provided only to provide information currently available to us and are not intended to serve as and must not be relied on by any investor as, a guarantee, assurance or definitive statement of fact or probability. Forward-looking statements are necessarily based upon a number of estimates and assumptions which include, but are not limited to: the Company being able to grow its business and being able to execute on its business plan, the Company being able to complete and successfully integrate acquisitions, the Company being able to recognize and capitalize on opportunities and the Company continuing to attract qualified personnel to supports its development requirements. These assumptions, while considered reasonable, are subject to known and unknown risks, uncertainties, and other factors which may cause the actual results and future events to differ materially from those expressed or implied by such forward-looking statements. Such factors include, but are not limited to: the Company's ability to achieve its objectives, the Company successfully executing its growth strategy, the ability of the Company to obtain future financings or complete offerings on acceptable terms, failure to leverage the Company's portfolio across entertainment and media platforms, dependence on the Company's key personnel and general business, economic, competitive, political and social uncertainties including impact of the COVID-19 pandemic and any variants. These risk factors are not intended to represent a complete list of the factors that could affect the Company which are discussed in the Company's most recent MD&A. There can be no assurance that forward-looking statements will prove to be accurate, as actual results and future events could differ materially from those anticipated in such statements. Accordingly, readers should not place undue reliance on the forward-looking statements and information contained in this news release. GameSquare assumes no obligation to update the forward-looking statements of beliefs, opinions, projections, or other factors, should they change, except as required by law.

GameSquare Holdings, Inc.
Consolidated Balance Sheets

December 31, 2023 December 31, 2022
Assets
Cash
$2,945,373 $977,413
Restricted cash
47,465 -
Accounts receivable, net
16,459,684 8,114,542
Government remittances
1,665,597 107,660
Contingent consideration, current
207,673 -
Prepaid expenses and other current assets
916,740 897,145
Total current assets
22,242,532 10,096,760
Investment
2,673,472 -
Contingent consideration, non-current
293,445 -
Property and equipment, net
2,464,633 3,001,883
Goodwill
16,303,989 -
Intangible assets, net
18,574,144 4,609,837
Right-of-use assets
2,159,693 2,495,333
Total assets
$64,711,908 $20,203,813
Liabilities and Shareholders' Equity
Accounts payable
$23,493,472 $4,848,854
Accrued expenses and other current liabilities
5,289,149 3,180,208
Consideration payable
- 260,000
Players liability account
47,465 -
Deferred revenue
1,930,028 1,092,982
Current portion of operating lease liability
367,487 336,229
Credit facility payable
- 802,328
Line of credit
4,518,571 -
Warrant liability
102,284 -
Arbitration reserve
428,624 -
Total current liabilities
36,177,080 10,520,601
Convertible debt carried at fair value
8,176,928 -
Operating lease liability
1,994,961 2,362,448
Deferred tax liability
- 55,096
Total liabilities
46,348,969 12,938,145
Commitments and contingencies (Note 19)
Preferred stock (no par value, unlimited shares authorized, zero shares issued and outstanding as of December 31, 2023 and 2022, respectively)
- -
Common stock (no par value, unlimited shares authorized, 12,989,128 and 6,352,270 shares issued and outstanding as of December 31, 2023 and 2022, respectively)
- -
Additional paid-in capital
91,915,169 49,672,443
Accumulated other comprehensive loss
(132,081) (269,053)
Accumulated deficit
(73,420,149) (42,137,722)
Total shareholders' equity
18,362,939 7,265,668
Total liabilities and shareholders' equity
$64,711,908 $20,203,813

GameSquare Holdings, Inc.
Consolidated Statements of Operations and Comprehensive Loss

Year ended December 31,
2023 2022
Revenue
$51,997,642 $28,082,009
Cost of revenue
38,551,874 18,425,393
Gross profit
13,445,768 9,656,616
Operating expenses:
General and administrative
21,553,039 17,450,879
Selling and marketing
6,481,027 7,089,595
Research and development
2,149,529 -
Depreciation and amortization
3,294,015 2,306,661
Restructuring charges
545,456 -
Goodwill and intangible asset impairment
7,024,000 701,423
Other operating expenses
3,065,021 355,417
Total operating expenses
44,112,087 27,903,975
Loss from continuing operations
(30,666,319) (18,247,359
Other income (expense), net:
Interest expense
(696,028) (169,570
Loss on debt extinguishment
(2,204,737) -
Change in fair value of convertible debt carried at fair value
538,354 -
Change in fair value of investment
(515,277) -
Change in fair value of warrant liability
968,757 -
Arbitration settlement reserve
1,041,129 -
Other income (expense), net
(103,463) 35,273
Total other income (expense), net
(971,265) (134,297
Loss from continuing operations before income taxes
(31,637,584) (18,381,656
Income tax benefit
55,096 304,369
Net loss from continuing operations
(31,582,488) (18,077,287
Net income (loss) from discontinued operations
300,061 (29,841
Net loss
(31,282,427) (18,107,128
Net income attributable to non-controlling interest
- (13,718
Net loss attributable to GameSquare Holdings, Inc.
$(31,282,427) $(18,120,846
Comprehensive loss, net of tax:
Net loss
$(31,282,427) $(18,107,128
Change in foreign currency translation adjustment
136,972 (405,034
Comprehensive loss
(31,145,455) (18,512,162
Comprehensive income attributable to non-controlling interest
- (13,718
Comprehensive loss attributable to GameSquare Holdings, Inc.
$(31,145,455) $(18,525,880
Income (loss) per common share attributable to GameSquare Holdings, Inc. - basic and assuming dilution:
From continuing operations
$(2.84) $(3.26
From discontinued operations
0.03 (0.01
Loss per common share attributable to GameSquare Holdings, Inc. - basic and assuming dilution
$(2.81) $(3.26
Weighted average common shares outstanding - basic and diluted
11,119,900 5,557,690

Management's use of Non-GAAP Measures

This release contains certain financial performance measures, including "EBITDA" and "Adjusted EBITDA," that are not recognized under accounting principles generally accepted in the United States of America ("GAAP") and do not have a standardized meaning prescribed by GAAP. As a result, these measures may not be comparable to similar measures presented by other companies. For a reconciliation of these measures to the most directly comparable financial information presented in the Financial Statements in accordance with GAAP, see the section entitled "Reconciliation of Non-GAAP Measures" below.

We believe EBITDA is a useful measure to assess the performance of the Company as it provides more meaningful operating results by excluding the effects of expenses that are not reflective of our underlying business performance and other one-time or non-recurring expenses. We define "EBITDA" as net income (loss) before (i) depreciation and amortization; (ii) income taxes; and (iii) interest expense.

Adjusted EBITDA

We believe Adjusted EBITDA is a useful measure to assess the performance of the Company as it provides more meaningful operating results by excluding the effects of expenses that are not reflective of our underlying business performance and other one-time or non-recurring expenses. We define "Adjusted EBITDA" as EBITDA adjusted to exclude extraordinary items, non-recurring items and other non-cash items, including, but not limited to (i) share based compensation expense, (ii) transaction costs related to merger and acquisition activities, (iii) arbitration settlement reserves and other non-recurring legal settlement expenses, (iv) restructuring costs, primarily comprised of employee severance resulting from integration of acquired businesses, (v) impairment of goodwill and intangible assets, (vi) gains and losses on extinguishment of debt, (vii) change in fair value of assets and liabilities adjusted to fair value on a quarterly basis, and (viii) gains and losses from discontinued operations.

Reconciliation of Non-GAAP Measures

A reconciliation of Adjusted EBITDA to the most directly comparable measure determined under US GAAP is set out below.

Year ended December 31,
2023 2022
Net loss
$(31,282,427) $(18,107,128)
Interest expense
696,028 169,570
Income tax benefit
(55,096) (304,369)
Amortization and depreciation
3,294,015 2,306,661
Share-based payments
1,735,630 1,599,909
Change in provision for reclamation deposit
- 16,895
Transaction costs
3,019,373 -
Arbitration settlement reserve
(1,041,129) -
Restructuring costs
545,456 -
Legal settlement
186,560 -
Gain on disposition of assets
(40,794) -
Impairment on goodwill and intangibles
7,024,000 701,423
Loss on extinguishment of debt
2,204,737 -
Change in fair value of contingent consideration
45,648 338,522
Change in fair value of investment
515,277 -
Change in fair value of warrant liability
(968,757) -
Change in fair value of convertible debt carried at fair value
(538,354) -
Loss on disposition of assets available for sale
- 29,841
Gain from discontinued operations
(300,061) -
Adjusted EBITDA
$(14,959,894) $(13,248,676)

SOURCE: GameSquare Holdings, Inc.



View the original press release on accesswire.com

FAQ

What was GameSquare Holdings' revenue in 2023?

GameSquare Holdings reported revenue of $52.0 million in 2023.

What was the gross profit for GameSquare Holdings in 2023?

GameSquare Holdings had a gross profit of $13.4 million in 2023.

What was GameSquare Holdings' net loss in 2023?

GameSquare Holdings reported a net loss of $31.3 million in 2023.

What is GameSquare Holdings' adjusted EBITDA loss as a percentage of revenue in 2023?

GameSquare Holdings' adjusted EBITDA loss was 28.8% of revenue in 2023.

What is GameSquare Holdings' annual revenue guidance for 2024?

GameSquare Holdings expects annual revenue to exceed $100 million in 2024.

When did GameSquare Holdings acquire FaZe Clan?

GameSquare Holdings acquired FaZe Clan on March 7, 2024.

What strategic actions did GameSquare Holdings take in 2023?

GameSquare Holdings completed acquisitions of Engine Gaming and FaZe Clan, divested non-core assets, and restructured its sales and marketing organization in 2023.

What challenges did GameSquare Holdings face in the advertising and media market in 2023?

GameSquare Holdings encountered challenges in the advertising and media market in 2023, with brands reducing budgets and impacting revenue opportunities.

How does GameSquare Holdings plan to enhance shareholder value in 2024?

GameSquare Holdings aims to enhance shareholder value through strategic growth initiatives and cost optimization in 2024.

GameSquare Holdings, Inc.

NASDAQ:GAME

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About GAME

millennial esports corp. (tsx-v: game) (otcpink: mlllf) is a mobile video game publisher focused on esports and racing. the company also provides turnkey global solutions that cover gaming technology and studios, event management, research and analytics, content production, and broadcasting, through its various subsidiaries. eden games is owned by millennial esports corp. and is an innovative french video game publisher that took the mobile gaming world by storm with the release of gear.club, an immensely popular racing game that has been downloaded more than 6.5 million times. gear.club unlimited was recently made available as the first realistic racing game on the nintendo switch ideas+cars, based out of motorsport valley, uk, provides industry leading knowledge and intellectual property in the burgeoning and increasingly lucrative esports racing genre. founded by darren cox in 2015, and acquired by millennial esports corp. in 2017, ideas+cars works with high-profile brands and right