Gamehaus Holdings Inc. Announces Unaudited Financial Results for the Third Quarter of Fiscal 2026 Ended March 31, 2026
Rhea-AI Summary
Gamehaus (Nasdaq: GMHS) reported unaudited Q3 FY2026 results for the quarter ended March 31, 2026.
Total revenue was US$26.2M, down 9.1% year over year, while operating costs fell 10.1% to US$25.7M. Net income rose to US$0.5M, up 16.4%. Cash and equivalents reached US$18.3M, versus US$15.2M on June 30, 2025. Q4 FY2026 revenue is guided to US$23–26M. A US$5M share repurchase plan is in place; 392,000 Class A shares have been bought for about US$482,000.
Positive
- Operating costs and expenses reduced 10.1% to US$25.7 million year over year
- Net income increased 16.4% to US$0.5 million in Q3 FY2026
- Operating margin improved to 2.1% from 1.0% year over year
- Cash and cash equivalents rose to US$18.3 million from US$15.2 million
- US$5 million share repurchase authorization with 392,000 shares repurchased for about US$482,000
Negative
- Total revenue declined 9.1% year over year to US$26.2 million
- In-app purchase revenue fell 9.9% to US$23.4 million
- Average MAUs decreased to 3.107 million from 3.782 million
- Average DAUs decreased to 506,000 from 674,000
- Average 7-day retention rate declined to 8.5% from 9.9%
- General and administrative expenses increased 33.1% to US$1.8 million
News Market Reaction – GMHS
In the Jun 8 session, GMHS gained 4.77%, reflecting a moderate positive market reaction. Argus tracked a peak move of +3.5% during that session. Argus tracked a trough of -60.6% from its starting point during tracking. Our momentum scanner triggered 25 alerts that day, indicating elevated trading interest and price volatility.
Data tracked by StockTitan Argus on the day of publication.
Key Figures
Previous Earnings Reports
| Date | Event | Sentiment | 24h Move | Catalyst |
|---|---|---|---|---|
| Mar 23 | Q2 FY2026 earnings | Positive | -6.0% | Revenue dipped but net income and margins improved with lower operating costs. |
| Nov 25 | Q1 FY2026 earnings | Positive | -8.1% | Revenue declined modestly while net income and ARPDAU increased and buybacks continued. |
| Sep 09 | FY2025 results | Negative | +32.4% | Significant FY revenue and net income declines alongside announcement of a buyback program. |
| May 19 | 9M FY2025 results | Negative | +1.6% | Broad-based revenue and user metric declines with margin contraction across the period. |
24h Move is the share-price change in the day after each event; other market factors may also have contributed.
Across the last four earnings-related releases, GMHS has consistently shown price moves that diverged from the apparent tone of the results.
Over the past year, Gamehaus’s earnings releases have highlighted a pattern of declining revenue but improving monetization and cost control. Q4 FY2025 saw FY revenue fall 18.7% to $118.0M, yet the stock rose 32.37%. Q1 and Q2 FY2026 reported mid‑single‑digit revenue declines but higher net income and margins, with mixed share repurchase activity up to $5M. Despite these operational improvements, day‑after moves often skewed negative, framing today’s Q3 FY2026 results within a history of sentiment-price disconnects.
Key Terms
average monthly active users technical
average daily active users technical
arpdau technical
average daily paying users technical
average daily payer conversion rate technical
retention rate technical
direct-to-consumer (dtc) financial
rule 10b-18 regulatory
AI-generated analysis. How Rhea-AI works. Not financial advice.
Third Quarter of Fiscal Year 2026 Financial Highlights
- Total revenue was
US , representing a$26.2 million 9.1% decrease fromUS in the third quarter of fiscal year 2025. In-app purchases contributed$28.8 million US , while advertising revenue reached$23.4 million US .$2.8 million - Total operating costs and expenses were
US , representing a$25.7 million 10.1% reduction fromUS in the third quarter of fiscal year 2025.$28.5 million - Net income was
US , representing a$0.5 million 16.4% increase fromUS in the third quarter of fiscal year 2025.$0.4 million
Third Quarter of Fiscal Year 2026 Operating Highlights
in thousands, except percentages | For the Three Months Ended March 31, | |||||||
2026 | 2025 | |||||||
Average MAUs[1] | 3,107 | 3,782 | ||||||
Average DAUs[2] | 506 | 674 | ||||||
ARPDAU[3] | 0.550 | 0.485 | ||||||
Average DPUs[4] | 12 | 15 | ||||||
Average Daily Payer Conversion Rate[5] | 2.4 | % | 2.2 | % | ||||
Average 7D Retention Rate[6] | 8.5 | % | 9.9 | % | ||||
[1] Average Monthly Active Users, or Average MAUs, is defined as the number of individual users who play a game during a particular month. |
[2] Average Daily Active Users, or Average DAUs, is defined as the number of individual users who play a game on a particular day. |
[3] Average Revenue Per Daily Active User, or ARPDAU, is calculated by dividing revenue generated during a specific period by the Average DAU for that period, then further dividing by the number of days in the period. |
[4] Average Daily Paying Users, or Average DPUs, is defined as the number of individuals who made a purchase in a game during a particular day. |
[5] Average Daily Payer Conversion Rate is calculated by dividing Average DPUs for a specific period by the Average DAUs for that period. |
[6] Average Day Seven Retention Rate is calculated by dividing the number of new users who continue using the app on the seventh day after installation for a specific period by the total number of new users for that period. |
Mr. Feng Xie, founder and chairman of Gamehaus, commented: "Our third quarter results reflect the durability of the operating model we have built. Total revenue of
Third Quarter of Fiscal Year 2026 Unaudited Financial Results
Revenue
Total revenue was
Advertising costs decreased by
The Company continues to advance a growing pipeline of titles across the Puzzle and RPG genres, with several projects progressing through development and testing. Dedicated marketing resources have been earmarked for these upcoming releases, and the Company plans to scale promotional efforts as titles reach commercial readiness.
Operating Costs and Expenses
Total operating costs and expenses were
- Cost of revenue decreased by
12.7% toUS in the third quarter of fiscal year 2026, from$12.0 million US in the third quarter of fiscal year 2025. The decline was primarily driven by lower platform commission costs, as well as adjustments to developer profit-sharing arrangements as certain titles progress through their lifecycle.$13.8 million - Research and development expenses increased
24.1% toUS in the third quarter of fiscal year 2026, from$1.6 million US in the third quarter of fiscal year 2025. The increase reflects the Company's expanded investment in its product pipeline, including ongoing collaboration with external development partners across multiple titles currently in active development and testing.$1.3 million - Selling and marketing expenses decreased by
15.5% toUS in the third quarter of fiscal year 2026, from$10.3 million US in the third quarter of fiscal year 2025. The decrease was largely attributable to a$12.2 million US reduction in advertising spend on player acquisition and retention, as the Company maintained a structured approach to reduce marketing investment amid uneven ad performance across major platforms, including Apple App Store and Google Play, through which the Company distributes games to game players or users, while continuing to optimize spend efficiency on mature titles.$2.0 million - General and administrative expenses were
US in the third quarter of fiscal year 2026, representing an increase of$1.8 million 33.1% fromUS in the third quarter of fiscal year 2025. The increase was primarily due to higher personnel costs associated with the continued build-out of the Company's public company infrastructure, including corporate governance, financial reporting, and investor relations functions, as well as selective hiring to strengthen management capacity and key operational roles in support of the Company's expanding business.$1.4 million
Operating Income
Operating income was
Other Income, Net
Other income, net, which mainly included the Company's non-operating income and expenses, interest income and expenses, investment income (loss), and other income and expenses, was
Net Income
Net income was
Cash and Cash Equivalents
Cash and cash equivalents were
Business Outlook
For the fourth quarter of fiscal year 2026 ending June 30, 2026, the Company expects its total revenue to be in the range of approximately
Recent Development
Share Repurchase Plan Update
In August 2025, the board of directors of the Company approved a share repurchase plan, pursuant to which the aggregate value of Class A ordinary shares authorized for repurchase under the plan through August 28, 2026 shall not exceed
As of March 31, 2026, the Company had repurchased approximately 392,000 of its Class A ordinary shares for approximately
Conference Call Information
The management team of Gamehaus will host a conference call at 08:00 A.M. Eastern Time on Monday, June 8, 2026 (08:00 P.M.
Participant Online Registration: https://dpregister.com/sreg/10209253/10404aa4efc
A live and archived webcast of the conference call will be available on the Company's Investor Relations website at https://ir.gamehaus.com/.
About Gamehaus
Gamehaus Holdings Inc. is a technology-driven global mobile game publisher dedicated to bridging creative studios and players worldwide. With a portfolio spanning mid-core and casual games, Gamehaus delivers full-stack publishing support across market insights, user growth, live-ops, data analytics and monetization optimization. With a vision to be the go-to partner for creative teams, the company specializes in combining global publishing reach with AI- and data-powered solutions to help partners build lasting success. For more information, please visit https://ir.gamehaus.com.
Forward-Looking Statements
Certain statements in this announcement are forward-looking statements, including, but not limited to, the Company's business plan and outlook. These forward-looking statements involve known and unknown risks and uncertainties and are based on the Company's current expectations and projections about future events that may affect its financial condition, results of operations, business strategy and financial needs. Investors can find many (but not all) of these statements by the use of words such as "approximates," "believes," "hopes," "expects," "anticipates," "estimates," "projects," "intends," "plans," "will," "would," "should," "could," "may", or other similar expressions in this press release. The Company undertakes no obligation to update or revise publicly any forward-looking statements to reflect subsequent occurring events or circumstances, or changes in its expectations, except as may be required by law. Although the Company believes that the expectations expressed in these forward-looking statements are reasonable, it cannot assure you that such expectations will turn out to be correct, and the Company cautions investors that actual results may differ materially from the anticipated results due to various risks and uncertainties, including but not limited to those described under the "Risk Factors" section in the Company's annual report on Form 20-F filed with the U.S. Securities and Exchange Commission.
Investor Relations Contact
Gamehaus Holdings Inc.
Investor Relations Team
Email: IR@Gamehaus.com
The Blueshirt Group
Mr. Jack Wang
Email: Gamehaus@TheBlueshirtGroup.co
GAMEHAUS HOLDINGS INC. AND ITS SUBSIDIARIES | |||||||
UNAUDITED CONDENSED CONSOLIDATED BALANCE SHEETS | |||||||
(Amount in USD dollars, except for number of shares or otherwise noted) | |||||||
As of | |||||||
March 31, 2026 | June 30, 2025 | ||||||
(Unaudited) | (Audited) | ||||||
ASSETS | |||||||
CURRENT ASSETS: | |||||||
Cash and cash equivalents | $ | 18,229,255 | $ | 15,234,745 | |||
Short-term investments | 2,121,337 | 1,345,154 | |||||
Accounts receivable | 8,752,988 | 10,423,418 | |||||
Advanced to suppliers | 12,006,339 | 9,442,382 | |||||
Prepaid expenses and other current assets | 3,585,603 | 3,128,788 | |||||
TOTAL CURRENT ASSETS | 44,695,522 | 39,574,487 | |||||
NON-CURRENT ASSETS: | |||||||
Plant and equipment, net | 143,883 | 124,503 | |||||
Intangible assets, net | 4,422,956 | 5,001,523 | |||||
Right-of-use assets, net | 1,893,358 | 512,647 | |||||
Equity investments | 1,976,938 | 1,995,021 | |||||
TOTAL NON-CURRENT ASSETS | 8,437,135 | 7,633,694 | |||||
TOTAL ASSETS | $ | 53,132,657 | $ | 47,208,181 | |||
LIABILITIES | |||||||
CURRENT LIABILITIES: | |||||||
Accounts payable | $ | 11,906,828 | $ | 10,752,234 | |||
Contract liabilities | 1,535,651 | 1,871,120 | |||||
Accrued expenses and other current liabilities | 607,328 | 903,252 | |||||
Lease liabilities | 217,471 | 463,064 | |||||
Taxes payable | 16,836 | 51,599 | |||||
TOTAL CURRENT LIABILITIES | 14,284,114 | 14,041,269 | |||||
NON-CURRENT LIABILITY: | |||||||
Lease liabilities | 1,642,169 | 58,517 | |||||
TOTAL NON-CURRENT LIABILITY | 1,642,169 | 58,517 | |||||
TOTAL LIABILITIES | $ | 15,926,283 | $ | 14,099,786 | |||
SHAREHOLDERS' EQUITY: | |||||||
Class A ordinary shares (par value of | 4,952 | 3,797 | |||||
Class B ordinary shares (par value of | 780 | 1,560 | |||||
Additional paid-in capital | 10,953,826 | 10,954,201 | |||||
Treasury stock | (481,549) | - | |||||
Retained earnings | 26,967,976 | 23,543,001 | |||||
Accumulated other comprehensive income (loss) | 69,351 | (1,276,222) | |||||
TOTAL GAMEHAUS HOLDING INC'S SHAREHOLDERS' | 37,515,336 | 33,226,337 | |||||
Non-controlling interests | (308,962) | (117,942) | |||||
TOTAL SHAREHOLDERS' EQUITY | 37,206,374 | 33,108,395 | |||||
TOTAL LIABILITIES AND SHAREHOLDERS' EQUITY | $ | 53,132,657 | $ | 47,208,181 | |||
GAMEHAUS HOLDINGS INC. AND ITS SUBSIDIARIES | |||||||||||||||
UNAUDITED CONDENSED CONSOLIDATED STATEMENTS OF OPERATIONS | |||||||||||||||
AND COMPREHENSIVE INCOME | |||||||||||||||
(Amount in USD dollars, except for number of shares or otherwise noted) | |||||||||||||||
For the Three Months Ended March 31, | For the March 31, | ||||||||||||||
2026 | 2025 | 2026 | 2025 | ||||||||||||
(Unaudited) | (Unaudited) | (Unaudited) | (Unaudited) | ||||||||||||
REVENUE | $ | 26,216,845 | 28,839,765 | $ | 80,243,054 | $ | 87,390,942 | ||||||||
OPERATING COST AND EXPENSES | |||||||||||||||
Cost of revenue | (12,018,392) | (13,761,522) | (37,459,806) | (41,358,663) | |||||||||||
Research and development expenses | (1,568,430) | (1,264,191) | (4,880,199) | (4,250,977) | |||||||||||
Selling and marketing expenses | (10,266,413) | (12,150,916) | (30,828,934) | (36,628,917) | |||||||||||
General and administrative expenses | (1,819,796) | (1,367,447) | (4,652,089) | (3,137,638) | |||||||||||
OPERATING INCOME | $ | 543,814 | $ | 295,689 | $ | 2,422,026 | $ | 2,014,747 | |||||||
OTHER INCOME (EXPENSES): | |||||||||||||||
Investment (loss) income, net | (89,727) | (12,885) | 474,496 | (7,800) | |||||||||||
Interest income | 108,477 | 148,275 | 444,763 | 428,060 | |||||||||||
Other (expenses) income, net | (3,356) | (3,043) | 37,483 | 48,904 | |||||||||||
Total other income, net | 15,394 | 132,347 | 956,742 | 469,164 | |||||||||||
INCOME BEFORE INCOME TAXES | 559,208 | 428,036 | 3,378,768 | 2,483,911 | |||||||||||
INCOME TAXES EXPENSES | (108,799) | (41,007) | (145,314) | (169,171) | |||||||||||
NET INCOME | 450,409 | 387,029 | 3,233,454 | 2,314,740 | |||||||||||
Less: net loss attributable to non-controlling interests | (64,961) | (32,702) | (191,521) | (62,407) | |||||||||||
NET INCOME ATTRIBUTABLE TO | 515,370 | 419,731 | 3,424,975 | 2,377,147 | |||||||||||
OTHER COMPREHENSIVE INCOME | |||||||||||||||
Net income | 450,409 | 387,029 | 3,233,454 | 2,314,740 | |||||||||||
Foreign currency translation adjustment, net of tax | 1,667,338 | (361,187) | 1,346,071 | 181,529 | |||||||||||
TOTAL COMPREHENSIVE INCOME | $ | 2,117,747 | $ | 25,842 | $ | 4,579,525 | $ | 2,496,269 | |||||||
Less: total comprehensive loss attributable to non- | (117,750) | (31,197) | (191,020) | (62,469) | |||||||||||
TOTAL COMPREHENSIVE INCOME | 2,235,497 | 57,039 | 4,770,545 | 2,558,738 | |||||||||||
BASIC AND DILUTED EARNINGS PER | |||||||||||||||
Net income attributable to Gamehaus Holdings Inc's | |||||||||||||||
Basic and diluted | $ | 0.01 | $ | 0.01 | $ | 0.06 | $ | 0.04 | |||||||
Weighted average shares outstanding used in | |||||||||||||||
Basic and diluted | $ | 53,185,982 | $ | 52,646,954 | $ | 53,355,019 | $ | 53,569,377 | |||||||
View original content:https://www.prnewswire.com/news-releases/gamehaus-holdings-inc-announces-unaudited-financial-results-for-the-third-quarter-of-fiscal-2026-ended-march-31-2026-302793775.html
SOURCE Gamehaus Holdings Inc.